Player Matchup

Sun Wukong
Sun Wukong
APOCHEKiPiKE
Sun Wukong
Level 7
God Stats
16W - 15L
1,517 SR
Queue Stats
239W - 257L
1,079 Elo+
Party 1
Kali
Kali
CannetteQc
Kali
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 121L
1,079 Elo+
Party 1
Danzaburou
Danzaburou
HighGuy4209911
Danzaburou
Level 14
God Stats
8W - 2L
1,670 SR
Queue Stats
54W - 36L
1,449 Elo+
Solo
Thanatos
Thanatos
Tayvex
Thanatos
Level 28
God Stats
9W - 16L
1,432 SR
Queue Stats
27W - 29L
1,381 Elo+
Solo
Fenrir
Fenrir
bellaxxxxx
Fenrir
Level 18
God Stats
7W - 3L
1,432 SR
Queue Stats
77W - 117L
1,085 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,215 Elo+

VS

Team Averages
Level 18
1,284 SR
1,213 Elo+
Artemis
Artemis
DONJTL
Artemis
Level 29
God Stats
22W - 44L
1,322 SR
Queue Stats
23W - 49L
1,198 Elo+
Solo
Bakasura
Bakasura
Danny80301
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Wu_Skypuffer
Kukulkan
Level 14
God Stats
0W - 3L
1,325 SR
Queue Stats
137W - 167L
1,185 Elo+
Solo
Rama
Rama
epiri300
Rama
Level 7
God Stats
3W - 10L
1,137 SR
Queue Stats
19W - 31L
1,070 Elo+
Party 2
Fenrir
Fenrir
s3b0s390
Fenrir
Level 10
God Stats
18W - 23L
1,134 SR
Queue Stats
41W - 60L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APOCHEKiPiKE
Sun Wukong
13
6 / 1 / 7
8,147
543
9,227
9,017
5,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 4 / 6
7,335
489
5,417
8,420
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
HighGuy4209911
Danzaburou
16
12 / 1 / 4
10,663
711
9,658
8,297
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Tayvex
Thanatos
15
4 / 1 / 1
8,858
591
4,942
8,713
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
bellaxxxxx
Fenrir
14
6 / 1 / 5
8,645
576
4,921
9,251
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DONJTL
Artemis
10
3 / 9 / 3
7,125
475
6,246
13,221
3,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Danny80301
Bakasura
12
1 / 7 / 1
7,050
470
2,810
10,943
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Wu_Skypuffer
Kukulkan
13
1 / 3 / 1
7,371
491
3,653
5,985
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
1 / 8 / 4
7,231
482
2,726
10,158
2,882
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
s3b0s390
Fenrir
8
2 / 6 / 3
6,183
412
3,044
8,197
2,236
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
33
Kills
8
8
Deaths
33
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
APOCHEKiPiKE
Sun Wukong
6
1
7
9.5
W
5
4
6
2
L
Artemis
DONJTL
Artemis
3
9
3
0.5
L
Bakasura
Danny80301
Bakasura
1
7
1
0.21
W
Danzaburou
HighGuy4209911
Danzaburou
12
1
4
14
W
Thanatos
Tayvex
Thanatos
4
1
1
4.5
L
Kukulkan
Wu_Skypuffer
Kukulkan
1
3
1
0.5
W
Fenrir
bellaxxxxx
Fenrir
6
1
5
8.5
L
Rama
1
8
4
0.38
L
Fenrir
s3b0s390
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
18,479
43,698
Taken
48,504
18,238
Mitigated
15,820
19,187
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
APOCHEKiPiKE
Sun Wukong
9,227
1,880
0
1,923
9,017
5,295
1,464
693
8,284
0
42,181
W
5,417
1,707
0
3,231
8,420
3,179
1,562
236
8,060
0
20,504
L
Artemis
DONJTL
Artemis
6,246
4,616
0
2,927
13,221
3,567
704
0
13,221
0
29,022
L
Bakasura
Danny80301
Bakasura
2,810
2,277
0
2,461
10,943
5,065
0
0
10,943
0
30,495
W
Danzaburou
HighGuy4209911
Danzaburou
9,658
4,406
0
3,752
8,297
3,031
2,197
894
7,187
0
62,269
W
Thanatos
Tayvex
Thanatos
4,942
1,032
0
6,465
8,713
3,275
1,515
1,006
7,595
0
54,380
L
Kukulkan
Wu_Skypuffer
Kukulkan
3,653
211
0
270
5,985
2,070
552
0
5,985
33,231
0
W
Fenrir
bellaxxxxx
Fenrir
4,921
1,607
0
3,816
9,251
3,458
0
528
8,675
0
45,741
L
Rama
2,726
2,330
0
1,540
10,158
2,882
502
0
10,158
0
24,648
L
Fenrir
s3b0s390
Fenrir
3,044
790
0
1,522
8,197
2,236
0
0
8,197
0
8,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,648
Gold Earned
34,960
424
Minions Killed
269
0
Camps Cleared
0
1,332,364
Distance Traveled
1,157,456
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,147
543
73
5
0
268,310
0
W
Kali
7,335
489
32
2
0
270,105
0
L
Artemis
7,125
475
38
3
0
249,155
0
L
Bakasura
7,050
470
77
5
0
275,431
0
W
Danzaburou
10,663
711
116
8
0
266,236
0
W
Thanatos
8,858
591
113
8
0
277,219
0
L
Kukulkan
7,371
491
84
6
0
192,080
0
W
Fenrir
8,645
576
90
6
0
250,494
0
L
Rama
7,231
482
56
4
0
208,487
2
L
Fenrir
6,183
412
14
1
0
232,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role