Player Matchup

Sylvanus
Sylvanus
BlazeScout
Sylvanus
Level 143
God Stats
2W - 2L
1,538 SR
Queue Stats
42W - 49L
1,568 Elo+
Solo
Ne Zha
Ne Zha
DJdub-_-2
Ne Zha
Level 128
God Stats
3W - 5L
1,503 SR
Queue Stats
78W - 83L
1,543 Elo+
Solo
Discordia
Discordia
DomainOfAngel
Discordia
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mikehoncho_II
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,399 Elo+
Solo
Artemis
Artemis
bushway
Artemis
Level 134
God Stats
2W - 0L
1,306 SR
Queue Stats
27W - 28L
1,262 Elo+
Solo
Team Averages
Level 122
1,469 SR
1,454 Elo+

VS

Team Averages
Level 117
1,500 SR
1,536 Elo+
Awilix
Awilix
AegonTheGreat
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bad Kid Creep
Ne Zha
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
31W - 42L
1,451 Elo+
Solo
Hera
Hera
Tuckingfypo11
Hera
Level 128
God Stats
1W - 1L
1,712 SR
Queue Stats
58W - 51L
1,622 Elo+
Solo
Sol
Sol
egfshadow
Sol
Level 123
God Stats
2W - 2L
1,877 SR
Queue Stats
95W - 81L
1,560 Elo+
Solo
Chaac
Chaac
helloagainshanna
Chaac
Level 106
God Stats
0W - 4L
1,125 SR
Queue Stats
69W - 61L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlazeScout
Sylvanus
17
2 / 3 / 12
11,469
765
10,240
16,829
20,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
DJdub-_-2
Ne Zha
19
5 / 4 / 9
12,097
806
7,308
14,016
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
DomainOfAngel
Discordia
18
2 / 1 / 10
10,942
729
16,390
6,473
2,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 4 / 13
10,812
721
11,335
22,652
22,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
bushway
Artemis
20
12 / 4 / 5
14,290
953
19,418
14,177
6,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
11,800
787
10,547
15,697
6,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 4 / 5
10,134
676
11,830
14,623
6,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 3 / 6
9,724
648
10,457
10,578
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 2 / 7
11,396
760
11,700
12,676
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 7 / 9
10,502
700
11,658
21,640
20,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
46
22
Kills
16
16
Deaths
22
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
L
3
4
5
1.38
W
Sylvanus
BlazeScout
Sylvanus
2
3
12
2.67
W
Ne Zha
DJdub-_-2
Ne Zha
5
4
9
2.38
W
Discordia
DomainOfAngel
Discordia
2
1
10
7
W
1
4
13
1.88
L
1
3
6
1.33
W
Artemis
bushway
Artemis
12
4
5
3.63
L
2
2
7
2.75
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,691
Damage
56,192
74,147
Taken
75,214
59,696
Mitigated
41,832
26,334
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,547
3,942
0
460
15,697
6,646
733
5,007
10,690
0
24,680
L
11,830
1,968
279
1,752
14,623
6,566
0
6,299
8,324
0
37,888
W
Sylvanus
BlazeScout
Sylvanus
10,240
1,629
3,084
6,663
16,829
20,775
451
6,679
9,686
24,288
0
W
Ne Zha
DJdub-_-2
Ne Zha
7,308
2,704
0
2,301
14,016
7,100
1,078
3,306
10,568
0
43,617
W
Discordia
DomainOfAngel
Discordia
16,390
462
61
3,094
6,473
2,343
578
857
5,558
56,754
0
W
11,335
1,905
0
7,478
22,652
22,545
32
7,183
15,053
0
28,659
L
10,457
1,101
0
2,505
10,578
3,257
526
3,754
6,824
40,868
0
W
Artemis
bushway
Artemis
19,418
7,512
0
3,653
14,177
6,933
4,862
3,463
10,474
0
58,917
L
11,700
3,570
0
2,419
12,676
4,846
1,009
4,391
8,285
56,384
0
L
11,658
1,765
0
4,939
21,640
20,517
0
7,888
13,752
0
28,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,610
Gold Earned
53,556
363
Minions Killed
359
7
Camps Cleared
9
1,373,500
Distance Traveled
1,317,472
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,800
787
36
2
0
267,936
0
L
Ne Zha
10,134
676
46
3
0
274,887
0
W
Sylvanus
11,469
765
33
2
0
246,497
2
W
Ne Zha
12,097
806
81
5
3
288,265
0
W
Discordia
10,942
729
81
5
2
312,451
4
W
Chaac
10,812
721
69
5
1
296,545
3
L
Hera
9,724
648
90
6
4
285,614
1
W
Artemis
14,290
953
99
7
1
229,742
1
L
Sol
11,396
760
139
9
4
265,436
3
L
Chaac
10,502
700
48
3
1
223,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role