Player Matchup

Ra
Ra
LordSinZss
Ra
Level 11
God Stats
14W - 12L
1,448 SR
Queue Stats
17W - 18L
1,407 Elo+
Party 3
Odin
Odin
Smoked XCI
Odin
Level 101
God Stats
2W - 3L
1,479 SR
Queue Stats
24W - 25L
1,510 Elo+
Party 2
Ares
Ares
Sqwiped
Ares
Level 7
God Stats
1W - 0L
1,838 SR
Queue Stats
5W - 6L
1,586 Elo+
Party 2
Kali
Kali
XdespairzX
Kali
Level 25
God Stats
28W - 31L
1,498 SR
Queue Stats
45W - 46L
1,462 Elo+
Party 3
Zeus
Zeus
h-annahhh
Zeus
Level 18
God Stats
40W - 45L
1,393 SR
Queue Stats
63W - 70L
1,321 Elo+
Solo
Team Averages
Level 32
1,531 SR
1,457 Elo+

VS

Team Averages
Level 14
1,500 SR
1,508 Elo+
Fenrir
Fenrir
BigBulubsBarquis
Fenrir
Level 13
God Stats
11W - 9L
1,911 SR
Queue Stats
32W - 36L
1,609 Elo+
Solo
Persephone
Persephone
Catjammed
Persephone
Level 23
God Stats
0W - 2L
1,338 SR
Queue Stats
23W - 22L
1,511 Elo+
Solo
Yemoja
Yemoja
Kiapet11
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,421 Elo+
Party 1
Loki
Loki
Yorkpeppermint7
Loki
Level 29
God Stats
9W - 8L
1,333 SR
Queue Stats
540W - 549L
1,578 Elo+
Solo
Artemis
Artemis
snorlaxray1026
Artemis
Level 4
God Stats
1W - 3L
1,420 SR
Queue Stats
2W - 7L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 16
13,005
1,084
14,274
10,404
4,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 5 / 15
15,226
1,269
25,878
16,731
15,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Sqwiped
Ares
20
8 / 4 / 25
13,695
1,141
18,268
15,852
20,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
17 / 7 / 13
15,287
1,274
30,615
24,266
11,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
13
0 / 0 / 0
8,880
740
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 7
13,078
1,090
14,547
24,278
14,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Catjammed
Persephone
19
5 / 8 / 9
13,066
1,089
21,775
17,965
6,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Kiapet11
Yemoja
15
0 / 12 / 3
10,138
845
2,248
20,189
19,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 6 / 7
13,908
1,159
19,894
22,401
8,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 10 / 5
10,597
883
2,997
14,544
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
50
46
Kills
19
19
Deaths
46
69
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
10
7
0.95
L
Persephone
Catjammed
Persephone
5
8
9
1.19
L
Yemoja
Kiapet11
Yemoja
0
12
3
0.13
W
5
3
16
4.33
W
16
5
15
4.7
W
Ares
Sqwiped
Ares
8
4
25
5.13
W
17
7
13
3.36
L
8
6
7
1.92
W
Zeus
0
0
0
0
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,035
Damage
61,461
67,253
Taken
99,377
52,827
Mitigated
54,695
16,207
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,547
5,214
0
1,382
24,278
14,802
0
6,799
17,479
0
29,480
L
Persephone
Catjammed
Persephone
21,775
3,567
172
2,200
17,965
6,335
0
4,667
13,294
49,066
0
L
Yemoja
Kiapet11
Yemoja
2,248
1,261
790
663
20,189
19,840
0
8,237
11,952
6,703
0
W
14,274
2,184
1,108
2,166
10,404
4,738
0
4,485
5,919
64,058
0
W
25,878
8,673
0
277
16,731
15,301
0
6,430
10,301
0
42,229
W
Ares
Sqwiped
Ares
18,268
3,320
0
1,710
15,852
20,871
0
6,012
9,840
28,901
0
W
30,615
21,130
0
10,946
24,266
11,917
0
7,096
17,170
0
42,042
L
19,894
6,591
0
938
22,401
8,310
0
4,380
18,021
0
46,332
W
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
2,997
1,084
0
552
14,544
5,408
0
8,459
6,085
0
12,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,093
Gold Earned
60,787
203
Minions Killed
149
6
Camps Cleared
8
817,825
Distance Traveled
965,958
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,078
1,090
29
2
1
200,203
0
L
Persephone
13,066
1,089
66
6
1
200,919
0
L
Yemoja
10,138
845
4
0
0
177,439
1
W
Ra
13,005
1,084
132
11
0
225,349
0
W
Odin
15,226
1,269
39
3
3
230,424
0
W
Ares
13,695
1,141
11
1
0
176,586
0
W
Kali
15,287
1,274
21
2
3
185,466
0
L
Loki
13,908
1,159
39
3
6
260,282
3
W
Zeus
8,880
740
0
0
0
0
0
L
Artemis
10,597
883
11
1
0
127,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role