Player Matchup

Cu Chulainn
Cu Chulainn
Diamond III
Auxbio
Cu Chulainn
Diamond III
Level 160
God Stats
6W - 2L
1,737 SR
Queue Stats
157W - 131L
2,411 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Bandemic
Tsukuyomi
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
Meokio
Nu Wa
Masters
Level 160
God Stats
20W - 10L
1,696 SR
Queue Stats
436W - 436L
2,426 MMR
Solo
Ymir
Ymir
Diamond I
ŀdel
Ymir
Diamond I
Level 145
God Stats
7W - 4L
1,705 SR
Queue Stats
136W - 104L
2,311 MMR
Solo
Heimdallr
Heimdallr
Diamond II
ƒeelted
Heimdallr
Diamond II
Level 156
God Stats
8W - 14L
1,448 SR
Queue Stats
406W - 369L
2,413 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,617 SR
2,212 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,605 SR
2,131 MMR
Camazotz
Camazotz
Diamond III
BzSebas
Camazotz
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond II
EzzyB
Ne Zha
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
NewGeneration5
Apollo
Masters
Level 156
God Stats
4W - 6L
1,517 SR
Queue Stats
36W - 23L
2,623 MMR
Party 1
Cerberus
Cerberus
Masters
NotPerilla
Cerberus
Masters
Level 43
God Stats
6W - 3L
1,760 SR
Queue Stats
32W - 17L
2,625 MMR
Party 1
Chang'e
Chang'e
Diamond I
wintermightcome
Chang'e
Diamond I
Level 143
God Stats
11W - 8L
1,747 SR
Queue Stats
217W - 203L
2,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Auxbio
Cu Chulainn
9
0 / 5 / 3
5,839
449
6,442
10,321
4,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Bandemic
Tsukuyomi
8
2 / 2 / 1
5,597
431
2,815
5,828
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Meokio
Nu Wa
13
0 / 1 / 1
7,149
550
3,395
2,887
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ŀdel
Ymir
7
1 / 4 / 0
5,379
414
2,525
10,477
4,576
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
ƒeelted
Heimdallr
11
0 / 4 / 0
6,854
527
6,266
11,534
3,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SobekAthenaSetGuan YuAnhur

VS

Bans
TiamatYemojaSun WukongArtioNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BzSebas
Camazotz
14
5 / 1 / 3
7,844
603
9,307
13,115
7,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
EzzyB
Ne Zha
14
4 / 0 / 3
8,172
629
3,571
5,553
1,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 0 / 4
8,463
651
7,091
10,436
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
NotPerilla
Cerberus
10
1 / 2 / 6
6,560
505
3,425
7,989
3,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 3
7,919
609
5,018
5,273
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
16
16
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Auxbio
Cu Chulainn
0
5
3
0.3
L
Tsukuyomi
Bandemic
Tsukuyomi
2
2
1
1.25
W
Camazotz
BzSebas
Camazotz
5
1
3
6.5
W
Ne Zha
EzzyB
Ne Zha
4
0
3
5.5
L
Nu Wa
Meokio
Nu Wa
0
1
1
0.5
W
3
0
4
5
W
Cerberus
NotPerilla
Cerberus
1
2
6
2
W
3
0
3
4.5
L
Ymir
ŀdel
Ymir
1
4
0
0.25
L
Heimdallr
ƒeelted
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,443
Damage
28,412
41,047
Taken
42,366
15,612
Mitigated
18,620
9,981
Healing
19,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Auxbio
Cu Chulainn
6,442
2,103
0
2,654
10,321
4,482
0
563
9,758
0
28,130
L
Tsukuyomi
Bandemic
Tsukuyomi
2,815
1,018
0
1,909
5,828
1,814
0
1,121
4,707
0
24,106
W
Camazotz
BzSebas
Camazotz
9,307
3,449
0
7,805
13,115
7,627
0
725
12,344
0
46,660
W
Ne Zha
EzzyB
Ne Zha
3,571
1,298
0
840
5,553
1,993
0
550
4,945
0
52,365
L
Nu Wa
Meokio
Nu Wa
3,395
488
0
684
2,887
963
0
977
1,910
56,810
0
W
7,091
4,399
0
4,782
10,436
3,681
0
1,723
8,615
0
64,054
W
Cerberus
NotPerilla
Cerberus
3,425
174
0
1,366
7,989
3,552
366
1,744
6,181
16,042
0
W
5,018
764
1,136
3,473
5,273
1,767
882
896
4,361
63,627
0
L
Ymir
ŀdel
Ymir
2,525
765
0
948
10,477
4,576
0
4,448
6,029
6,783
0
L
Heimdallr
ƒeelted
Heimdallr
6,266
2,739
0
3,786
11,534
3,777
179
1,334
10,200
0
44,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
38,958
353
Minions Killed
481
0
Camps Cleared
0
1,145,424
Distance Traveled
1,381,800
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,839
449
63
5
0
216,875
3
L
Tsukuyomi
5,597
431
49
4
0
232,326
2
W
Camazotz
7,844
603
84
6
0
263,699
3
W
Ne Zha
8,172
629
104
8
0
299,054
5
L
Nu Wa
7,149
550
135
10
0
251,212
2
W
Apollo
8,463
651
123
9
0
260,290
3
W
Cerberus
6,560
505
24
2
0
299,489
3
W
Chang'e
7,919
609
146
11
0
259,268
4
L
Ymir
5,379
414
11
1
0
240,762
4
L
Heimdallr
6,854
527
95
7
0
204,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role