Player Matchup

Horus
Horus
Silver V
Alakart
Horus
Silver V
Level 51
God Stats
101W - 92L
1,389 SR
Queue Stats
235W - 241L
519 MMR
Solo
Anhur
Anhur
Bronze II
Cmccooey1234
Anhur
Bronze II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver IV
HydroMatic
Raijin
Silver IV
Level 108
God Stats
4W - 6L
1,805 SR
Queue Stats
500W - 489L
778 MMR
Solo
Guan Yu
Guan Yu
Silver III
Midoriya28
Guan Yu
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
esefcagdas
Fenrir
Silver III
Level 128
God Stats
90W - 98L
1,490 SR
Queue Stats
1,426W - 1,433L
862 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,537 SR
1,032 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,505 SR
838 MMR
Danzaburou
Danzaburou
Silver I
DannyGT
Danzaburou
Silver I
Level 75
God Stats
24W - 21L
1,614 SR
Queue Stats
54W - 53L
1,093 MMR
Solo
Chaac
Chaac
Bronze I
Lordedvardson
Chaac
Bronze I
Level 102
God Stats
20W - 25L
1,484 SR
Queue Stats
63W - 86L
437 MMR
Solo
Zhong Kui
Zhong Kui
Bronze II
SzczurWPiwnicy
Zhong Kui
Bronze II
Level 45
God Stats
8W - 6L
1,473 SR
Queue Stats
75W - 127L
292 MMR
Solo
Mercury
Mercury
Silver III
Vengeance17
Mercury
Silver III
Level 103
God Stats
34W - 34L
1,455 SR
Queue Stats
215W - 223L
868 MMR
Solo
Janus
Janus
Silver IV
VlAzdaja
Janus
Silver IV
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alakart
Horus
16
1 / 7 / 7
10,299
368
6,523
27,763
26,763
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
1 / 6 / 5
13,057
466
9,737
18,391
6,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
HydroMatic
Raijin
20
4 / 8 / 2
13,120
469
14,401
21,315
9,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Midoriya28
Guan Yu
20
8 / 5 / 2
13,597
486
20,818
29,448
43,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
esefcagdas
Fenrir
18
3 / 10 / 3
11,795
421
8,567
24,564
13,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
TiamatNemesisKing ArthurTsukuyomiSet

VS

Bans
ScyllaApolloSun WukongIzanamiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DannyGT
Danzaburou
20
13 / 3 / 10
17,610
629
33,264
20,986
7,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 4
14,616
522
12,326
27,570
21,828
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
SzczurWPiwnicy
Zhong Kui
20
5 / 3 / 14
15,024
537
13,835
16,421
11,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Vengeance17
Mercury
20
9 / 2 / 8
18,710
668
14,155
16,988
6,921
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
VlAzdaja
Janus
20
7 / 3 / 14
15,961
570
14,783
14,995
4,804
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
17
Kills
36
36
Deaths
17
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Horus
Alakart
Horus
1
7
7
0.64
L
1
6
5
0.58
W
Danzaburou
DannyGT
Danzaburou
13
3
10
6
L
Raijin
HydroMatic
Raijin
4
8
2
0.63
W
2
6
4
0.67
L
Guan Yu
Midoriya28
Guan Yu
8
5
2
1.8
W
Zhong Kui
SzczurWPiwnicy
Zhong Kui
5
3
14
4
W
Mercury
Vengeance17
Mercury
9
2
8
6.5
W
Janus
VlAzdaja
Janus
7
3
14
4.67
L
Fenrir
esefcagdas
Fenrir
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,046
Damage
88,363
121,481
Taken
96,960
99,876
Mitigated
52,145
34,909
Healing
34,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alakart
Horus
6,523
2,903
3,529
9,201
27,763
26,763
89
12,069
15,694
0
31,882
L
9,737
5,285
0
5,298
18,391
6,988
1,249
3,601
14,790
0
88,384
W
Danzaburou
DannyGT
Danzaburou
33,264
21,464
0
8,868
20,986
7,348
3,795
3,403
17,583
0
163,530
L
Raijin
HydroMatic
Raijin
14,401
1,073
0
3,678
21,315
9,880
268
3,091
18,224
108,237
0
W
12,326
2,428
552
12,564
27,570
21,828
1,644
2,065
25,505
0
91,247
L
Guan Yu
Midoriya28
Guan Yu
20,818
4,095
816
9,074
29,448
43,146
0
4,042
25,406
0
81,805
W
Zhong Kui
SzczurWPiwnicy
Zhong Kui
13,835
2,310
0
5,494
16,421
11,244
1,203
2,438
13,983
64,512
6,665
W
Mercury
Vengeance17
Mercury
14,155
7,396
0
4,906
16,988
6,921
6,384
2,200
14,788
0
174,311
W
Janus
VlAzdaja
Janus
14,783
1,305
0
2,340
14,995
4,804
2,966
4,789
10,206
102,652
0
L
Fenrir
esefcagdas
Fenrir
8,567
1,149
0
3,313
24,564
13,099
0
5,387
19,177
0
92,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,868
Gold Earned
81,921
686
Minions Killed
811
0
Camps Cleared
0
2,396,689
Distance Traveled
2,762,557
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,299
368
48
2
0
483,616
13
L
Anhur
13,057
466
159
6
0
434,911
5
W
Danzaburou
17,610
629
162
6
0
537,434
4
L
Raijin
13,120
469
191
7
0
450,341
7
W
Chaac
14,616
522
139
5
0
497,589
3
L
Guan Yu
13,597
486
151
5
0
570,084
0
W
Zhong Kui
15,024
537
103
4
0
514,168
8
W
Mercury
18,710
668
241
9
0
610,859
4
W
Janus
15,961
570
166
6
0
602,507
14
L
Fenrir
11,795
421
137
5
0
457,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role