Player Matchup

Neith
Neith
ImNewDontShame
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 38L
1,479 Elo+
Solo
Cerberus
Cerberus
JeBSerh
Cerberus
Level 18
God Stats
5W - 3L
1,593 SR
Queue Stats
20W - 20L
1,363 Elo+
Party 3
Anhur
Anhur
RealKMSHours
Anhur
Level 17
God Stats
7W - 6L
1,500 SR
Queue Stats
63W - 60L
1,444 Elo+
Party 2
Janus
Janus
YellowSaga
Janus
Level 27
God Stats
7W - 5L
1,562 SR
Queue Stats
119W - 118L
1,417 Elo+
Party 2
Loki
Loki
fitaxipi
Loki
Level 17
God Stats
4W - 5L
1,402 SR
Queue Stats
26W - 18L
1,497 Elo+
Party 3
Team Averages
Level 16
1,511 SR
1,440 Elo+

VS

Team Averages
Level 12
1,448 SR
1,535 Elo+
Medusa
Medusa
Nawtyway
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,599 Elo+
Solo
Mercury
Mercury
Nuxxxa
Mercury
Level 16
God Stats
0W - 6L
1,169 SR
Queue Stats
262W - 237L
1,428 Elo+
Solo
Scylla
Scylla
VijxudO
Scylla
Level 5
God Stats
1W - 1L
1,695 SR
Queue Stats
12W - 14L
1,531 Elo+
Party 1
King Arthur
King Arthur
donnyballes
King Arthur
Level 29
God Stats
2W - 3L
1,377 SR
Queue Stats
215W - 167L
1,587 Elo+
Solo
Yemoja
Yemoja
lPrototypel
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 5
10,121
633
13,954
11,637
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
JeBSerh
Cerberus
11
0 / 5 / 3
7,184
449
1,214
8,526
3,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 0 / 4
8,943
559
10,277
9,329
3,492
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
16
9 / 2 / 8
10,361
648
13,934
10,042
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
15
7 / 2 / 14
9,293
581
7,428
10,926
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nawtyway
Medusa
12
4 / 9 / 4
7,562
473
7,115
11,150
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Nuxxxa
Mercury
12
3 / 8 / 4
7,804
488
7,938
12,593
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
VijxudO
Scylla
11
1 / 8 / 1
6,791
424
3,503
10,135
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
donnyballes
King Arthur
13
0 / 2 / 1
7,495
468
5,332
17,574
9,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
10
3 / 5 / 3
7,261
454
2,939
10,386
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
32
Kills
11
11
Deaths
32
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
W
Cerberus
JeBSerh
Cerberus
0
5
3
0.3
L
Medusa
Nawtyway
Medusa
4
9
4
0.67
L
Mercury
Nuxxxa
Mercury
3
8
4
0.63
W
3
0
4
5
L
Scylla
VijxudO
Scylla
1
8
1
0.19
W
Janus
9
2
8
6.5
L
King Arthur
donnyballes
King Arthur
0
2
1
0.25
W
Loki
7
2
14
7
L
Yemoja
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,807
Damage
26,827
50,460
Taken
61,838
19,316
Mitigated
24,910
18,234
Healing
10,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,954
7,159
0
4,603
11,637
4,504
330
1,677
9,960
0
73,519
W
Cerberus
JeBSerh
Cerberus
1,214
91
0
1,818
8,526
3,833
1,125
686
7,840
28,354
0
L
Medusa
Nawtyway
Medusa
7,115
4,521
0
0
11,150
3,209
0
1,633
9,437
0
25,976
L
Mercury
Nuxxxa
Mercury
7,938
3,849
0
954
12,593
3,508
873
2,569
9,828
0
35,853
W
10,277
6,115
0
4,475
9,329
3,492
2,752
45
9,284
0
51,330
L
Scylla
VijxudO
Scylla
3,503
950
0
1,580
10,135
3,116
195
3,758
6,097
32,694
0
W
Janus
13,934
1,095
0
2,304
10,042
3,497
442
2,828
7,214
61,287
0
L
King Arthur
donnyballes
King Arthur
5,332
939
0
5,408
17,574
9,507
0
2,537
14,900
0
43,312
W
Loki
7,428
1,525
294
4,740
10,926
3,990
89
1,206
9,720
0
43,813
L
Yemoja
2,939
1,189
1,789
1,181
10,386
5,570
99
3,758
6,428
9,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
36,913
480
Minions Killed
259
0
Camps Cleared
0
1,396,056
Distance Traveled
1,292,500
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,121
633
108
7
0
267,978
1
W
Cerberus
7,184
449
57
4
0
253,998
1
L
Medusa
7,562
473
43
3
0
252,387
3
L
Mercury
7,804
488
56
4
0
282,069
2
W
Anhur
8,943
559
100
6
0
235,219
5
L
Scylla
6,791
424
61
4
0
250,785
2
W
Janus
10,361
648
135
8
0
335,675
4
L
King Arthur
7,495
468
85
5
0
275,521
2
W
Loki
9,293
581
80
5
0
303,186
1
L
Yemoja
7,261
454
14
1
0
231,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role