Player Matchup

Thanatos
Thanatos
CCarrera99
Thanatos
Level 7
God Stats
42W - 44L
1,238 SR
Queue Stats
81W - 80L
1,024 Elo+
Party 1
Yemoja
Yemoja
Malaweed31
Yemoja
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,135 Elo+
Party 1
Hades
Hades
MrSamame
Hades
Level 12
God Stats
31W - 18L
1,490 SR
Queue Stats
95W - 87L
1,175 Elo+
Party 1
Amaterasu
Amaterasu
rrosadio
Amaterasu
Level 6
God Stats
1W - 2L
1,394 SR
Queue Stats
106W - 91L
1,064 Elo+
Party 1
Thor
Thor
tubestoshonen
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,024 Elo+
Party 1
Team Averages
Level 9
1,424 SR
1,084 Elo+

VS

Team Averages
Level 20
1,489 SR
1,392 Elo+
Apollo
Apollo
FacuPolech
Apollo
Level 49
God Stats
17W - 11L
1,607 SR
Queue Stats
250W - 207L
1,461 Elo+
Party 2
Scylla
Scylla
Faiskado
Scylla
Level 11
God Stats
9W - 13L
1,343 SR
Queue Stats
42W - 50L
1,320 Elo+
Solo
Yemoja
Yemoja
German188
Yemoja
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 2
Mulan
Mulan
Jimim do SBT
Mulan
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
44W - 41L
1,412 Elo+
Solo
Fenrir
Fenrir
marxssy
Fenrir
Level 25
God Stats
3W - 2L
1,495 SR
Queue Stats
39W - 55L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CCarrera99
Thanatos
10
0 / 5 / 1
6,730
396
1,874
6,434
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Malaweed31
Yemoja
11
2 / 3 / 4
7,401
435
4,064
11,385
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
MrSamame
Hades
13
8 / 4 / 2
8,678
510
13,324
10,032
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
rrosadio
Amaterasu
11
0 / 6 / 6
6,996
412
7,169
14,352
10,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 8 / 1
6,649
391
2,714
11,650
4,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FacuPolech
Apollo
16
11 / 0 / 6
10,751
632
14,684
11,183
4,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Faiskado
Scylla
13
3 / 5 / 3
8,585
505
4,285
8,054
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Yemoja
German188
Yemoja
11
0 / 1 / 7
8,239
485
2,508
5,836
4,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 12
9,480
558
7,450
10,518
5,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
marxssy
Fenrir
14
7 / 4 / 7
9,351
550
10,836
12,760
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
12
Kills
25
26
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CCarrera99
Thanatos
0
5
1
0.1
W
Apollo
FacuPolech
Apollo
11
0
6
14
W
Scylla
Faiskado
Scylla
3
5
3
0.9
W
Yemoja
German188
Yemoja
0
1
7
3.5
W
4
2
12
5
L
Yemoja
Malaweed31
Yemoja
2
3
4
1.33
L
Hades
MrSamame
Hades
8
4
2
2.25
W
Fenrir
marxssy
Fenrir
7
4
7
2.63
L
Amaterasu
rrosadio
Amaterasu
0
6
6
0.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
39,763
53,853
Taken
48,351
32,779
Mitigated
21,087
9,104
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CCarrera99
Thanatos
1,874
608
0
1,342
6,434
3,113
702
513
5,881
0
20,803
W
Apollo
FacuPolech
Apollo
14,684
9,179
0
5,689
11,183
4,207
5,942
4,118
7,001
0
65,557
W
Scylla
Faiskado
Scylla
4,285
870
0
742
8,054
2,208
1,329
3,989
3,807
34,156
0
W
Yemoja
German188
Yemoja
2,508
416
1,065
501
5,836
4,205
1,214
2,452
3,294
16,195
0
W
7,450
1,032
0
2,842
10,518
5,500
462
2,899
7,569
0
43,435
L
Yemoja
Malaweed31
Yemoja
4,064
394
873
912
11,385
10,441
225
2,173
9,123
24,035
0
L
Hades
MrSamame
Hades
13,324
810
142
2,818
10,032
5,029
245
1,883
8,024
38,595
0
W
Fenrir
marxssy
Fenrir
10,836
2,631
0
3,702
12,760
4,967
957
3,208
9,292
0
44,885
L
Amaterasu
rrosadio
Amaterasu
7,169
3,015
0
2,527
14,352
10,162
220
977
13,351
0
35,303
L
2,714
543
0
490
11,650
4,034
0
951
10,681
0
22,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
46,406
268
Minions Killed
391
0
Camps Cleared
0
1,542,392
Distance Traveled
1,691,119
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,730
396
45
3
0
315,764
1
W
Apollo
10,751
632
122
7
0
360,510
0
W
Scylla
8,585
505
77
5
0
315,153
8
W
Yemoja
8,239
485
26
2
0
338,971
0
W
Mulan
9,480
558
89
5
0
328,132
1
L
Yemoja
7,401
435
45
3
0
291,843
0
L
Hades
8,678
510
74
4
0
320,020
0
W
Fenrir
9,351
550
77
5
0
348,353
4
L
Amaterasu
6,996
412
65
4
0
325,925
0
L
Thor
6,649
391
39
2
0
288,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role