Player Matchup

Ravana
Ravana
British_sniper03
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,523 Elo+
Solo
Ymir
Ymir
GlouGlou_2004
Ymir
Level 25
God Stats
11W - 7L
1,316 SR
Queue Stats
172W - 201L
1,233 Elo+
Solo
Vulcan
Vulcan
Os619506
Vulcan
Level 11
God Stats
2W - 4L
1,327 SR
Queue Stats
13W - 10L
1,494 Elo+
Solo
Neith
Neith
nonogamer05877
Neith
Level 12
God Stats
4W - 4L
1,059 SR
Queue Stats
7W - 10L
1,132 Elo+
Solo
Pele
Pele
todicraft
Pele
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,141 Elo+
Solo
Team Averages
Level 16
1,341 SR
1,304 Elo+

VS

Team Averages
Level 20
1,477 SR
1,378 Elo+
Gilgamesh
Gilgamesh
I Grab Erse
Gilgamesh
Level 29
God Stats
18W - 18L
1,402 SR
Queue Stats
126W - 124L
1,313 Elo+
Party 2
Khepri
Khepri
Leon881
Khepri
Level 30
God Stats
1W - 2L
1,434 SR
Queue Stats
123W - 146L
1,260 Elo+
Party 2
The Morrigan
The Morrigan
Seiprah
The Morrigan
Level 4
God Stats
0W - 2L
1,325 SR
Queue Stats
4W - 3L
1,571 Elo+
Solo
Skadi
Skadi
Skyzopathe-
Skadi
Level 17
God Stats
2W - 5L
1,435 SR
Queue Stats
3W - 7L
1,372 Elo+
Party 1
Ymir
Ymir
luigistouflex
Ymir
Level 21
God Stats
3W - 2L
1,790 SR
Queue Stats
6W - 10L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 4
10,244
732
11,786
8,289
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 7
7,488
535
3,415
9,074
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Os619506
Vulcan
12
4 / 0 / 6
7,881
563
7,288
3,087
974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 2
6,976
498
2,630
5,708
1,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
12
1 / 2 / 2
7,164
512
3,441
6,707
2,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Grab Erse
Gilgamesh
11
2 / 4 / 0
6,880
491
4,618
9,745
5,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Leon881
Khepri
11
0 / 2 / 2
6,195
443
2,239
6,691
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
Seiprah
The Morrigan
9
0 / 4 / 1
6,059
433
3,605
5,835
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 9 / 0
5,976
427
4,058
9,546
2,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 2
5,165
369
2,447
7,972
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
23
Kills
5
5
Deaths
23
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
W
2
2
7
2.75
L
Gilgamesh
I Grab Erse
Gilgamesh
2
4
0
0.5
L
Khepri
Leon881
Khepri
0
2
2
0.5
W
Vulcan
Os619506
Vulcan
4
0
6
7
L
The Morrigan
Seiprah
The Morrigan
0
4
1
0.13
L
3
9
0
0.33
L
0
4
2
0.25
W
3
0
2
4
W
Pele
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
16,967
32,865
Taken
39,789
15,301
Mitigated
16,489
7,448
Healing
2,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,786
3,951
0
2,098
8,289
4,061
54
599
7,630
0
82,715
W
3,415
779
0
923
9,074
6,136
278
1,964
7,110
26,888
0
L
Gilgamesh
I Grab Erse
Gilgamesh
4,618
1,175
0
431
9,745
5,955
0
1,204
8,541
0
37,965
L
Khepri
Leon881
Khepri
2,239
322
0
173
6,691
3,326
84
1,831
4,860
21,482
0
W
Vulcan
Os619506
Vulcan
7,288
1,387
0
914
3,087
974
792
1,081
1,788
35,777
0
L
The Morrigan
Seiprah
The Morrigan
3,605
614
0
160
5,835
1,542
0
2,293
3,542
27,237
219
L
4,058
2,447
0
532
9,546
2,274
17
2,687
6,859
0
19,134
L
2,447
444
449
960
7,972
3,392
0
2,856
5,116
11,994
0
W
2,630
695
0
1,531
5,708
1,712
866
1,719
3,811
0
26,371
W
Pele
3,441
924
0
1,982
6,707
2,418
568
2,195
4,454
0
33,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,753
Gold Earned
30,275
364
Minions Killed
206
0
Camps Cleared
0
1,344,339
Distance Traveled
1,208,625
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,244
732
127
9
0
299,109
0
W
Ymir
7,488
535
40
3
0
223,690
0
L
Gilgamesh
6,880
491
72
5
0
264,773
6
L
Khepri
6,195
443
36
3
0
250,213
1
W
Vulcan
7,881
563
62
4
0
262,012
0
L
The Morrigan
6,059
433
58
4
0
201,496
4
L
Skadi
5,976
427
22
2
0
244,668
0
L
Ymir
5,165
369
18
1
0
247,475
0
W
Neith
6,976
498
65
5
0
288,184
1
W
Pele
7,164
512
70
5
0
271,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role