Player Matchup

Fenrir
Fenrir
Clayvid
Fenrir
Level 83
God Stats
17W - 23L
1,374 SR
Queue Stats
199W - 209L
1,616 Elo+
Party 1
Apollo
Apollo
CubicalKhan828
Apollo
Level 104
God Stats
37W - 31L
1,674 SR
Queue Stats
192W - 176L
1,555 Elo+
Party 1
Tiamat
Tiamat
Dry Strokes
Tiamat
Level 142
God Stats
20W - 6L
1,893 SR
Queue Stats
262W - 217L
1,626 Elo+
Party 3
Guan Yu
Guan Yu
KlutchGame
Guan Yu
Level 147
God Stats
1W - 2L
1,504 SR
Queue Stats
113W - 93L
1,574 Elo+
Party 3
Ymir
Ymir
built_2_fraG
Ymir
Level 152
God Stats
9W - 9L
1,471 SR
Queue Stats
539W - 544L
1,518 Elo+
Party 1
Team Averages
Level 126
1,583 SR
1,578 Elo+

VS

Team Averages
Level 123
1,616 SR
1,557 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AG Anbu
Ra
Level 107
God Stats
15W - 8L
1,666 SR
Queue Stats
184W - 190L
1,537 Elo+
Party 2
Chernobog
Chernobog
Ar4mis
Chernobog
Level 148
God Stats
3W - 3L
1,493 SR
Queue Stats
50W - 47L
1,638 Elo+
Party 2
Sun Wukong
Sun Wukong
RazuLG2014
Sun Wukong
Level 109
God Stats
6W - 6L
1,727 SR
Queue Stats
374W - 353L
1,559 Elo+
Solo
Ymir
Ymir
ThatNerdLOL
Ymir
Level 122
God Stats
17W - 13L
1,695 SR
Queue Stats
323W - 316L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clayvid
Fenrir
14
3 / 4 / 4
8,118
507
4,833
12,855
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 0
7,955
497
4,451
11,943
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
14
3 / 3 / 3
8,206
513
10,864
6,714
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
KlutchGame
Guan Yu
15
0 / 1 / 1
8,583
536
7,645
10,575
8,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 7 / 3
6,103
381
3,231
13,693
6,408
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
3 / 3 / 8
9,235
577
4,054
12,334
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 2 / 7
9,470
592
5,134
7,393
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Ar4mis
Chernobog
17
11 / 0 / 4
11,274
705
16,757
8,625
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RazuLG2014
Sun Wukong
15
1 / 1 / 1
9,457
591
6,491
11,983
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
3 / 2 / 13
8,901
556
4,374
13,634
9,464
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
20
20
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
8
2.33
W
2
2
7
2.75
W
Chernobog
Ar4mis
Chernobog
11
0
4
13
L
Fenrir
Clayvid
Fenrir
3
4
4
1.25
L
2
5
0
0.4
L
Tiamat
3
3
3
1.5
L
Guan Yu
KlutchGame
Guan Yu
0
1
1
0.5
W
Sun Wukong
RazuLG2014
Sun Wukong
1
1
1
1.5
W
3
2
13
4.75
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
36,810
55,780
Taken
53,969
26,948
Mitigated
26,027
11,861
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,054
1,719
0
1,116
12,334
5,109
0
3,231
8,914
0
61,159
W
5,134
429
1,916
2,384
7,393
2,620
0
2,279
5,003
80,868
0
W
Chernobog
Ar4mis
Chernobog
16,757
10,723
0
6,043
8,625
3,571
1,995
1,675
6,913
0
83,724
L
Fenrir
Clayvid
Fenrir
4,833
869
0
1,141
12,855
5,041
0
1,545
11,148
0
48,475
L
4,451
1,872
0
4,661
11,943
3,590
1,356
2,550
9,393
0
49,349
L
Tiamat
10,864
1,413
0
1,196
6,714
3,614
54
1,941
4,773
51,781
0
L
Guan Yu
KlutchGame
Guan Yu
7,645
1,634
35
3,803
10,575
8,295
359
0
10,575
0
64,832
W
Sun Wukong
RazuLG2014
Sun Wukong
6,491
1,501
0
5,394
11,983
5,263
68
676
11,257
0
62,757
W
4,374
940
0
840
13,634
9,464
48
5,570
7,787
14,815
0
L
3,231
546
201
824
13,693
6,408
0
3,288
9,685
18,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,965
Gold Earned
48,337
469
Minions Killed
586
0
Camps Cleared
0
1,421,929
Distance Traveled
1,611,023
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,235
577
106
7
0
338,747
5
W
Ra
9,470
592
161
10
0
317,081
7
W
Chernobog
11,274
705
147
9
0
327,636
4
L
Fenrir
8,118
507
87
5
0
289,016
6
L
Apollo
7,955
497
101
6
0
288,663
4
L
Tiamat
8,206
513
116
7
0
288,006
8
L
Guan Yu
8,583
536
137
9
0
295,770
6
W
Sun Wukong
9,457
591
152
10
0
313,525
5
W
Ymir
8,901
556
20
1
0
314,034
4
L
Ymir
6,103
381
28
2
0
260,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role