Player Matchup

Hel
Hel
Alexis3166
Hel
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
282W - 218L
1,582 Elo+
Solo
Izanami
Izanami
ManPr0
Izanami
Level 28
God Stats
4W - 2L
1,793 SR
Queue Stats
86W - 99L
1,492 Elo+
Solo
Hun Batz
Hun Batz
SnappishBow5022
Hun Batz
Level 28
God Stats
4W - 6L
1,644 SR
Queue Stats
166W - 209L
1,462 Elo+
Solo
Ares
Ares
XxBlackhawk455xX
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,567 Elo+
Solo
Cerberus
Cerberus
vizian-
Cerberus
Level 29
God Stats
3W - 3L
1,643 SR
Queue Stats
106W - 93L
1,563 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,533 Elo+

VS

Team Averages
Level 18
1,761 SR
1,532 Elo+
Medusa
Medusa
BiopticRecord6
Medusa
Level 17
God Stats
23W - 16L
1,893 SR
Queue Stats
164W - 168L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Buff Shiesty
Kukulkan
Level 29
God Stats
7W - 2L
1,954 SR
Queue Stats
171W - 158L
1,551 Elo+
Solo
Nike
Nike
Mackenii
Nike
Level 18
God Stats
3W - 2L
1,710 SR
Queue Stats
48W - 39L
1,561 Elo+
Party 1
Artio
Artio
NicTaRace2004
Artio
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 25L
1,372 Elo+
Solo
Thor
Thor
PoopDaScoopa971
Thor
Level 17
God Stats
1W - 1L
1,747 SR
Queue Stats
10W - 6L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,646
546
5,397
7,641
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ManPr0
Izanami
7
1 / 3 / 0
5,547
396
1,512
5,096
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
12
2 / 4 / 3
7,218
516
2,077
12,428
4,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 1
6,418
458
5,262
10,437
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
vizian-
Cerberus
14
4 / 1 / 0
8,101
579
7,510
6,877
3,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,589
614
5,644
6,248
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Buff Shiesty
Kukulkan
13
1 / 2 / 3
7,651
547
3,407
5,551
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
1 / 2 / 7
7,193
514
4,409
9,028
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 4 / 1
6,422
459
2,409
12,099
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 0 / 3
9,107
651
7,213
6,491
2,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
15
15
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
5
0
5
7.5
W
Kukulkan
Buff Shiesty
Kukulkan
1
2
3
1.25
W
Nike
1
2
7
2.25
L
Izanami
ManPr0
Izanami
1
3
0
0.33
W
0
4
1
0.13
W
8
0
3
9.5
L
Hun Batz
2
4
3
0.88
L
1
5
1
0.3
L
Cerberus
vizian-
Cerberus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
23,082
42,479
Taken
39,417
16,546
Mitigated
17,019
13,407
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,397
336
701
3,366
7,641
2,333
48
2,076
5,515
53,086
0
W
5,644
2,558
0
3,287
6,248
2,118
1,678
2,301
3,917
0
50,362
W
Kukulkan
Buff Shiesty
Kukulkan
3,407
608
0
1,400
5,551
2,061
0
2,696
2,689
50,073
0
W
Nike
4,409
513
0
976
9,028
5,170
542
3,635
5,343
0
29,237
L
Izanami
ManPr0
Izanami
1,512
711
0
950
5,096
1,158
0
0
5,071
0
23,154
W
2,409
345
0
1,710
12,099
5,273
168
7,510
4,589
18,654
0
W
7,213
1,965
0
250
6,491
2,397
0
1,711
4,710
0
61,570
L
Hun Batz
2,077
289
0
3,397
12,428
4,433
106
853
11,525
0
40,671
L
5,262
204
0
1,411
10,437
4,793
0
843
9,394
14,383
0
L
Cerberus
vizian-
Cerberus
7,510
1,158
0
3,582
6,877
3,829
294
2,044
4,833
51,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
38,962
437
Minions Killed
412
0
Camps Cleared
0
1,202,924
Distance Traveled
1,362,265
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,646
546
116
8
0
256,228
1
W
Medusa
8,589
614
84
6
0
252,732
4
W
Kukulkan
7,651
547
110
8
0
262,501
4
W
Nike
7,193
514
56
4
0
268,715
4
L
Izanami
5,547
396
51
4
0
155,224
1
W
Artio
6,422
459
40
3
0
275,186
3
W
Thor
9,107
651
122
9
0
303,131
2
L
Hun Batz
7,218
516
88
6
0
263,569
2
L
Ares
6,418
458
18
1
0
261,882
7
L
Cerberus
8,101
579
164
12
0
266,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role