Player Matchup

Bacchus
Bacchus
CaptainMurgles
Bacchus
Level 29
God Stats
2W - 1L
1,269 SR
Queue Stats
89W - 86L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
Fyshbites04
Ratatoskr
Level 124
God Stats
3W - 3L
1,858 SR
Queue Stats
231W - 207L
1,542 Elo+
Party 2
Hachiman
Hachiman
Koolaid2211
Hachiman
Level 18
God Stats
1W - 6L
1,200 SR
Queue Stats
16W - 25L
1,469 Elo+
Solo
Merlin
Merlin
KrazyKat13
Merlin
Level 14
God Stats
2W - 5L
1,401 SR
Queue Stats
13W - 19L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Micheal1579
Cu Chulainn
Level 16
God Stats
5W - 3L
1,854 SR
Queue Stats
51W - 43L
1,364 Elo+
Party 2
Team Averages
Level 40
1,516 SR
1,461 Elo+

VS

Team Averages
Level 38
1,468 SR
1,401 Elo+
Chang'e
Chang'e
BabyAnzu
Chang'e
Level 13
God Stats
0W - 6L
1,106 SR
Queue Stats
7W - 10L
1,460 Elo+
Party 1
Nemesis
Nemesis
Boopyrie
Nemesis
Level 26
God Stats
62W - 59L
1,429 SR
Queue Stats
215W - 270L
1,355 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Bunka Jaskon
Cu Chulainn
Level 96
God Stats
5W - 5L
1,782 SR
Queue Stats
37W - 46L
1,417 Elo+
Party 1
Sol
Sol
Jokerlover13
Sol
Level 28
God Stats
64W - 63L
1,522 SR
Queue Stats
231W - 308L
1,325 Elo+
Party 3
Cernunnos
Cernunnos
SilentHobo
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 74L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
12,468
499
10,884
15,561
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Fyshbites04
Ratatoskr
20
13 / 1 / 11
15,481
619
23,247
21,164
15,672
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Koolaid2211
Hachiman
17
7 / 4 / 10
12,364
495
15,130
13,159
4,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
KrazyKat13
Merlin
20
2 / 2 / 5
13,201
528
4,997
10,545
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Micheal1579
Cu Chulainn
20
4 / 2 / 3
13,583
543
7,272
17,424
12,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyAnzu
Chang'e
15
0 / 6 / 3
9,271
371
3,363
11,393
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Boopyrie
Nemesis
15
1 / 5 / 4
10,118
405
6,546
18,022
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Bunka Jaskon
Cu Chulainn
19
4 / 4 / 0
12,460
498
13,906
23,476
21,904
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 0
11,738
470
8,327
16,614
6,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
SilentHobo
Cernunnos
17
3 / 8 / 3
11,128
445
13,249
19,059
6,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
30
Kills
10
10
Deaths
30
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BabyAnzu
Chang'e
0
6
3
0.25
L
Nemesis
Boopyrie
Nemesis
1
5
4
0.6
L
Cu Chulainn
Bunka Jaskon
Cu Chulainn
4
4
0
1
W
4
1
13
10.5
W
Ratatoskr
Fyshbites04
Ratatoskr
13
1
11
18.5
L
2
7
0
0.29
W
Hachiman
Koolaid2211
Hachiman
7
4
10
3
W
Merlin
KrazyKat13
Merlin
2
2
5
2.25
W
Cu Chulainn
Micheal1579
Cu Chulainn
4
2
3
2.75
L
Cernunnos
SilentHobo
Cernunnos
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,530
Damage
45,391
77,853
Taken
88,564
55,542
Mitigated
45,832
23,070
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BabyAnzu
Chang'e
3,363
214
2,740
2,825
11,393
3,610
220
3,817
7,576
26,649
0
L
Nemesis
Boopyrie
Nemesis
6,546
3,059
0
2,286
18,022
7,364
0
2,378
15,644
0
78,983
L
Cu Chulainn
Bunka Jaskon
Cu Chulainn
13,906
2,403
0
2,694
23,476
21,904
536
2,030
21,446
0
92,461
W
10,884
1,023
745
4,228
15,561
18,458
945
4,728
10,764
23,895
0
W
Ratatoskr
Fyshbites04
Ratatoskr
23,247
7,350
0
7,972
21,164
15,672
1,431
2,984
18,074
0
127,565
L
8,327
639
0
3,379
16,614
6,008
2,075
3,213
13,401
77,384
0
W
Hachiman
Koolaid2211
Hachiman
15,130
9,970
0
4,668
13,159
4,759
1,998
931
12,224
0
71,089
W
Merlin
KrazyKat13
Merlin
4,997
462
0
2,219
10,545
4,228
1,768
4,198
6,037
97,903
0
W
Cu Chulainn
Micheal1579
Cu Chulainn
7,272
1,255
0
3,238
17,424
12,425
0
2,009
15,323
0
86,039
L
Cernunnos
SilentHobo
Cernunnos
13,249
6,221
0
3,010
19,059
6,946
1,002
4,443
14,616
0
71,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,097
Gold Earned
54,715
633
Minions Killed
566
0
Camps Cleared
0
2,454,819
Distance Traveled
2,124,510
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,271
371
58
2
0
414,159
0
L
Nemesis
10,118
405
94
4
0
512,167
7
L
Cu Chulainn
12,460
498
148
6
0
415,201
0
W
Bacchus
12,468
499
33
1
0
527,949
1
W
Ratatoskr
15,481
619
198
8
0
546,873
0
L
Sol
11,738
470
160
6
0
394,269
9
W
Hachiman
12,364
495
99
4
0
427,687
3
W
Merlin
13,201
528
154
6
0
455,647
5
W
Cu Chulainn
13,583
543
149
6
0
496,663
2
L
Cernunnos
11,128
445
106
4
0
388,714
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role