Player Matchup

Hercules
Hercules
CreampiesOnly
Hercules
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 8L
1,647 Elo+
Party 1
Olorun
Olorun
Deserterfeelbad
Olorun
Level 5
God Stats
1W - 1L
1,312 SR
Queue Stats
5W - 3L
1,639 Elo+
Solo
Tiamat
Tiamat
Vikingsir
Tiamat
Level 25
God Stats
11W - 7L
1,789 SR
Queue Stats
70W - 60L
1,619 Elo+
Solo
Thanatos
Thanatos
Ω20ISLOWXDΩ
Thanatos
Level 13
God Stats
3W - 0L
1,698 SR
Queue Stats
15W - 12L
1,646 Elo+
Solo
Neith
Neith
Аphrоdite
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 35
1,560 SR
1,610 Elo+

VS

Team Averages
Level 25
1,492 SR
1,572 Elo+
Neith
Neith
EspoirFou
Neith
Level 29
God Stats
48W - 53L
1,370 SR
Queue Stats
568W - 553L
1,540 Elo+
Solo
Fenrir
Fenrir
ImNotYourPuppet
Fenrir
Level 27
God Stats
1W - 3L
1,352 SR
Queue Stats
143W - 112L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
Mkarn
Gilgamesh
Level 23
God Stats
6W - 2L
1,737 SR
Queue Stats
138W - 117L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
raulfrv
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
stonkexchange
Scylla
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 168L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CreampiesOnly
Hercules
13
6 / 1 / 11
9,980
587
11,937
10,276
5,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 6 / 3
10,585
623
9,287
12,172
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Vikingsir
Tiamat
18
3 / 0 / 6
10,987
646
6,945
9,281
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Ω20ISLOWXDΩ
Thanatos
18
12 / 2 / 6
10,918
642
12,024
17,503
6,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 5
10,321
607
5,581
10,304
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EspoirFou
Neith
12
2 / 9 / 1
7,634
449
7,052
13,067
4,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 4 / 2
7,263
427
3,465
13,399
5,328
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Mkarn
Gilgamesh
16
3 / 6 / 2
10,002
588
10,714
14,892
7,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
raulfrv
Tsukuyomi
15
4 / 9 / 6
9,461
557
9,751
15,461
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 0
9,417
554
5,849
7,686
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
31
Kills
13
13
Deaths
31
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
CreampiesOnly
Hercules
6
1
11
11.5
W
5
6
3
1.08
L
Neith
EspoirFou
Neith
2
9
1
0.28
L
3
4
2
1
L
Gilgamesh
Mkarn
Gilgamesh
3
6
2
0.67
W
Tiamat
Vikingsir
Tiamat
3
0
6
6
L
Tsukuyomi
raulfrv
Tsukuyomi
4
9
6
0.78
L
1
3
0
0.33
W
Thanatos
Ω20ISLOWXDΩ
Thanatos
12
2
6
7.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,774
Damage
36,831
59,536
Taken
64,505
26,142
Mitigated
23,676
35,111
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CreampiesOnly
Hercules
11,937
4,042
0
4,892
10,276
5,774
0
779
9,451
0
20,911
W
9,287
4,275
0
4,397
12,172
4,997
1,608
0
12,172
65,300
0
L
Neith
EspoirFou
Neith
7,052
1,976
0
1,221
13,067
4,076
0
0
13,067
0
38,045
L
3,465
986
168
3,457
13,399
5,328
0
1,248
12,051
0
21,222
L
Gilgamesh
Mkarn
Gilgamesh
10,714
2,726
0
2,759
14,892
7,017
162
7,377
7,449
0
56,048
W
Tiamat
Vikingsir
Tiamat
6,945
433
0
3,378
9,281
4,863
286
2,908
6,244
73,671
0
L
Tsukuyomi
raulfrv
Tsukuyomi
9,751
2,448
0
3,421
15,461
4,723
926
5,323
9,984
0
48,225
L
5,849
1,165
0
1,916
7,686
2,532
0
1,784
5,722
75,782
0
W
Thanatos
Ω20ISLOWXDΩ
Thanatos
12,024
4,517
0
19,049
17,503
6,958
0
885
16,538
0
75,716
W
5,581
2,574
0
3,395
10,304
3,550
2,770
978
9,282
0
63,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,791
Gold Earned
43,777
559
Minions Killed
474
0
Camps Cleared
0
1,639,288
Distance Traveled
1,438,239
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,980
587
14
1
0
354,142
5
W
Olorun
10,585
623
137
8
0
276,321
0
L
Neith
7,634
449
77
5
0
255,539
6
L
Fenrir
7,263
427
34
2
0
271,775
4
L
Gilgamesh
10,002
588
101
6
0
319,726
2
W
Tiamat
10,987
646
167
10
0
365,114
6
L
Tsukuyomi
9,461
557
71
4
0
300,390
2
L
Scylla
9,417
554
191
11
0
290,809
3
W
Thanatos
10,918
642
114
7
0
350,416
3
W
Neith
10,321
607
127
7
0
293,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role