Player Matchup

Hades
Hades
BelaEntorpecida
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,444 Elo+
Solo
Jing Wei
Jing Wei
Bovary
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Pendragão
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
TarzanEnojado
Zeus
Level 146
God Stats
5W - 2L
1,489 SR
Queue Stats
176W - 185L
1,525 Elo+
Solo
Heimdallr
Heimdallr
fijvnq
Heimdallr
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 87L
1,479 Elo+
Solo
Team Averages
Level 106
1,498 SR
1,490 Elo+

VS

Team Averages
Level 95
1,581 SR
1,545 Elo+
Izanami
Izanami
Brunockto
Izanami
Level 120
God Stats
4W - 1L
1,831 SR
Queue Stats
80W - 85L
1,495 Elo+
Solo
Geb
Geb
Heliaths
Geb
Level 80
God Stats
2W - 2L
1,704 SR
Queue Stats
229W - 165L
1,614 Elo+
Party 1
Xbalanque
Xbalanque
Hookhan
Xbalanque
Level 69
God Stats
6W - 2L
1,605 SR
Queue Stats
195W - 138L
1,559 Elo+
Party 1
Neith
Neith
Khannan
Neith
Level 120
God Stats
10W - 6L
1,458 SR
Queue Stats
472W - 426L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
yukaaa
Danzaburou
Level 86
God Stats
2W - 4L
1,306 SR
Queue Stats
278W - 217L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 9
8,924
595
7,738
13,932
11,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Bovary
Jing Wei
17
4 / 4 / 5
10,112
674
13,468
12,972
5,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 8 / 5
10,475
698
12,744
15,841
7,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 6 / 9
10,983
732
29,209
12,619
4,749
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
fijvnq
Heimdallr
16
3 / 8 / 7
9,222
615
9,097
15,272
6,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brunockto
Izanami
19
11 / 4 / 15
12,132
809
16,312
16,112
8,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 2 / 23
12,206
814
10,236
23,394
23,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
Hookhan
Xbalanque
20
11 / 3 / 13
12,602
840
15,167
14,060
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Khannan
Neith
20
7 / 1 / 18
12,433
829
17,282
13,890
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
yukaaa
Danzaburou
16
2 / 6 / 19
10,437
696
7,627
19,211
9,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
14
Kills
34
34
Deaths
16
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
8
9
0.56
L
Jing Wei
Bovary
Jing Wei
4
4
5
1.63
W
Izanami
Brunockto
Izanami
11
4
15
4.63
W
3
2
23
7.25
W
Xbalanque
Hookhan
Xbalanque
11
3
13
5.83
W
Neith
Khannan
Neith
7
1
18
16
L
6
8
5
1.06
L
1
6
9
0.92
L
Heimdallr
fijvnq
Heimdallr
3
8
7
0.81
W
Danzaburou
yukaaa
Danzaburou
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,256
Damage
66,624
70,636
Taken
86,667
35,602
Mitigated
56,220
16,065
Healing
48,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,738
325
1,730
2,309
13,932
11,267
168
1,370
12,562
16,395
0
L
Jing Wei
Bovary
Jing Wei
13,468
8,697
933
1,553
12,972
5,870
490
1,819
11,153
0
23,779
W
Izanami
Brunockto
Izanami
16,312
9,547
4,114
4,443
16,112
8,162
1,825
6,016
10,096
0
30,894
W
10,236
1,216
5,676
9,153
23,394
23,831
114
7,393
16,001
16,413
0
W
Xbalanque
Hookhan
Xbalanque
15,167
7,849
3,503
4,746
14,060
7,074
1,918
6,955
7,105
0
36,687
W
Neith
Khannan
Neith
17,282
7,068
3,591
5,519
13,890
7,570
955
5,860
8,030
0
37,594
L
12,744
3,956
827
1,824
15,841
7,163
0
1,823
14,018
0
26,987
L
29,209
1,029
1,214
2,957
12,619
4,749
0
2,283
10,336
62,157
0
L
Heimdallr
fijvnq
Heimdallr
9,097
1,119
1,455
1,263
15,272
6,553
0
2,941
12,331
0
15,012
W
Danzaburou
yukaaa
Danzaburou
7,627
2,468
1,948
5,459
19,211
9,583
1,388
10,723
8,484
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,716
Gold Earned
59,810
148
Minions Killed
159
0
Camps Cleared
0
1,227,343
Distance Traveled
1,487,359
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,924
595
33
2
0
223,064
3
L
Jing Wei
10,112
674
18
1
0
267,247
5
W
Izanami
12,132
809
24
2
0
291,167
3
W
Geb
12,206
814
1
0
0
384,154
1
W
Xbalanque
12,602
840
55
4
0
268,524
0
W
Neith
12,433
829
47
3
0
270,067
2
L
Set
10,475
698
17
1
0
243,620
0
L
Zeus
10,983
732
72
5
0
266,398
3
L
Heimdallr
9,222
615
8
1
0
227,014
2
W
Danzaburou
10,437
696
32
2
0
273,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role