Player Matchup

Medusa
Medusa
Cynaah
Medusa
Level 5
God Stats
3W - 0L
1,766 SR
Queue Stats
12W - 2L
1,678 Elo+
Party 1
Khepri
Khepri
UsagiKurisu
Khepri
Level 141
God Stats
6W - 2L
1,795 SR
Queue Stats
56W - 39L
1,629 Elo+
Party 1
Chang'e
Chang'e
ashes13
Chang'e
Level 118
God Stats
5W - 1L
1,608 SR
Queue Stats
96W - 69L
1,603 Elo+
Party 1
Tiamat
Tiamat
oDazai
Tiamat
Level 69
God Stats
1W - 1L
1,511 SR
Queue Stats
97W - 59L
1,651 Elo+
Party 1
Discordia
Discordia
opeachies
Discordia
Level 78
God Stats
2W - 1L
1,629 SR
Queue Stats
90W - 55L
1,620 Elo+
Party 1
Team Averages
Level 82
1,662 SR
1,636 Elo+

VS

Team Averages
Level 58
1,579 SR
1,574 Elo+
Chang'e
Chang'e
Birdman12345
Chang'e
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 32L
1,678 Elo+
Party 3
Kuzenbo
Kuzenbo
ShadowedStorm
Kuzenbo
Level 53
God Stats
5W - 6L
1,624 SR
Queue Stats
72W - 65L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
Webb2312
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,615 Elo+
Party 3
King Arthur
King Arthur
WrathScale
King Arthur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
YaboiShells
Ratatoskr
Level 17
God Stats
2W - 1L
1,771 SR
Queue Stats
36W - 47L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cynaah
Medusa
15
1 / 0 / 14
9,081
908
8,046
6,232
2,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
1 / 1 / 17
10,514
1,051
9,318
11,613
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
ashes13
Chang'e
17
10 / 0 / 8
11,575
1,158
16,981
11,901
7,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
oDazai
Tiamat
17
6 / 1 / 16
10,634
1,063
19,567
11,104
8,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
opeachies
Discordia
17
5 / 0 / 18
10,447
1,045
22,687
8,122
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

291

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Birdman12345
Chang'e
15
1 / 6 / 1
9,143
914
7,182
14,655
5,083
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
15
0 / 3 / 2
8,755
876
10,243
18,723
20,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Webb2312
Cthulhu
15
1 / 3 / 1
10,119
1,012
10,223
14,273
16,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
WrathScale
King Arthur
15
0 / 3 / 2
8,684
868
10,755
19,453
9,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
YaboiShells
Ratatoskr
14
0 / 8 / 1
8,336
834
6,349
15,166
5,529
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
9
23
Kills
2
2
Deaths
23
73
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Birdman12345
Chang'e
1
6
1
0.25
W
Medusa
Cynaah
Medusa
1
0
14
8
L
Kuzenbo
0
3
2
0.33
W
Khepri
1
1
17
9.5
L
Cthulhu
Webb2312
Cthulhu
1
3
1
0.5
L
King Arthur
WrathScale
King Arthur
0
3
2
0.33
L
Ratatoskr
YaboiShells
Ratatoskr
0
8
1
0.06
W
Chang'e
ashes13
Chang'e
10
0
8
14
W
Tiamat
oDazai
Tiamat
6
1
16
14
W
Discordia
opeachies
Discordia
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,599
Damage
44,752
48,972
Taken
82,270
31,963
Mitigated
56,384
16,286
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Birdman12345
Chang'e
7,182
187
3,316
2,320
14,655
5,083
0
12,943
1,416
32,833
0
W
Medusa
Cynaah
Medusa
8,046
4,038
0
349
6,232
2,486
0
3,119
3,113
0
14,101
L
Kuzenbo
10,243
1,971
730
546
18,723
20,307
0
14,478
4,012
31,655
0
W
Khepri
9,318
377
0
1,625
11,613
10,687
0
7,219
4,394
21,051
0
L
Cthulhu
Webb2312
Cthulhu
10,223
163
292
1,024
14,273
16,420
0
11,602
2,338
25,875
0
L
King Arthur
WrathScale
King Arthur
10,755
833
0
2,243
19,453
9,045
0
16,137
3,049
0
27,497
L
Ratatoskr
YaboiShells
Ratatoskr
6,349
2,155
0
0
15,166
5,529
0
12,070
2,902
0
13,373
W
Chang'e
ashes13
Chang'e
16,981
2,131
4,807
5,982
11,901
7,071
0
5,417
6,484
39,587
0
W
Tiamat
oDazai
Tiamat
19,567
1,302
305
3,218
11,104
8,198
0
6,916
4,188
37,944
0
W
Discordia
opeachies
Discordia
22,687
2,086
0
0
8,122
3,521
0
4,977
3,145
44,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,251
Gold Earned
45,037
201
Minions Killed
196
5
Camps Cleared
6
990,429
Distance Traveled
984,483
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,143
914
63
6
2
189,564
0
W
Medusa
9,081
908
23
2
1
233,108
0
L
Kuzenbo
8,755
876
46
5
1
201,782
0
W
Khepri
10,514
1,051
24
2
0
197,248
0
L
Cthulhu
10,119
1,012
30
3
0
215,617
0
L
King Arthur
8,684
868
41
4
1
202,718
1
L
Ratatoskr
8,336
834
16
2
2
174,802
0
W
Chang'e
11,575
1,158
57
6
2
193,724
0
W
Tiamat
10,634
1,063
47
5
1
177,791
0
W
Discordia
10,447
1,045
50
5
1
188,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role