Player Matchup

Yemoja
Yemoja
Badang_02
Yemoja
Level 24
God Stats
2W - 2L
1,369 SR
Queue Stats
53W - 60L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
FacuRinaldi2
Gilgamesh
Level 17
God Stats
7W - 6L
1,573 SR
Queue Stats
122W - 121L
1,597 Elo+
Party 3
Ra
Ra
IgnacioRuiz465
Ra
Level 35
God Stats
12W - 5L
1,707 SR
Queue Stats
133W - 132L
1,622 Elo+
Party 3
Medusa
Medusa
elsax1998
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,402 Elo+
Party 1
Kali
Kali
xXlP4iNXx
Kali
Level 26
God Stats
7W - 4L
1,573 SR
Queue Stats
57W - 77L
1,409 Elo+
Party 1
Team Averages
Level 24
1,544 SR
1,497 Elo+

VS

Team Averages
Level 21
1,405 SR
1,395 Elo+
Apollo
Apollo
IGregson
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,297 Elo+
Solo
Bellona
Bellona
K1000lo
Bellona
Level 16
God Stats
0W - 3L
1,148 SR
Queue Stats
31W - 51L
1,385 Elo+
Solo
Thoth
Thoth
Mumdegree_RLine
Thoth
Level 29
God Stats
0W - 2L
1,192 SR
Queue Stats
96W - 94L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
Neeyxed
Erlang Shen
Level 26
God Stats
3W - 5L
1,711 SR
Queue Stats
63W - 77L
1,414 Elo+
Party 2
Nike
Nike
xSAGT0NYx
Nike
Level 28
God Stats
8W - 12L
1,471 SR
Queue Stats
81W - 98L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Badang_02
Yemoja
13
2 / 2 / 9
8,302
488
7,284
9,760
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
FacuRinaldi2
Gilgamesh
16
8 / 0 / 9
9,831
578
12,627
12,331
7,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
7 / 1 / 6
9,686
570
6,533
8,021
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
elsax1998
Medusa
12
3 / 6 / 4
7,545
444
2,993
10,376
3,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
14
4 / 1 / 5
8,623
507
7,145
13,199
6,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IGregson
Apollo
13
6 / 4 / 2
8,734
514
8,033
9,573
3,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
K1000lo
Bellona
10
0 / 6 / 0
6,335
373
2,633
11,178
5,478
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
0 / 7 / 1
7,414
436
5,689
10,471
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Neeyxed
Erlang Shen
10
0 / 4 / 1
6,768
398
6,467
11,645
7,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
13
2 / 3 / 5
8,979
528
9,559
9,743
6,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
24
Kills
8
10
Deaths
24
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Badang_02
Yemoja
2
2
9
3.25
W
Gilgamesh
FacuRinaldi2
Gilgamesh
8
0
9
12.5
L
Apollo
IGregson
Apollo
6
4
2
1.75
W
7
1
6
10
L
Bellona
K1000lo
Bellona
0
6
0
0
L
0
7
1
0.07
L
Erlang Shen
Neeyxed
Erlang Shen
0
4
1
0.13
W
Medusa
elsax1998
Medusa
3
6
4
0.83
L
Nike
2
3
5
1.5
W
Kali
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,582
Damage
32,381
53,687
Taken
52,610
27,779
Mitigated
26,552
9,704
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Badang_02
Yemoja
7,284
943
1,651
835
9,760
6,937
31
1,698
7,952
29,628
0
W
Gilgamesh
FacuRinaldi2
Gilgamesh
12,627
3,121
0
1,961
12,331
7,354
942
1,374
10,867
0
58,617
L
Apollo
IGregson
Apollo
8,033
4,052
0
1,640
9,573
3,789
1,063
3,774
5,755
0
43,580
W
6,533
444
994
2,391
8,021
3,441
537
2,419
5,234
60,181
0
L
Bellona
K1000lo
Bellona
2,633
212
0
888
11,178
5,478
0
1,750
9,330
0
26,020
L
5,689
126
0
841
10,471
3,307
812
3,315
6,984
36,121
0
L
Erlang Shen
Neeyxed
Erlang Shen
6,467
2,353
344
1,856
11,645
7,191
559
765
10,852
0
31,904
W
Medusa
elsax1998
Medusa
2,993
1,761
0
58
10,376
3,448
1,029
750
9,626
0
28,984
L
Nike
9,559
913
0
600
9,743
6,787
357
3,753
5,872
8,356
30,963
W
Kali
7,145
3,462
0
1,814
13,199
6,599
529
1,291
11,842
0
46,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,987
Gold Earned
38,230
395
Minions Killed
308
0
Camps Cleared
0
1,654,049
Distance Traveled
1,513,110
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,302
488
33
2
0
332,760
4
W
Gilgamesh
9,831
578
110
6
0
359,367
2
L
Apollo
8,734
514
80
5
0
285,652
4
W
Ra
9,686
570
124
7
0
370,727
2
L
Bellona
6,335
373
37
2
0
301,035
0
L
Thoth
7,414
436
69
4
0
271,140
2
L
Erlang Shen
6,768
398
63
4
0
336,525
2
W
Medusa
7,545
444
49
3
0
286,745
0
L
Nike
8,979
528
59
3
0
318,758
1
W
Kali
8,623
507
79
5
0
304,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role