Player Matchup

Rama
Rama
Agust1ncabj
Rama
Level 24
God Stats
8W - 13L
1,542 SR
Queue Stats
120W - 104L
1,515 Elo+
Solo
Ares
Ares
CampHalfBlood7
Ares
Level 17
God Stats
0W - 2L
1,286 SR
Queue Stats
55W - 22L
1,712 Elo+
Party 1
Ra
Ra
EnchufèTV
Ra
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
16W - 19L
1,502 Elo+
Solo
Artio
Artio
MacacuPreto2020
Artio
Level 109
God Stats
4W - 5L
1,796 SR
Queue Stats
697W - 657L
1,620 Elo+
Party 1
Sobek
Sobek
Piper_Mclean7
Sobek
Level 12
God Stats
2W - 2L
1,496 SR
Queue Stats
46W - 22L
1,720 Elo+
Party 1
Team Averages
Level 35
1,481 SR
1,614 Elo+

VS

Team Averages
Level 33
1,417 SR
1,634 Elo+
Tsukuyomi
Tsukuyomi
IgnacioG
Tsukuyomi
Level 26
God Stats
11W - 14L
1,501 SR
Queue Stats
43W - 45L
1,512 Elo+
Solo
Chang'e
Chang'e
JokerDC123
Chang'e
Level 15
God Stats
1W - 1L
1,242 SR
Queue Stats
39W - 55L
1,450 Elo+
Solo
Anhur
Anhur
Toramaru
Anhur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,587 Elo+
Party 2
Ravana
Ravana
doideraff
Ravana
Level 9
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 0L
1,744 Elo+
Party 2
Ra
Ra
eugeees
Ra
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,879 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,088
507
2,228
5,690
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 4
6,082
507
2,085
9,389
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 1
7,342
612
4,684
5,106
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 0
5,969
497
4,194
11,775
9,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 2 / 5
6,083
507
4,846
10,129
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IgnacioG
Tsukuyomi
12
5 / 0 / 2
7,100
592
8,887
7,701
3,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
JokerDC123
Chang'e
11
1 / 3 / 4
6,033
503
3,633
6,791
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Toramaru
Anhur
12
1 / 1 / 0
7,158
597
4,007
4,854
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
doideraff
Ravana
10
0 / 3 / 5
5,977
498
4,006
6,177
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 5 / 1
6,727
561
7,801
8,418
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
12
Kills
13
13
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
1
4
4
0.75
L
5
1
1
5.5
W
Tsukuyomi
IgnacioG
Tsukuyomi
5
0
2
6
W
Chang'e
JokerDC123
Chang'e
1
3
4
1
L
0
4
0
0
L
3
2
5
2.75
W
Anhur
Toramaru
Anhur
1
1
0
1
W
Ravana
doideraff
Ravana
0
3
5
0.83
W
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,037
Damage
28,334
42,089
Taken
33,941
21,722
Mitigated
11,851
16,395
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,228
1,477
0
2,120
5,690
1,287
0
1,749
3,941
0
24,300
L
2,085
319
0
3,430
9,389
3,614
0
2,094
7,295
31,737
0
L
4,684
257
80
1,917
5,106
1,799
238
2,841
2,265
44,440
0
W
Tsukuyomi
IgnacioG
Tsukuyomi
8,887
3,156
0
3,159
7,701
3,227
0
4,023
3,678
0
41,021
W
Chang'e
JokerDC123
Chang'e
3,633
347
138
2,483
6,791
2,116
0
4,093
2,471
26,758
0
L
4,194
950
0
5,148
11,775
9,414
0
372
11,403
34,027
0
L
4,846
499
0
3,700
10,129
5,608
0
4,378
5,751
13,653
0
W
Anhur
Toramaru
Anhur
4,007
2,219
0
1,770
4,854
1,364
831
634
4,206
0
45,078
W
Ravana
doideraff
Ravana
4,006
1,058
0
2,031
6,177
2,461
0
3,325
2,822
0
28,714
W
7,801
520
375
3,588
8,418
2,683
40
3,433
4,955
30,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
32,995
291
Minions Killed
327
0
Camps Cleared
0
1,110,841
Distance Traveled
1,128,683
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,088
507
46
4
0
214,502
6
L
Ares
6,082
507
78
7
0
229,527
3
L
Ra
7,342
612
82
7
0
213,506
2
W
Tsukuyomi
7,100
592
83
7
0
238,576
3
W
Chang'e
6,033
503
41
3
0
217,273
2
L
Artio
5,969
497
69
6
0
204,082
3
L
Sobek
6,083
507
16
1
0
249,224
4
W
Anhur
7,158
597
104
9
0
206,531
3
W
Ravana
5,977
498
59
5
0
252,778
0
W
Ra
6,727
561
40
3
0
213,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role