Player Matchup

Sylvanus
Sylvanus
ElArteDelCombate
Sylvanus
Level 14
God Stats
3W - 1L
1,568 SR
Queue Stats
18W - 5L
1,728 Elo+
Party 1
Anhur
Anhur
Susäno
Anhur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,818 Elo+
Party 1
Chaac
Chaac
TajoTv
Chaac
Level 145
God Stats
2W - 1L
1,610 SR
Queue Stats
56W - 40L
1,680 Elo+
Party 1
Ao Kuang
Ao Kuang
lolitajf3
Ao Kuang
Level 25
God Stats
2W - 0L
1,750 SR
Queue Stats
36W - 9L
1,821 Elo+
Party 1
Nemesis
Nemesis
sokosu
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,586 SR
1,710 Elo+

VS

Team Averages
Level 16
1,483 SR
1,619 Elo+
Thanatos
Thanatos
DarkWarrior355
Thanatos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Deserterfeelbad
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,690 Elo+
Solo
Cernunnos
Cernunnos
ImNotYourPuppet
Cernunnos
Level 27
God Stats
1W - 2L
1,434 SR
Queue Stats
143W - 112L
1,603 Elo+
Solo
Izanami
Izanami
SceptixGHG
Izanami
Level 7
God Stats
3W - 4L
1,393 SR
Queue Stats
3W - 5L
1,574 Elo+
Solo
Artemis
Artemis
ThatsMyLane
Artemis
Level 20
God Stats
1W - 4L
1,590 SR
Queue Stats
195W - 98L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,223
746
3,901
4,523
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Susäno
Anhur
7
2 / 3 / 1
4,670
667
2,365
4,724
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
TajoTv
Chaac
9
0 / 0 / 1
5,028
718
2,690
5,023
2,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
lolitajf3
Ao Kuang
8
5 / 0 / 2
5,395
771
3,276
5,865
1,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
sokosu
Nemesis
7
1 / 1 / 1
4,425
632
1,087
3,147
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
6 / 2 / 0
5,406
772
4,824
6,398
1,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 3 / 3
3,887
555
1,551
4,718
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
ImNotYourPuppet
Cernunnos
9
0 / 1 / 0
4,411
630
2,345
4,571
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
SceptixGHG
Izanami
5
0 / 3 / 1
3,646
521
789
2,972
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
ThatsMyLane
Artemis
4
0 / 1 / 0
3,352
479
1,631
1,886
228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
6
6
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
2
0
3
L
0
3
3
0.5
W
2
2
1
1.25
L
Cernunnos
ImNotYourPuppet
Cernunnos
0
1
0
0
L
Izanami
SceptixGHG
Izanami
0
3
1
0.17
W
Anhur
Susäno
Anhur
2
3
1
0.83
W
Chaac
TajoTv
Chaac
0
0
1
0.5
L
Artemis
ThatsMyLane
Artemis
0
1
0
0
W
Ao Kuang
lolitajf3
Ao Kuang
5
0
2
6
W
Nemesis
sokosu
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,319
Damage
11,140
23,282
Taken
20,545
7,427
Mitigated
4,891
8,753
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,824
1,514
0
5,669
6,398
1,627
0
1,544
4,854
0
23,495
L
1,551
555
40
990
4,718
1,133
123
3,832
886
10,322
0
W
3,901
1,764
199
1,275
4,523
2,121
969
655
3,812
23,826
4,369
L
Cernunnos
ImNotYourPuppet
Cernunnos
2,345
1,535
0
2,957
4,571
1,209
0
0
4,571
0
25,317
L
Izanami
SceptixGHG
Izanami
789
509
0
150
2,972
694
0
733
2,239
0
13,987
W
Anhur
Susäno
Anhur
2,365
1,399
0
1,531
4,724
1,104
0
0
4,724
0
18,264
W
Chaac
TajoTv
Chaac
2,690
203
0
2,574
5,023
2,098
13
0
5,023
0
31,015
L
Artemis
ThatsMyLane
Artemis
1,631
1,004
0
890
1,886
228
0
625
1,261
0
7,193
W
Ao Kuang
lolitajf3
Ao Kuang
3,276
1,116
0
3,028
5,865
1,434
0
646
5,135
14,440
0
W
Nemesis
sokosu
Nemesis
1,087
569
0
146
3,147
670
0
106
3,037
0
21,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,741
Gold Earned
20,702
240
Minions Killed
180
0
Camps Cleared
0
700,683
Distance Traveled
580,966
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,406
772
60
9
0
139,330
1
L
Olorun
3,887
555
21
3
0
125,872
0
W
Sylvanus
5,223
746
53
8
0
115,917
0
L
Cernunnos
4,411
630
58
8
0
114,531
2
L
Izanami
3,646
521
25
4
0
141,375
0
W
Anhur
4,670
667
41
6
0
117,502
0
W
Chaac
5,028
718
63
9
0
153,544
4
L
Artemis
3,352
479
16
2
0
59,858
1
W
Ao Kuang
5,395
771
28
4
0
153,309
0
W
Nemesis
4,425
632
55
8
0
160,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role