Player Matchup

Fenrir
Fenrir
Quirzzon
Fenrir
Level 61
God Stats
0W - 2L
1,297 SR
Queue Stats
105W - 97L
1,619 Elo+
Solo
Merlin
Merlin
WasabiPls
Merlin
Level 59
God Stats
250W - 214L
1,644 SR
Queue Stats
254W - 220L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
darkmage12
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
goldstandarddj
Cthulhu
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 239L
1,641 Elo+
Solo
Izanami
Izanami
waterrrrr
Izanami
Level 84
God Stats
28W - 14L
1,822 SR
Queue Stats
808W - 774L
1,688 Elo+
Solo
Team Averages
Level 98
1,553 SR
1,619 Elo+

VS

Team Averages
Level 128
1,641 SR
1,634 Elo+
Khepri
Khepri
Deadly doctor T
Khepri
Level 154
God Stats
21W - 16L
1,680 SR
Queue Stats
322W - 316L
1,586 Elo+
Solo
Ne Zha
Ne Zha
Seven777neveS
Ne Zha
Level 67
God Stats
42W - 14L
1,741 SR
Queue Stats
271W - 256L
1,568 Elo+
Solo
Guan Yu
Guan Yu
Xx_kefren_xX
Guan Yu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 183L
1,699 Elo+
Solo
Cupid
Cupid
kukuchichimonga
Cupid
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 90L
1,647 Elo+
Solo
Nox
Nox
sealslap
Nox
Level 160
God Stats
55W - 40L
1,784 SR
Queue Stats
844W - 758L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Quirzzon
Fenrir
17
1 / 7 / 8
10,262
933
7,461
14,724
8,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
WasabiPls
Merlin
16
3 / 6 / 5
9,986
908
14,380
12,544
4,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
darkmage12
Gilgamesh
17
3 / 5 / 5
11,396
1,036
8,496
21,328
16,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 5 / 7
10,737
976
10,986
17,290
19,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
waterrrrr
Izanami
16
1 / 5 / 4
10,101
918
14,073
15,281
5,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

140

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 18
9,943
904
7,604
7,413
6,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
10 / 4 / 15
11,811
1,074
21,151
19,360
8,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Xx_kefren_xX
Guan Yu
16
0 / 5 / 20
9,900
900
12,387
20,287
20,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
12 / 0 / 14
12,558
1,142
21,257
7,125
3,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 0 / 16
11,689
1,063
12,695
4,940
2,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
9
Kills
28
28
Deaths
9
29
Assists
83
Player
Kills
Deaths
Assists
KDA
W
1
0
18
10
L
Fenrir
Quirzzon
Fenrir
1
7
8
0.71
W
10
4
15
4.38
L
Merlin
WasabiPls
Merlin
3
6
5
0.92
W
Guan Yu
Xx_kefren_xX
Guan Yu
0
5
20
2
L
Gilgamesh
darkmage12
Gilgamesh
3
5
5
1.1
L
1
5
7
0.9
W
12
0
14
19
W
5
0
16
13
L
Izanami
waterrrrr
Izanami
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,396
Damage
75,094
81,167
Taken
59,125
54,790
Mitigated
40,532
5,415
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,604
1,030
1,517
658
7,413
6,128
0
2,332
5,081
13,042
0
L
Fenrir
Quirzzon
Fenrir
7,461
1,721
0
868
14,724
8,612
0
2,765
11,959
0
18,198
W
21,151
6,866
0
6,266
19,360
8,722
0
8,853
10,507
0
41,789
L
Merlin
WasabiPls
Merlin
14,380
1,146
0
11
12,544
4,398
0
2,762
9,782
35,274
0
W
Guan Yu
Xx_kefren_xX
Guan Yu
12,387
1,124
4,260
3,790
20,287
20,192
0
9,003
11,114
7,202
17,357
L
Gilgamesh
darkmage12
Gilgamesh
8,496
1,835
0
130
21,328
16,613
0
7,764
13,564
0
26,281
L
10,986
252
142
2,737
17,290
19,768
0
6,578
10,712
25,976
0
W
21,257
12,219
840
1,890
7,125
3,093
0
2,382
4,743
0
41,846
W
12,695
2,738
0
0
4,940
2,397
0
2,796
2,144
41,425
0
L
Izanami
waterrrrr
Izanami
14,073
10,932
0
1,527
15,281
5,399
0
3,048
12,233
0
51,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,482
Gold Earned
55,901
233
Minions Killed
212
10
Camps Cleared
7
1,047,279
Distance Traveled
1,078,096
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,943
904
10
1
1
191,769
3
L
Fenrir
10,262
933
22
2
4
212,568
3
W
Ne Zha
11,811
1,074
33
3
1
226,102
0
L
Merlin
9,986
908
32
3
2
186,556
0
W
Guan Yu
9,900
900
29
3
1
204,724
0
L
Gilgamesh
11,396
1,036
35
3
3
223,313
1
L
Cthulhu
10,737
976
36
3
0
221,140
2
W
Cupid
12,558
1,142
61
6
2
222,325
0
W
Nox
11,689
1,063
79
7
2
233,176
2
L
Izanami
10,101
918
108
10
1
203,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role