Player Matchup

Nemesis
Nemesis
KingKycer
Nemesis
Level 5
God Stats
5W - 5L
1,581 SR
Queue Stats
11W - 11L
1,386 Elo+
Solo
Chang'e
Chang'e
SmashingKeysBro
Chang'e
Level 24
God Stats
3W - 2L
1,724 SR
Queue Stats
11W - 13L
1,503 Elo+
Solo
Nike
Nike
Star dog6438
Nike
Level 16
God Stats
1W - 2L
1,438 SR
Queue Stats
24W - 10L
1,707 Elo+
Solo
Sol
Sol
agqrg
Sol
Level 17
God Stats
0W - 2L
1,640 SR
Queue Stats
82W - 71L
1,584 Elo+
Solo
Rama
Rama
chaosfragz
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 164L
1,359 Elo+
Solo
Team Averages
Level 18
1,577 SR
1,508 Elo+

VS

Team Averages
Level 13
1,533 SR
1,439 Elo+
Mulan
Mulan
Big Daddy2438
Mulan
Level 24
God Stats
3W - 0L
1,700 SR
Queue Stats
104W - 104L
1,543 Elo+
Solo
Ymir
Ymir
MageNeo124
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,192 Elo+
Party 1
Fenrir
Fenrir
Off-TheTop
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
RiderOnDaStorm
Hades
Level 18
God Stats
1W - 1L
1,329 SR
Queue Stats
7W - 8L
1,424 Elo+
Solo
Danzaburou
Danzaburou
xKingPWNx
Danzaburou
Level 13
God Stats
36W - 35L
1,636 SR
Queue Stats
156W - 181L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KingKycer
Nemesis
14
7 / 5 / 6
9,090
535
10,143
12,320
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 6 / 14
8,062
474
7,020
13,122
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 3 / 4
8,958
527
7,729
12,263
6,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
agqrg
Sol
16
5 / 7 / 5
10,013
589
12,539
13,258
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 4 / 9
9,795
576
17,277
16,412
6,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 1
10,274
604
10,017
14,285
9,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 7 / 10
7,472
440
5,549
16,304
11,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Off-TheTop
Fenrir
15
5 / 4 / 6
9,452
556
7,775
14,286
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 5 / 4
10,075
593
13,924
17,152
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xKingPWNx
Danzaburou
14
6 / 6 / 4
8,862
521
12,767
13,087
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
50
24
Kills
25
25
Deaths
24
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Nemesis
KingKycer
Nemesis
7
5
6
2
W
1
7
10
0.86
W
Fenrir
Off-TheTop
Fenrir
5
4
6
2
W
8
5
4
2
L
2
6
14
1.5
L
1
3
4
1
L
Sol
agqrg
Sol
5
7
5
1.07
L
9
4
9
3.38
W
Danzaburou
xKingPWNx
Danzaburou
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,708
Damage
50,032
67,375
Taken
75,114
34,450
Mitigated
42,190
20,943
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,017
1,692
0
6,137
14,285
9,336
513
2,172
12,113
0
64,802
L
Nemesis
KingKycer
Nemesis
10,143
5,155
0
1,403
12,320
5,694
0
4,996
7,324
0
48,963
W
5,549
1,092
571
896
16,304
11,143
242
3,128
13,176
12,267
0
W
Fenrir
Off-TheTop
Fenrir
7,775
1,510
0
2,658
14,286
7,818
0
3,221
11,065
0
56,304
W
13,924
2,084
262
6,965
17,152
7,710
1,218
8,482
8,670
51,682
0
L
7,020
989
3,286
4,821
13,122
10,527
136
4,295
8,827
21,036
0
L
7,729
851
0
1,987
12,263
6,950
0
543
11,720
237
59,198
L
Sol
agqrg
Sol
12,539
4,094
0
4,065
13,258
5,244
1,796
6,003
7,255
55,911
2,759
L
17,277
14,954
0
5,381
16,412
6,035
397
3,636
12,776
0
52,353
W
Danzaburou
xKingPWNx
Danzaburou
12,767
6,327
628
2,990
13,087
6,183
746
2,317
10,770
0
54,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
46,135
394
Minions Killed
427
0
Camps Cleared
0
1,474,888
Distance Traveled
1,522,735
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,274
604
133
8
0
350,393
1
L
Nemesis
9,090
535
67
4
0
288,405
3
W
Ymir
7,472
440
15
1
0
266,320
1
W
Fenrir
9,452
556
95
6
0
358,729
2
W
Hades
10,075
593
107
6
0
264,178
0
L
Chang'e
8,062
474
13
1
0
277,337
9
L
Nike
8,958
527
111
7
0
343,278
3
L
Sol
10,013
589
109
6
0
292,908
1
L
Rama
9,795
576
94
6
0
272,960
0
W
Danzaburou
8,862
521
77
5
0
283,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role