Player Matchup

King Arthur
King Arthur
AutismStorm
King Arthur
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
394W - 383L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
GlueGunStanley
Gilgamesh
Level 125
God Stats
4W - 8L
1,506 SR
Queue Stats
109W - 101L
1,567 Elo+
Party 3
Kukulkan
Kukulkan
ShadowRonin5255
Kukulkan
Level 62
God Stats
2W - 4L
1,411 SR
Queue Stats
28W - 23L
1,561 Elo+
Solo
Jing Wei
Jing Wei
TMW33
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 97L
1,568 Elo+
Party 3
Athena
Athena
skrrrtpullup
Athena
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 97
1,483 SR
1,557 Elo+

VS

Team Averages
Level 105
1,582 SR
1,525 Elo+
Mulan
Mulan
ImmortalGlitch__
Mulan
Level 125
God Stats
0W - 1L
1,526 SR
Queue Stats
152W - 148L
1,503 Elo+
Solo
Vulcan
Vulcan
JthekillerT
Vulcan
Level 62
God Stats
0W - 2L
1,717 SR
Queue Stats
5W - 5L
1,484 Elo+
Party 2
Olorun
Olorun
Ruzalot
Olorun
Level 98
God Stats
2W - 2L
1,665 SR
Queue Stats
17W - 18L
1,541 Elo+
Party 2
Neith
Neith
Yaml
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
tomigetta11
Susano
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 133L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AutismStorm
King Arthur
15
4 / 1 / 8
8,678
789
8,627
13,199
10,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
GlueGunStanley
Gilgamesh
15
7 / 5 / 9
10,051
914
8,418
12,534
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
16
6 / 1 / 8
9,749
886
16,517
6,359
2,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TMW33
Jing Wei
14
1 / 1 / 9
7,951
723
4,764
6,144
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
13
0 / 0 / 9
7,960
724
3,618
6,910
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
6,765
615
4,817
12,241
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
0 / 3 / 4
6,853
623
9,749
8,105
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Ruzalot
Olorun
14
2 / 5 / 5
7,987
726
6,947
12,701
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Yaml
Neith
15
1 / 2 / 5
8,218
747
6,597
7,973
3,309
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
16
5 / 1 / 2
9,321
847
6,537
8,500
5,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
18
Kills
8
8
Deaths
18
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AutismStorm
King Arthur
4
1
8
8
W
Gilgamesh
GlueGunStanley
Gilgamesh
7
5
9
2.3
L
0
7
5
0.36
L
Vulcan
0
3
4
0.67
L
Olorun
Ruzalot
Olorun
2
5
5
0.9
W
Kukulkan
6
1
8
10
W
Jing Wei
TMW33
Jing Wei
1
1
9
5.5
L
Neith
Yaml
Neith
1
2
5
1.75
W
Athena
0
0
9
4.5
L
Susano
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,944
Damage
34,647
45,146
Taken
49,520
28,992
Mitigated
25,128
10,697
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AutismStorm
King Arthur
8,627
427
0
5,368
13,199
10,567
47
5,321
7,765
0
25,172
W
Gilgamesh
GlueGunStanley
Gilgamesh
8,418
2,363
0
1,192
12,534
7,339
0
3,566
8,868
0
21,306
L
4,817
655
0
1,014
12,241
8,046
174
4,693
7,473
0
10,651
L
Vulcan
9,749
2,060
0
100
8,105
3,016
330
4,648
3,332
23,507
0
L
Olorun
Ruzalot
Olorun
6,947
2,656
377
4,222
12,701
5,207
300
6,348
6,228
32,960
0
W
Kukulkan
16,517
785
0
588
6,359
2,945
35
2,884
3,450
50,967
0
W
Jing Wei
TMW33
Jing Wei
4,764
3,640
0
2,131
6,144
2,308
106
2,190
3,854
0
21,215
L
Neith
Yaml
Neith
6,597
2,239
0
3,857
7,973
3,309
0
2,355
5,593
0
28,505
W
Athena
3,618
576
231
1,187
6,910
5,833
184
3,136
3,774
16,980
0
L
Susano
6,537
1,182
0
1,010
8,500
5,550
506
2,744
5,661
0
23,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
39,144
255
Minions Killed
243
9
Camps Cleared
8
1,117,689
Distance Traveled
1,006,121
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,678
789
39
4
3
214,761
4
W
Gilgamesh
10,051
914
32
3
2
235,183
4
L
Mulan
6,765
615
21
2
2
184,988
2
L
Vulcan
6,853
623
45
4
0
207,739
1
L
Olorun
7,987
726
63
6
4
183,645
4
W
Kukulkan
9,749
886
101
9
4
214,818
1
W
Jing Wei
7,951
723
52
5
0
227,310
1
L
Neith
8,218
747
58
5
1
196,521
4
W
Athena
7,960
724
31
3
0
225,617
3
L
Susano
9,321
847
56
5
1
233,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role