Player Matchup

Thoth
Thoth
MVNNYGVNG420
Thoth
Level 23
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 5L
1,362 Elo+
Party 2
Janus
Janus
VibrantPanics
Janus
Level 14
God Stats
3W - 2L
1,610 SR
Queue Stats
4W - 4L
1,362 Elo+
Party 2
Neith
Neith
Zombie-_-Zrx
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,193 Elo+
Solo
Kukulkan
Kukulkan
vavavanlla09
Kukulkan
Level 13
God Stats
5W - 4L
1,673 SR
Queue Stats
32W - 34L
1,316 Elo+
Solo
Cthulhu
Cthulhu
yayan300
Cthulhu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,509 SR
1,346 Elo+

VS

Team Averages
Level 24
1,380 SR
1,199 Elo+
Ra
Ra
BorderHopper603
Ra
Level 3
God Stats
1W - 3L
1,307 SR
Queue Stats
147W - 163L
1,042 Elo+
Party 1
Izanami
Izanami
Kyyytheguy
Izanami
Level 82
God Stats
1W - 1L
1,477 SR
Queue Stats
29W - 43L
1,279 Elo+
Party 1
Thor
Thor
Ladoir
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,267 Elo+
Solo
Jormungandr
Jormungandr
PithyLemon39471
Jormungandr
Level 8
God Stats
1W - 4L
1,235 SR
Queue Stats
24W - 42L
1,210 Elo+
Solo
Zeus
Zeus
lafliadominguez
Zeus
Level 21
God Stats
60W - 89L
1,383 SR
Queue Stats
1,432W - 1,529L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 16
12,952
996
17,971
8,353
2,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
18 / 3 / 13
15,127
1,164
25,806
14,128
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 3 / 18
14,252
1,096
10,317
15,622
6,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
vavavanlla09
Kukulkan
20
4 / 5 / 23
12,835
987
14,481
16,941
6,584
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
yayan300
Cthulhu
20
4 / 1 / 25
13,271
1,021
11,112
17,518
22,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 6
12,018
924
10,719
17,818
6,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Kyyytheguy
Izanami
20
11 / 3 / 3
15,576
1,198
32,730
19,487
6,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Ladoir
Thor
18
2 / 16 / 2
11,792
907
9,310
23,390
8,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
PithyLemon39471
Jormungandr
16
0 / 5 / 1
10,264
790
2,016
10,217
5,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
1 / 7 / 5
12,654
973
14,284
15,232
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
31
41
Kills
14
14
Deaths
41
95
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
10
6
0.3
L
Izanami
Kyyytheguy
Izanami
11
3
3
4.17
L
Thor
Ladoir
Thor
2
16
2
0.19
W
7
2
16
7.5
L
Jormungandr
PithyLemon39471
Jormungandr
0
5
1
0.1
W
18
3
13
8.17
W
8
3
18
5.67
L
1
7
5
0.5
W
Kukulkan
vavavanlla09
Kukulkan
4
5
23
3.1
W
Cthulhu
yayan300
Cthulhu
4
1
25
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,687
Damage
69,059
72,562
Taken
86,144
41,686
Mitigated
32,739
7,094
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,719
1,509
486
70
17,818
6,592
0
16,525
1,043
34,127
0
L
Izanami
Kyyytheguy
Izanami
32,730
29,016
494
4,221
19,487
6,545
0
16,289
2,960
0
62,831
L
Thor
Ladoir
Thor
9,310
3,588
0
0
23,390
8,147
0
15,418
7,810
0
20,991
W
17,971
930
0
536
8,353
2,564
0
1,842
6,511
39,639
0
L
Jormungandr
PithyLemon39471
Jormungandr
2,016
290
0
0
10,217
5,572
0
7,402
2,759
10,767
0
W
25,806
3,475
0
2,815
14,128
4,531
0
3,187
10,941
56,601
0
W
10,317
6,872
0
657
15,622
6,002
0
8,120
7,502
0
19,991
L
14,284
1,711
0
483
15,232
5,883
0
12,860
2,202
57,006
0
W
Kukulkan
vavavanlla09
Kukulkan
14,481
2,686
0
508
16,941
6,584
0
7,260
9,681
30,422
0
W
Cthulhu
yayan300
Cthulhu
11,112
1,207
982
1,596
17,518
22,005
0
6,610
10,908
27,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,437
Gold Earned
62,304
245
Minions Killed
250
0
Camps Cleared
7
1,194,905
Distance Traveled
1,011,899
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,018
924
47
4
1
218,896
0
L
Izanami
15,576
1,198
71
5
4
256,835
0
L
Thor
11,792
907
13
1
1
212,536
1
W
Thoth
12,952
996
50
4
0
261,991
0
L
Jormungandr
10,264
790
9
1
0
120,897
1
W
Janus
15,127
1,164
103
8
0
215,572
0
W
Neith
14,252
1,096
22
2
0
217,224
1
L
Zeus
12,654
973
110
8
1
202,735
0
W
Kukulkan
12,835
987
33
3
0
205,831
0
W
Cthulhu
13,271
1,021
37
3
0
294,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role