Player Matchup

Chaac
Chaac
CaMeRoNcRaZiE54
Chaac
Level 29
God Stats
6W - 2L
1,681 SR
Queue Stats
20W - 19L
1,442 Elo+
Solo
Izanami
Izanami
Crazyeighths
Izanami
Level 104
God Stats
3W - 2L
1,800 SR
Queue Stats
119W - 149L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
TunableBat1653
Cthulhu
Level 27
God Stats
17W - 13L
1,487 SR
Queue Stats
118W - 172L
1,243 Elo+
Party 1
Team Averages
Level 53
1,656 SR
1,317 Elo+

VS

Team Averages
Level 74
1,406 SR
1,057 Elo+
Jormungandr
Jormungandr
FutonWarrior69
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
916 Elo+
Party 2
Vulcan
Vulcan
alecupim
Vulcan
Level 159
God Stats
618W - 808L
1,441 SR
Queue Stats
825W - 1,132L
1,339 Elo+
Solo
Ra
Ra
theninjapanda813
Ra
Level 47
God Stats
0W - 1L
1,278 SR
Queue Stats
3W - 5L
916 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
11,977
630
13,681
19,026
24,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
Crazyeighths
Izanami
17
9 / 5 / 4
13,134
691
14,612
12,711
4,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 7
11,008
579
10,411
15,527
16,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FutonWarrior69
Jormungandr
15
2 / 5 / 5
11,562
609
7,833
19,056
22,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vulcan
alecupim
Vulcan
14
5 / 3 / 2
12,164
640
15,652
12,598
6,452
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 3
10,518
554
9,714
12,234
5,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
14
Kills
8
8
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Izanami
Crazyeighths
Izanami
9
5
4
2.2
L
Jormungandr
FutonWarrior69
Jormungandr
2
5
5
0.9
W
1
2
7
2.25
L
Vulcan
alecupim
Vulcan
5
3
2
2
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,704
Damage
33,199
47,264
Taken
43,888
45,847
Mitigated
33,868
9,921
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,681
2,261
0
7,186
19,026
24,848
47
11,187
7,839
0
39,278
W
Izanami
Crazyeighths
Izanami
14,612
12,022
0
2,735
12,711
4,752
1,158
10,495
2,216
0
62,322
L
Jormungandr
FutonWarrior69
Jormungandr
7,833
1,252
0
0
19,056
22,191
0
3,528
15,103
37,386
0
W
10,411
264
0
0
15,527
16,247
0
11,575
3,952
41,284
0
L
Vulcan
alecupim
Vulcan
15,652
6,725
438
903
12,598
6,452
0
4,218
8,230
57,051
0
L
9,714
665
2,843
2,861
12,234
5,225
35
2,693
9,316
34,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,119
Gold Earned
34,244
180
Minions Killed
160
0
Camps Cleared
0
998,023
Distance Traveled
990,699
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,977
630
39
2
0
387,525
0
W
Izanami
13,134
691
96
5
0
252,347
0
L
Jormungandr
11,562
609
42
2
0
325,079
0
W
Cthulhu
11,008
579
45
2
0
358,151
0
L
Vulcan
12,164
640
65
3
0
350,011
0
L
Ra
10,518
554
53
3
0
315,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role