Player Matchup

Athena
Athena
Bronze III
BootyBanditty
Athena
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,599 MMR
Party 1
Janus
Janus
Bronze III
DivineElegy
Janus
Bronze III
Level 152
God Stats
0W - 2L
1,453 SR
Queue Stats
5W - 3L
1,508 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Smencil
Ah Muzen Cab
Bronze III
Level 124
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 3L
1,508 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,497 SR
1,539 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,688 SR
1,470 MMR
Kumbhakarna
Kumbhakarna
Silver II
adiv_vardhan
Kumbhakarna
Silver II
Level 149
God Stats
10W - 9L
1,776 SR
Queue Stats
56W - 46L
1,446 MMR
Party 2
Medusa
Medusa
Bronze III
deathy434
Medusa
Bronze III
Level 146
God Stats
2W - 1L
1,347 SR
Queue Stats
49W - 40L
1,380 MMR
Party 2
Scylla
Scylla
Gold V
theknownperson
Scylla
Gold V
Level 150
God Stats
4W - 2L
1,940 SR
Queue Stats
33W - 27L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
10,932
683
5,185
20,684
17,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 6 / 3
11,096
694
12,161
11,453
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Smencil
Ah Muzen Cab
13
1 / 4 / 6
9,885
618
7,888
10,348
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
TiamatZeusBacchusPersephoneChaac

VS

Bans
KukulkanDanzaburouHadesNeithNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
adiv_vardhan
Kumbhakarna
14
1 / 1 / 14
10,827
677
4,121
13,278
12,893
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
deathy434
Medusa
17
12 / 3 / 2
13,651
853
18,967
11,744
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 5 / 8
11,035
690
12,033
9,787
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
17
17
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
5
6
3
1.08
L
Ah Muzen Cab
Smencil
Ah Muzen Cab
1
4
6
1
W
Kumbhakarna
adiv_vardhan
Kumbhakarna
1
1
14
8
W
Medusa
deathy434
Medusa
12
3
2
4.33
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,234
Damage
35,121
42,485
Taken
34,809
25,403
Mitigated
20,307
6,789
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,185
332
0
3,520
20,684
17,593
284
6,883
13,441
19,581
0
L
12,161
137
0
1,997
11,453
3,230
399
3,784
7,529
55,852
0
L
Ah Muzen Cab
Smencil
Ah Muzen Cab
7,888
1,511
0
1,272
10,348
4,580
767
4,800
5,299
0
34,754
W
Kumbhakarna
adiv_vardhan
Kumbhakarna
4,121
314
717
2,139
13,278
12,893
131
5,353
7,613
16,886
0
W
Medusa
deathy434
Medusa
18,967
11,044
0
1,337
11,744
4,332
2,675
5,946
5,544
0
81,656
W
12,033
1,288
0
1,653
9,787
3,082
641
5,287
4,250
44,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
35,513
177
Minions Killed
209
0
Camps Cleared
0
825,874
Distance Traveled
926,799
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,932
683
21
1
0
290,102
4
L
Janus
11,096
694
107
7
0
274,649
1
L
Ah Muzen Cab
9,885
618
49
3
0
261,123
3
W
Kumbhakarna
10,827
677
25
2
0
342,157
7
W
Medusa
13,651
853
112
7
0
302,825
4
W
Scylla
11,035
690
72
5
0
281,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role