Player Matchup

Discordia
Discordia
C-basxd
Discordia
Level 26
God Stats
16W - 11L
1,538 SR
Queue Stats
146W - 124L
1,555 Elo+
Solo
Nu Wa
Nu Wa
KawaiiKatChanTTV
Nu Wa
Level 23
God Stats
35W - 23L
1,616 SR
Queue Stats
42W - 36L
1,505 Elo+
Solo
Cthulhu
Cthulhu
MonkeyPoo008
Cthulhu
Level 29
God Stats
2W - 3L
1,302 SR
Queue Stats
15W - 14L
1,567 Elo+
Solo
Loki
Loki
ThatGuyYa_lol
Loki
Level 4
God Stats
2W - 1L
1,758 SR
Queue Stats
3W - 3L
1,600 Elo+
Solo
Heimdallr
Heimdallr
el_Kin_Senpai
Heimdallr
Level 28
God Stats
14W - 8L
1,754 SR
Queue Stats
77W - 57L
1,649 Elo+
Solo
Team Averages
Level 22
1,594 SR
1,575 Elo+

VS

Team Averages
Level 27
1,543 SR
1,556 Elo+
Raijin
Raijin
B0Og3R
Raijin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 56L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Banned Hash
Zhong Kui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,632 Elo+
Solo
Medusa
Medusa
CeeFour20
Medusa
Level 29
God Stats
120W - 116L
1,625 SR
Queue Stats
320W - 338L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
KI11M3PL3ASE69
Cabrakan
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
393W - 393L
1,456 Elo+
Party 1
Mercury
Mercury
SinisterKiri
Mercury
Level 18
God Stats
2W - 1L
1,546 SR
Queue Stats
37W - 32L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C-basxd
Discordia
20
3 / 4 / 2
12,281
472
16,341
13,850
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 3
10,045
386
8,245
10,846
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MonkeyPoo008
Cthulhu
16
6 / 4 / 6
11,195
431
12,629
20,736
15,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 12 / 1
9,443
363
6,055
20,221
6,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
el_Kin_Senpai
Heimdallr
20
8 / 4 / 7
13,262
510
16,094
15,498
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B0Og3R
Raijin
20
4 / 2 / 5
15,095
581
8,421
18,851
8,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Banned Hash
Zhong Kui
20
14 / 1 / 9
15,998
615
21,270
22,396
25,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Medusa
CeeFour20
Medusa
19
2 / 5 / 4
12,503
481
10,178
18,505
6,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
16
2 / 7 / 4
11,151
429
2,852
20,554
14,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
SinisterKiri
Mercury
20
10 / 3 / 9
16,259
625
18,593
21,431
9,718
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
18
Kills
32
33
Deaths
18
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
B0Og3R
Raijin
4
2
5
3.25
W
Zhong Kui
Banned Hash
Zhong Kui
14
1
9
18.5
L
Discordia
C-basxd
Discordia
3
4
2
1
W
Medusa
CeeFour20
Medusa
2
5
4
0.8
W
Cabrakan
2
7
4
0.57
L
1
9
3
0.28
L
Cthulhu
MonkeyPoo008
Cthulhu
6
4
6
2.25
W
Mercury
SinisterKiri
Mercury
10
3
9
4.83
L
0
12
1
0.04
L
Heimdallr
el_Kin_Senpai
Heimdallr
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,364
Damage
61,314
81,151
Taken
101,737
38,084
Mitigated
65,122
6,510
Healing
41,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
B0Og3R
Raijin
8,421
371
274
9,519
18,851
8,204
2,566
7,649
10,649
100,993
0
W
Zhong Kui
Banned Hash
Zhong Kui
21,270
2,530
0
14,209
22,396
25,300
3,094
6,833
14,696
107,845
0
L
Discordia
C-basxd
Discordia
16,341
627
0
2,445
13,850
5,033
0
5,960
7,680
99,307
0
W
Medusa
CeeFour20
Medusa
10,178
4,659
0
6,649
18,505
6,995
2,994
7,077
11,096
0
83,728
W
Cabrakan
2,852
365
0
3,807
20,554
14,905
881
7,250
13,059
33,396
0
L
8,245
786
0
0
10,846
3,468
27
6,187
4,659
42,300
0
L
Cthulhu
MonkeyPoo008
Cthulhu
12,629
1,261
456
1,949
20,736
15,862
387
5,423
15,231
48,505
0
W
Mercury
SinisterKiri
Mercury
18,593
10,275
0
7,270
21,431
9,718
839
8,066
12,610
0
161,879
L
6,055
1,625
0
0
20,221
6,682
0
7,490
12,665
0
72,287
L
Heimdallr
el_Kin_Senpai
Heimdallr
16,094
8,075
0
1,660
15,498
7,039
1,150
6,957
8,373
0
95,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,226
Gold Earned
71,006
593
Minions Killed
739
0
Camps Cleared
0
2,198,095
Distance Traveled
2,520,804
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,095
581
191
7
0
459,606
1
W
Zhong Kui
15,998
615
164
6
0
442,196
1
L
Discordia
12,281
472
173
7
0
462,729
7
W
Medusa
12,503
481
126
5
0
473,146
0
W
Cabrakan
11,151
429
53
2
0
475,551
11
L
Nu Wa
10,045
386
81
3
0
359,336
0
L
Cthulhu
11,195
431
72
3
0
488,459
6
W
Mercury
16,259
625
205
8
0
670,305
3
L
Loki
9,443
363
100
4
0
421,402
2
L
Heimdallr
13,262
510
167
6
0
466,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role