Player Matchup

Thanatos
Thanatos
NobeDJ
Thanatos
Level 124
God Stats
0W - 3L
1,194 SR
Queue Stats
188W - 185L
1,546 Elo+
Party 1
Janus
Janus
ShInd3
Janus
Level 121
God Stats
26W - 11L
1,751 SR
Queue Stats
266W - 149L
1,599 Elo+
Party 1
Chaac
Chaac
SpawKll
Chaac
Level 146
God Stats
1W - 2L
1,364 SR
Queue Stats
314W - 196L
1,571 Elo+
Party 1
Team Averages
Level 130
1,436 SR
1,572 Elo+

VS

Team Averages
Level 66
1,670 SR
1,579 Elo+
Medusa
Medusa
Jujubinhauwu
Medusa
Level 42
God Stats
2W - 0L
1,708 SR
Queue Stats
13W - 7L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
elcarreamancos
Gilgamesh
Level 17
God Stats
4W - 0L
1,802 SR
Queue Stats
20W - 13L
1,677 Elo+
Solo
Zhong Kui
Zhong Kui
spriterex
Zhong Kui
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NobeDJ
Thanatos
12
1 / 4 / 4
8,783
627
4,544
10,235
6,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
ShInd3
Janus
13
4 / 9 / 3
9,998
714
7,507
11,935
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
SpawKll
Chaac
13
3 / 6 / 4
10,124
723
9,731
21,346
10,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 4 / 9
10,050
718
7,719
12,076
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
elcarreamancos
Gilgamesh
15
10 / 1 / 8
12,866
919
15,461
12,117
9,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
spriterex
Zhong Kui
14
6 / 3 / 10
10,780
770
15,259
11,568
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
8
Kills
19
19
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
4
9
1.88
L
Thanatos
NobeDJ
Thanatos
1
4
4
0.75
L
Janus
ShInd3
Janus
4
9
3
0.61
L
Chaac
SpawKll
Chaac
3
6
4
0.83
W
Gilgamesh
elcarreamancos
Gilgamesh
10
1
8
14
W
Zhong Kui
spriterex
Zhong Kui
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
38,439
43,516
Taken
35,761
21,262
Mitigated
21,118
13,139
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,719
3,807
0
3,139
12,076
4,521
876
2,755
9,296
0
53,601
L
Thanatos
NobeDJ
Thanatos
4,544
255
0
4,050
10,235
6,414
0
5,102
4,867
0
16,632
L
Janus
ShInd3
Janus
7,507
280
106
695
11,935
4,045
0
3,851
7,910
34,134
0
L
Chaac
SpawKll
Chaac
9,731
1,469
0
8,288
21,346
10,803
0
7,820
13,100
0
45,320
W
Gilgamesh
elcarreamancos
Gilgamesh
15,461
3,593
0
2,085
12,117
9,091
497
1,693
10,003
6,874
37,227
W
Zhong Kui
spriterex
Zhong Kui
15,259
1,559
0
5,824
11,568
7,506
1,680
3,117
8,301
36,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
33,696
137
Minions Killed
186
0
Camps Cleared
0
694,392
Distance Traveled
747,908
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,050
718
65
5
0
246,593
3
L
Thanatos
8,783
627
18
1
0
228,455
3
L
Janus
9,998
714
52
4
0
223,219
4
L
Chaac
10,124
723
67
5
0
242,718
3
W
Gilgamesh
12,866
919
49
4
0
290,484
4
W
Zhong Kui
10,780
770
72
5
0
210,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role