Player Matchup

Janus
Janus
Und3f1n3dnublet
Janus
Level 6
God Stats
2W - 2L
1,294 SR
Queue Stats
35W - 22L
1,351 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yonko12
Cu Chulainn
Level 8
God Stats
17W - 20L
1,516 SR
Queue Stats
46W - 53L
1,469 Elo+
Party 1
Yemoja
Yemoja
Yummytugboat965
Yemoja
Level 37
God Stats
10W - 3L
1,498 SR
Queue Stats
53W - 47L
1,526 Elo+
Party 1
Anhur
Anhur
mikehunt33
Anhur
Level 4
God Stats
16W - 9L
1,811 SR
Queue Stats
343W - 295L
1,631 Elo+
Solo
Ne Zha
Ne Zha
profTutorial
Ne Zha
Level 15
God Stats
5W - 2L
1,494 SR
Queue Stats
120W - 111L
1,485 Elo+
Party 1
Team Averages
Level 14
1,523 SR
1,492 Elo+

VS

Team Averages
Level 8
1,507 SR
1,462 Elo+
He Bo
He Bo
El-loco521
He Bo
Level 25
God Stats
1W - 1L
1,681 SR
Queue Stats
27W - 28L
1,626 Elo+
Solo
Medusa
Medusa
Jacohell
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,370 Elo+
Party 2
Kali
Kali
SquatFire4
Kali
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
SwaVayy
Hercules
Level 4
God Stats
0W - 3L
1,354 SR
Queue Stats
1W - 4L
1,314 Elo+
Party 2
Ravana
Ravana
angeIito
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 6
7,087
644
7,055
5,662
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Yonko12
Cu Chulainn
12
5 / 1 / 1
6,884
626
2,565
7,936
3,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 8
6,098
554
2,543
7,465
2,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
12
5 / 1 / 1
7,254
659
2,909
5,598
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
10
5 / 2 / 6
6,516
592
3,615
7,706
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
9
1 / 3 / 1
5,490
499
3,706
5,894
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Jacohell
Medusa
8
1 / 8 / 0
5,414
492
3,761
7,135
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 1
4,685
426
1,017
5,263
1,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
SwaVayy
Hercules
8
0 / 5 / 0
4,749
432
2,574
6,127
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
angeIito
Ravana
7
2 / 6 / 0
5,111
465
2,169
5,536
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
24
Kills
4
6
Deaths
24
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
3
1
0.5
L
Medusa
Jacohell
Medusa
1
8
0
0.13
L
0
2
1
0.25
L
Hercules
SwaVayy
Hercules
0
5
0
0
W
8
2
6
5.5
W
Cu Chulainn
Yonko12
Cu Chulainn
5
1
1
5.5
W
1
0
8
5
L
Ravana
angeIito
Ravana
2
6
0
0.33
W
Anhur
5
1
1
5.5
W
Ne Zha
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
13,227
34,367
Taken
29,955
12,465
Mitigated
9,206
10,906
Healing
2,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
3,706
93
0
770
5,894
1,445
0
1,338
4,532
19,992
0
L
Medusa
Jacohell
Medusa
3,761
1,804
0
0
7,135
2,180
172
4,010
2,853
0
18,681
L
1,017
306
0
1,139
5,263
1,065
184
1,498
3,579
0
12,217
L
Hercules
SwaVayy
Hercules
2,574
257
0
541
6,127
3,045
0
1,841
4,230
0
17,236
W
7,055
812
0
875
5,662
1,606
27
434
5,163
34,382
0
W
Cu Chulainn
Yonko12
Cu Chulainn
2,565
546
0
1,747
7,936
3,737
1,015
507
7,383
440
29,995
W
2,543
839
828
1,532
7,465
2,942
377
1,111
6,035
13,268
0
L
Ravana
angeIito
Ravana
2,169
894
0
429
5,536
1,471
0
417
5,047
0
9,631
W
Anhur
2,909
750
0
3,050
5,598
1,544
364
274
5,212
0
42,154
W
Ne Zha
3,615
1,725
0
2,874
7,706
2,636
0
932
6,668
0
31,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
25,449
315
Minions Killed
154
0
Camps Cleared
0
988,059
Distance Traveled
982,989
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,490
499
37
3
0
194,095
1
L
Medusa
5,414
492
34
3
0
169,346
0
L
Kali
4,685
426
23
2
0
193,809
0
L
Hercules
4,749
432
41
4
0
204,378
1
W
Janus
7,087
644
68
6
0
214,387
0
W
Cu Chulainn
6,884
626
77
7
0
176,127
3
W
Yemoja
6,098
554
21
2
0
191,558
2
L
Ravana
5,111
465
19
2
0
221,361
0
W
Anhur
7,254
659
87
8
0
182,263
5
W
Ne Zha
6,516
592
62
6
0
223,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role