Player Matchup

Ratatoskr
Ratatoskr
Danomals
Ratatoskr
Level 65
God Stats
4W - 8L
1,500 SR
Queue Stats
216W - 197L
1,413 Elo+
Party 3
Neith
Neith
Elarcher
Neith
Level 125
God Stats
70W - 70L
1,478 SR
Queue Stats
1,163W - 1,205L
1,495 Elo+
Solo
Ares
Ares
MysteryRabbit
Ares
Level 89
God Stats
2W - 0L
1,997 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Anubis
Anubis
SirSpoderman
Anubis
Level 85
God Stats
17W - 9L
1,583 SR
Queue Stats
218W - 172L
1,435 Elo+
Party 3
Sol
Sol
Xx_Hell_Kat_xX
Sol
Level 27
God Stats
102W - 104L
1,547 SR
Queue Stats
159W - 164L
1,496 Elo+
Party 3
Team Averages
Level 78
1,621 SR
1,468 Elo+

VS

Team Averages
Level 100
1,485 SR
1,485 Elo+
Yemoja
Yemoja
Heinrick
Yemoja
Level 106
God Stats
0W - 1L
1,820 SR
Queue Stats
21W - 25L
1,417 Elo+
Party 1
Discordia
Discordia
KIAZENslayer
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
MyNinenine
Hou Yi
Level 129
God Stats
4W - 8L
1,376 SR
Queue Stats
86W - 83L
1,468 Elo+
Solo
Ra
Ra
Rbarahona08
Ra
Level 126
God Stats
6W - 7L
1,178 SR
Queue Stats
114W - 105L
1,530 Elo+
Party 2
Mulan
Mulan
Sawkuma
Mulan
Level 110
God Stats
8W - 6L
1,550 SR
Queue Stats
184W - 152L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Danomals
Ratatoskr
20
11 / 4 / 24
15,146
1,082
28,398
25,068
30,090
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Elarcher
Neith
20
10 / 1 / 16
14,749
1,054
24,430
15,311
7,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 4 / 26
13,599
971
21,626
22,872
24,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
13 / 2 / 23
15,309
1,094
29,220
19,680
11,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 1 / 30
13,970
998
19,764
18,498
7,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heinrick
Yemoja
19
0 / 9 / 9
13,312
951
11,632
28,853
31,423
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
KIAZENslayer
Discordia
18
2 / 11 / 8
12,554
897
13,468
17,766
6,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
MyNinenine
Hou Yi
19
4 / 6 / 5
13,500
964
21,979
25,977
9,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 7 / 7
14,137
1,010
30,298
21,008
9,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
Sawkuma
Mulan
19
1 / 10 / 11
12,513
894
16,874
35,376
28,734
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
52
43
Kills
12
12
Deaths
43
119
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Danomals
Ratatoskr
11
4
24
5.75
W
Neith
Elarcher
Neith
10
1
16
18
L
Yemoja
Heinrick
Yemoja
0
9
9
0.5
L
Discordia
KIAZENslayer
Discordia
2
11
8
0.55
L
Hou Yi
MyNinenine
Hou Yi
4
6
5
1.08
W
5
4
26
4.5
L
5
7
7
1.21
L
Mulan
Sawkuma
Mulan
1
10
11
0.65
W
Anubis
13
2
23
12.25
W
4
1
30
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,438
Damage
94,251
101,429
Taken
128,980
80,820
Mitigated
85,621
27,436
Healing
20,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Danomals
Ratatoskr
28,398
6,396
0
3,569
25,068
30,090
0
12,816
12,252
0
39,378
W
Neith
Elarcher
Neith
24,430
13,004
0
5,726
15,311
7,005
0
10,007
5,304
0
51,968
L
Yemoja
Heinrick
Yemoja
11,632
2,388
5,423
2,280
28,853
31,423
0
17,919
10,934
30,589
0
L
Discordia
KIAZENslayer
Discordia
13,468
838
0
606
17,766
6,812
0
10,819
6,947
32,687
0
L
Hou Yi
MyNinenine
Hou Yi
21,979
12,982
0
1,175
25,977
9,600
0
13,303
12,674
0
37,102
W
21,626
865
1,429
731
22,872
24,919
0
10,695
12,177
31,276
0
L
30,298
779
5,222
2,496
21,008
9,052
0
8,946
12,062
86,757
0
L
Mulan
Sawkuma
Mulan
16,874
1,880
1,351
1,854
35,376
28,734
0
19,623
15,753
0
40,324
W
Anubis
29,220
776
0
9,409
19,680
11,222
0
9,482
10,198
73,545
0
W
19,764
7,654
0
6,572
18,498
7,584
0
12,398
6,100
44,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,773
Gold Earned
66,016
254
Minions Killed
280
9
Camps Cleared
7
1,312,220
Distance Traveled
1,256,021
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,146
1,082
18
1
2
272,929
0
W
Neith
14,749
1,054
67
5
4
267,671
3
L
Yemoja
13,312
951
30
2
0
220,915
0
L
Discordia
12,554
897
42
3
2
246,868
2
L
Hou Yi
13,500
964
19
1
1
251,677
0
W
Ares
13,599
971
12
1
1
262,530
1
L
Ra
14,137
1,010
147
11
1
296,994
3
L
Mulan
12,513
894
42
3
3
239,567
2
W
Anubis
15,309
1,094
112
8
2
253,122
1
W
Sol
13,970
998
45
3
0
255,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role