Player Matchup

Guan Yu
Guan Yu
CryHard4Life
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,364 Elo+
Party 2
Hou Yi
Hou Yi
DemonsFromBehind
Hou Yi
Level 106
God Stats
9W - 6L
1,614 SR
Queue Stats
524W - 492L
1,452 Elo+
Party 2
Loki
Loki
LibriaCleric
Loki
Level 86
God Stats
14W - 10L
1,509 SR
Queue Stats
115W - 123L
1,423 Elo+
Party 3
Ra
Ra
dddccc333444
Ra
Level 89
God Stats
6W - 2L
1,361 SR
Queue Stats
100W - 103L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
joiyy
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,497 SR
1,434 Elo+

VS

Team Averages
Level 66
1,499 SR
1,396 Elo+
Sylvanus
Sylvanus
Binckx
Sylvanus
Level 115
God Stats
11W - 11L
1,461 SR
Queue Stats
300W - 287L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
DemSlackers
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Neo900
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,232 Elo+
Party 1
Sol
Sol
TodesHorst
Sol
Level 104
God Stats
8W - 14L
1,378 SR
Queue Stats
272W - 257L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
Vandrian
Hou Yi
Level 28
God Stats
1W - 1L
1,658 SR
Queue Stats
46W - 59L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CryHard4Life
Guan Yu
17
9 / 2 / 5
10,902
606
13,717
15,399
10,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 2 / 5
10,591
588
6,718
9,551
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 3
10,837
602
11,565
9,148
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 3
9,517
529
6,353
11,586
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
joiyy
Cthulhu
13
0 / 5 / 9
9,151
508
9,885
18,118
10,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Binckx
Sylvanus
14
3 / 2 / 4
8,734
485
8,223
11,890
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
DemSlackers
Guan Yu
17
3 / 4 / 5
10,258
570
8,082
18,502
11,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bellona
Neo900
Bellona
11
0 / 7 / 1
7,292
405
2,823
13,736
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 4 / 1
9,534
530
12,411
13,540
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Vandrian
Hou Yi
15
3 / 4 / 3
9,026
501
8,562
11,827
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
21
Kills
15
15
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Binckx
Sylvanus
3
2
4
2.5
W
Guan Yu
CryHard4Life
Guan Yu
9
2
5
5.75
L
Guan Yu
DemSlackers
Guan Yu
3
4
5
1.38
W
3
2
5
2.75
W
7
1
3
8.5
L
Bellona
Neo900
Bellona
0
7
1
0.07
L
6
4
1
1.63
L
Hou Yi
Vandrian
Hou Yi
3
4
3
1.13
W
2
5
3
0.7
W
Cthulhu
joiyy
Cthulhu
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,238
Damage
40,101
63,802
Taken
69,495
32,887
Mitigated
39,824
17,335
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Binckx
Sylvanus
8,223
2,743
1,332
3,510
11,890
10,106
0
4,038
7,852
37,187
7,119
W
Guan Yu
CryHard4Life
Guan Yu
13,717
1,016
1,223
2,814
15,399
10,743
0
4,285
11,114
0
78,087
L
Guan Yu
DemSlackers
Guan Yu
8,082
2,107
150
4,882
18,502
11,385
0
3,319
15,183
0
76,270
W
6,718
2,553
0
3,878
9,551
3,519
1,003
1,783
7,768
0
72,301
W
11,565
2,666
0
3,545
9,148
3,987
180
379
8,769
0
62,243
L
Bellona
Neo900
Bellona
2,823
1,008
0
2,816
13,736
8,777
473
835
12,901
0
29,915
L
12,411
4,267
0
4,628
13,540
5,275
1,795
6,027
7,513
59,519
4,434
L
Hou Yi
Vandrian
Hou Yi
8,562
4,031
0
2,963
11,827
4,281
1,170
2,019
9,808
0
52,459
W
6,353
143
495
3,924
11,586
4,387
371
6,535
5,051
58,148
0
W
Cthulhu
joiyy
Cthulhu
9,885
646
0
1,456
18,118
10,251
0
6,589
11,529
32,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
44,844
524
Minions Killed
516
0
Camps Cleared
0
1,786,220
Distance Traveled
1,590,852
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,734
485
82
5
0
319,786
10
W
Guan Yu
10,902
606
123
7
0
370,680
1
L
Guan Yu
10,258
570
148
8
0
362,719
0
W
Hou Yi
10,591
588
130
7
0
331,730
6
W
Loki
10,837
602
123
7
0
370,529
2
L
Bellona
7,292
405
76
4
0
294,569
2
L
Sol
9,534
530
111
6
0
315,133
6
L
Hou Yi
9,026
501
99
6
0
298,645
2
W
Ra
9,517
529
107
6
0
342,909
1
W
Cthulhu
9,151
508
41
2
0
370,372
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role