Player Matchup

Cerberus
Cerberus
Jathavan
Cerberus
Level 13
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
ResoN8
Chernobog
Level 18
God Stats
5W - 5L
1,883 SR
Queue Stats
80W - 116L
1,324 Elo+
Party 1
Vulcan
Vulcan
RudeBoyPlays
Vulcan
Level 27
God Stats
12W - 23L
1,334 SR
Queue Stats
55W - 77L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
SpaceChild15
Gilgamesh
Level 26
God Stats
1W - 2L
1,739 SR
Queue Stats
113W - 139L
1,425 Elo+
Party 1
Arachne
Arachne
thorh4
Arachne
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
698W - 719L
1,422 Elo+
Party 1
Team Averages
Level 22
1,631 SR
1,397 Elo+

VS

Team Averages
Level 11
1,448 SR
1,403 Elo+
Apollo
Apollo
BoomerWrist
Apollo
Level 7
God Stats
4W - 1L
1,157 SR
Queue Stats
27W - 22L
1,364 Elo+
Party 3
Arachne
Arachne
SimpDepanitom
Arachne
Level 29
God Stats
2W - 1L
1,524 SR
Queue Stats
49W - 42L
1,556 Elo+
Solo
Artio
Artio
Skeletor2277
Artio
Level 6
God Stats
2W - 0L
1,725 SR
Queue Stats
3W - 2L
1,388 Elo+
Party 2
Merlin
Merlin
ThPaperboy
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,386 Elo+
Party 2
Nike
Nike
xXBoomerHandsXx
Nike
Level 6
God Stats
1W - 1L
1,337 SR
Queue Stats
16W - 14L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jathavan
Cerberus
11
0 / 9 / 1
7,573
361
2,808
16,345
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
ResoN8
Chernobog
12
0 / 12 / 0
7,900
376
4,016
15,394
4,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
15
4 / 9 / 2
9,830
468
12,235
14,984
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SpaceChild15
Gilgamesh
18
2 / 3 / 3
11,267
537
12,889
17,775
14,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
thorh4
Arachne
16
4 / 4 / 1
10,576
504
9,399
14,563
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
14 / 1 / 11
11,799
562
18,037
10,261
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
18
8 / 1 / 5
11,473
546
12,164
18,465
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 0 / 17
11,679
556
7,761
20,982
22,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
ThPaperboy
Merlin
20
8 / 4 / 4
13,019
620
14,053
10,769
4,607
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 1
10,317
491
8,751
13,958
9,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
10
Kills
37
37
Deaths
10
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Apollo
14
1
11
19.5
L
Cerberus
Jathavan
Cerberus
0
9
1
0.06
L
Chernobog
ResoN8
Chernobog
0
12
0
0
L
Vulcan
4
9
2
0.56
W
Arachne
8
1
5
10.5
W
6
0
17
14.5
L
Gilgamesh
SpaceChild15
Gilgamesh
2
3
3
1.17
W
Merlin
ThPaperboy
Merlin
8
4
4
2.5
L
Arachne
thorh4
Arachne
4
4
1
1.13
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
60,766
79,061
Taken
74,435
39,864
Mitigated
48,335
10,728
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
18,037
11,134
0
2,108
10,261
4,024
3,390
3,164
7,017
0
80,345
L
Cerberus
Jathavan
Cerberus
2,808
430
0
1,938
16,345
9,576
0
3,559
12,786
12,478
0
L
Chernobog
ResoN8
Chernobog
4,016
2,455
0
0
15,394
4,075
0
5,096
10,298
0
44,695
L
Vulcan
12,235
3,449
0
1,508
14,984
5,533
916
8,099
6,885
53,149
0
W
Arachne
12,164
10,049
0
6,761
18,465
7,633
1,595
3,637
14,674
0
84,276
W
7,761
938
1,247
6,860
20,982
22,542
222
3,337
17,597
33,785
0
L
Gilgamesh
SpaceChild15
Gilgamesh
12,889
3,312
0
3,263
17,775
14,248
438
2,902
14,398
0
87,031
W
Merlin
ThPaperboy
Merlin
14,053
1,029
0
3,757
10,769
4,607
0
3,738
6,847
110,254
0
L
Arachne
thorh4
Arachne
9,399
6,365
0
4,019
14,563
6,432
576
2,158
12,255
0
56,929
W
8,751
2,499
0
3,685
13,958
9,529
950
671
13,257
0
58,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,146
Gold Earned
58,287
481
Minions Killed
599
0
Camps Cleared
0
1,918,319
Distance Traveled
2,026,177
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,799
562
126
6
0
387,801
1
L
Cerberus
7,573
361
14
1
0
382,697
3
L
Chernobog
7,900
376
88
4
0
367,666
4
L
Vulcan
9,830
468
105
5
0
355,721
2
W
Arachne
11,473
546
113
5
0
470,543
5
W
Artio
11,679
556
43
2
0
408,593
8
L
Gilgamesh
11,267
537
161
8
0
392,311
4
W
Merlin
13,019
620
186
9
0
373,034
3
L
Arachne
10,576
504
113
5
0
419,924
3
W
Nike
10,317
491
131
6
0
386,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role