Player Matchup

Sylvanus
Sylvanus
DNA ALMIGHT
Sylvanus
Level 116
God Stats
33W - 22L
1,650 SR
Queue Stats
106W - 109L
1,493 Elo+
Party 1
Thoth
Thoth
DemiGlenn
Thoth
Level 88
God Stats
2W - 4L
1,184 SR
Queue Stats
17W - 18L
1,390 Elo+
Party 3
Hou Yi
Hou Yi
Redroosta
Hou Yi
Level 105
God Stats
41W - 31L
1,498 SR
Queue Stats
532W - 495L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Rouge_Zniper
Gilgamesh
Level 67
God Stats
2W - 1L
1,496 SR
Queue Stats
7W - 4L
1,412 Elo+
Party 3
Merlin
Merlin
viewzfinest
Merlin
Level 108
God Stats
9W - 19L
1,372 SR
Queue Stats
321W - 343L
1,362 Elo+
Solo
Team Averages
Level 97
1,440 SR
1,432 Elo+

VS

Team Averages
Level 103
1,409 SR
1,365 Elo+
Neith
Neith
Chicagolate
Neith
Level 88
God Stats
103W - 118L
1,468 SR
Queue Stats
497W - 548L
1,378 Elo+
Solo
Nu Wa
Nu Wa
ComicalCosme
Nu Wa
Level 89
God Stats
18W - 15L
1,434 SR
Queue Stats
228W - 330L
1,323 Elo+
Party 2
Hercules
Hercules
OpTiC_Bomar
Hercules
Level 96
God Stats
2W - 3L
1,296 SR
Queue Stats
445W - 600L
1,317 Elo+
Party 2
Arachne
Arachne
SoyElPacho
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ZaddyRey
Tiamat
Level 82
God Stats
16W - 35L
1,344 SR
Queue Stats
349W - 461L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DNA ALMIGHT
Sylvanus
12
1 / 0 / 3
6,767
483
2,441
5,758
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
DemiGlenn
Thoth
13
4 / 2 / 0
7,696
550
5,292
7,131
2,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Redroosta
Hou Yi
14
5 / 1 / 1
8,162
583
7,806
9,230
3,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Rouge_Zniper
Gilgamesh
12
2 / 2 / 2
7,137
510
4,505
9,185
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
14
1 / 5 / 1
8,049
575
3,604
9,933
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,159
440
3,556
10,089
2,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 2
6,785
485
4,760
4,343
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
OpTiC_Bomar
Hercules
10
2 / 0 / 0
5,882
420
2,238
6,031
2,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
SoyElPacho
Arachne
12
2 / 3 / 1
7,273
520
3,364
7,387
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
ZaddyRey
Tiamat
12
5 / 3 / 3
7,903
565
8,214
8,916
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
10
10
Deaths
13
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
1
2
2
W
Sylvanus
DNA ALMIGHT
Sylvanus
1
0
3
2.5
W
Thoth
DemiGlenn
Thoth
4
2
0
2
L
Hercules
OpTiC_Bomar
Hercules
2
0
0
2
W
Hou Yi
Redroosta
Hou Yi
5
1
1
5.5
W
Gilgamesh
Rouge_Zniper
Gilgamesh
2
2
2
1.5
L
Arachne
SoyElPacho
Arachne
2
3
1
0.83
L
Tiamat
ZaddyRey
Tiamat
5
3
3
2.17
W
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,648
Damage
22,132
41,237
Taken
36,766
15,046
Mitigated
14,622
13,777
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,556
1,629
0
3,238
10,089
2,334
665
780
9,309
0
31,575
L
4,760
1,595
0
751
4,343
1,380
225
2,774
1,569
45,296
0
W
Sylvanus
DNA ALMIGHT
Sylvanus
2,441
897
2,293
2,805
5,758
2,493
0
1,139
4,593
24,474
4,548
W
Thoth
DemiGlenn
Thoth
5,292
169
0
2,288
7,131
2,633
688
3,178
3,851
45,091
0
L
Hercules
OpTiC_Bomar
Hercules
2,238
288
567
2,274
6,031
2,947
0
1,196
4,835
0
18,983
W
Hou Yi
Redroosta
Hou Yi
7,806
3,689
0
500
9,230
3,083
0
596
8,634
0
66,688
W
Gilgamesh
Rouge_Zniper
Gilgamesh
4,505
855
0
2,392
9,185
3,487
0
2,583
6,450
0
43,714
L
Arachne
SoyElPacho
Arachne
3,364
2,129
0
2,225
7,387
2,746
0
1,738
5,649
0
34,570
L
Tiamat
ZaddyRey
Tiamat
8,214
666
0
2,665
8,916
5,215
363
4,645
4,271
36,581
0
W
Merlin
3,604
101
0
3,499
9,933
3,350
456
4,872
4,735
58,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
34,002
474
Minions Killed
299
0
Camps Cleared
0
1,253,084
Distance Traveled
1,295,569
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,159
440
53
4
0
233,064
1
L
Nu Wa
6,785
485
59
4
0
242,400
0
W
Sylvanus
6,767
483
55
4
0
238,610
1
W
Thoth
7,696
550
92
7
0
241,023
6
L
Hercules
5,882
420
41
3
0
289,015
0
W
Hou Yi
8,162
583
121
9
0
240,936
3
W
Gilgamesh
7,137
510
83
6
0
307,773
4
L
Arachne
7,273
520
75
5
0
263,949
0
L
Tiamat
7,903
565
71
5
0
267,141
2
W
Merlin
8,049
575
123
9
0
224,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role