Player Matchup

Ullr
Ullr
DinokVokun
Ullr
Level 102
God Stats
2W - 3L
1,382 SR
Queue Stats
127W - 124L
1,507 Elo+
Party 1
Vulcan
Vulcan
HopelesWanderer1
Vulcan
Level 148
God Stats
14W - 16L
1,602 SR
Queue Stats
301W - 296L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
Iran Ujog
Kuzenbo
Level 67
God Stats
1W - 0L
1,734 SR
Queue Stats
74W - 61L
1,536 Elo+
Solo
Nemesis
Nemesis
azcowgirl81
Nemesis
Level 87
God Stats
17W - 15L
1,386 SR
Queue Stats
223W - 200L
1,572 Elo+
Solo
King Arthur
King Arthur
k_chap70
King Arthur
Level 127
God Stats
10W - 15L
1,467 SR
Queue Stats
347W - 342L
1,483 Elo+
Party 1
Team Averages
Level 106
1,514 SR
1,520 Elo+

VS

Team Averages
Level 87
1,578 SR
1,502 Elo+
Athena
Athena
Bellmont17
Athena
Level 69
God Stats
24W - 20L
1,539 SR
Queue Stats
555W - 538L
1,460 Elo+
Party 2
Scylla
Scylla
FlouresentFlame
Scylla
Level 107
God Stats
0W - 1L
1,292 SR
Queue Stats
40W - 42L
1,524 Elo+
Solo
Ah Puch
Ah Puch
LikoX8
Ah Puch
Level 57
God Stats
8W - 7L
1,779 SR
Queue Stats
571W - 585L
1,558 Elo+
Party 2
Hachiman
Hachiman
Poiron
Hachiman
Level 148
God Stats
1W - 1L
1,493 SR
Queue Stats
126W - 126L
1,507 Elo+
Solo
Erlang Shen
Erlang Shen
lobonix
Erlang Shen
Level 55
God Stats
19W - 10L
1,788 SR
Queue Stats
312W - 284L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 6
12,838
558
10,503
10,474
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 3 / 4
12,728
553
17,686
11,102
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Iran Ujog
Kuzenbo
19
8 / 3 / 11
12,634
549
13,473
23,447
26,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
azcowgirl81
Nemesis
20
5 / 5 / 11
12,512
544
10,665
17,266
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
k_chap70
King Arthur
20
6 / 3 / 11
12,868
559
18,330
26,570
22,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bellmont17
Athena
15
1 / 8 / 6
9,995
435
8,686
25,102
25,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 5 / 4
10,493
456
9,367
14,113
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
LikoX8
Ah Puch
19
7 / 5 / 3
12,295
535
17,422
21,609
9,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Poiron
Hachiman
18
1 / 5 / 3
11,275
490
7,149
13,039
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
lobonix
Erlang Shen
17
4 / 6 / 6
11,148
485
8,668
17,989
9,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
29
Kills
16
16
Deaths
29
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
Bellmont17
Athena
1
8
6
0.5
W
3
2
6
3
L
3
5
4
1
W
7
3
4
3
W
Kuzenbo
Iran Ujog
Kuzenbo
8
3
11
4.5
L
Ah Puch
LikoX8
Ah Puch
7
5
3
1.7
L
Hachiman
Poiron
Hachiman
1
5
3
0.5
W
Nemesis
azcowgirl81
Nemesis
5
5
11
2.1
W
King Arthur
k_chap70
King Arthur
6
3
11
3.83
L
Erlang Shen
lobonix
Erlang Shen
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,657
Damage
51,292
88,859
Taken
91,852
65,231
Mitigated
54,925
20,555
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Bellmont17
Athena
8,686
2,308
0
3,347
25,102
25,534
0
10,543
14,389
46,487
0
W
10,503
5,465
0
3,196
10,474
4,225
4,336
1,925
8,515
0
98,482
L
9,367
759
0
3,253
14,113
5,126
363
5,350
8,535
60,149
0
W
17,686
3,123
0
2,775
11,102
4,097
506
4,991
5,815
98,144
0
W
Kuzenbo
Iran Ujog
Kuzenbo
13,473
3,631
451
3,614
23,447
26,097
331
9,392
13,746
71,136
0
L
Ah Puch
LikoX8
Ah Puch
17,422
725
0
5,713
21,609
9,301
499
7,468
14,087
77,660
0
L
Hachiman
Poiron
Hachiman
7,149
4,770
0
4,229
13,039
4,986
139
1,994
11,005
0
81,419
W
Nemesis
azcowgirl81
Nemesis
10,665
4,223
0
1,672
17,266
8,242
878
6,995
10,062
0
90,357
W
King Arthur
k_chap70
King Arthur
18,330
644
0
8,847
26,570
22,570
27
11,639
14,217
366
86,466
L
Erlang Shen
lobonix
Erlang Shen
8,668
3,289
0
4,103
17,989
9,978
256
5,993
11,882
0
62,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,580
Gold Earned
55,206
667
Minions Killed
589
0
Camps Cleared
0
2,231,040
Distance Traveled
2,014,339
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,995
435
73
3
0
431,596
2
W
Ullr
12,838
558
150
7
0
423,006
3
L
Scylla
10,493
456
118
5
0
372,841
0
W
Vulcan
12,728
553
155
7
0
440,196
1
W
Kuzenbo
12,634
549
86
4
0
447,808
2
L
Ah Puch
12,295
535
156
7
0
380,428
2
L
Hachiman
11,275
490
152
7
0
394,224
10
W
Nemesis
12,512
544
131
6
0
449,166
1
W
King Arthur
12,868
559
145
6
0
470,864
5
L
Erlang Shen
11,148
485
90
4
0
435,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role