Player Matchup

Hel
Hel
DIamoonds117
Hel
Level 88
God Stats
5W - 5L
1,823 SR
Queue Stats
412W - 377L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Shakhaza
Danzaburou
Level 12
God Stats
21W - 14L
1,705 SR
Queue Stats
29W - 23L
1,585 Elo+
Party 1
Bellona
Bellona
ToluSmith
Bellona
Level 44
God Stats
16W - 20L
1,444 SR
Queue Stats
40W - 58L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Zeroboy88
Kuzenbo
Level 97
God Stats
27W - 23L
1,624 SR
Queue Stats
248W - 220L
1,509 Elo+
Party 1
Apollo
Apollo
covece08
Apollo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
464W - 518L
1,420 Elo+
Party 1
Team Averages
Level 76
1,619 SR
1,501 Elo+

VS

Team Averages
Level 52
1,578 SR
1,516 Elo+
Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
SmhAldair
Sylvanus
Level 48
God Stats
7W - 9L
1,659 SR
Queue Stats
135W - 114L
1,554 Elo+
Party 3
Izanami
Izanami
THaKiLLaCaToTa
Izanami
Level 58
God Stats
11W - 17L
1,535 SR
Queue Stats
216W - 197L
1,536 Elo+
Party 3
Ravana
Ravana
TitaniumSniper01
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,538 Elo+
Party 2
Poseidon
Poseidon
camringrozav
Poseidon
Level 86
God Stats
7W - 9L
1,697 SR
Queue Stats
514W - 444L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,130
548
9,023
7,757
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Shakhaza
Danzaburou
10
0 / 5 / 0
5,917
455
4,613
8,538
2,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
ToluSmith
Bellona
10
1 / 6 / 0
5,922
456
4,835
9,204
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Zeroboy88
Kuzenbo
9
1 / 1 / 1
6,007
462
3,441
7,661
4,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
covece08
Apollo
10
1 / 4 / 1
5,930
456
2,889
9,226
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 2
7,608
585
8,564
11,579
7,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
SmhAldair
Sylvanus
10
1 / 2 / 8
6,806
524
2,991
8,375
3,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 5
7,833
603
5,854
7,010
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
10 / 0 / 2
8,156
627
7,308
6,292
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
camringrozav
Poseidon
12
1 / 4 / 3
7,035
541
4,200
6,477
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
19
20
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
2
5
L
4
4
2
1.25
L
Danzaburou
Shakhaza
Danzaburou
0
5
0
0
W
Sylvanus
SmhAldair
Sylvanus
1
2
8
2.5
W
3
0
5
5.5
W
10
0
2
11
L
Bellona
ToluSmith
Bellona
1
6
0
0.17
L
Kuzenbo
Zeroboy88
Kuzenbo
1
1
1
1.5
W
Poseidon
camringrozav
Poseidon
1
4
3
0.63
L
Apollo
covece08
Apollo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
28,917
42,386
Taken
39,733
19,138
Mitigated
17,915
10,942
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,564
1,706
0
4,070
11,579
7,281
0
1,199
10,380
0
40,613
L
9,023
710
911
2,716
7,757
2,596
0
3,533
4,224
45,957
0
L
Danzaburou
Shakhaza
Danzaburou
4,613
2,651
0
1,688
8,538
2,347
0
666
7,872
0
34,548
W
Sylvanus
SmhAldair
Sylvanus
2,991
770
1,267
1,449
8,375
3,397
0
4,025
4,284
12,656
0
W
5,854
4,908
0
2,777
7,010
2,756
258
1,250
5,718
0
53,718
W
7,308
2,151
0
2,097
6,292
2,498
0
1,506
4,634
0
44,334
L
Bellona
ToluSmith
Bellona
4,835
2,298
0
1,314
9,204
6,643
0
0
9,204
0
27,270
L
Kuzenbo
Zeroboy88
Kuzenbo
3,441
1,385
0
2,154
7,661
4,367
145
1,709
5,952
19,673
0
W
Poseidon
camringrozav
Poseidon
4,200
400
0
1,363
6,477
1,983
318
3,980
2,253
44,551
0
L
Apollo
covece08
Apollo
2,889
1,322
0
2,159
9,226
3,185
0
1,283
7,943
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
37,438
329
Minions Killed
402
0
Camps Cleared
0
1,202,784
Distance Traveled
1,207,069
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,608
585
81
6
0
239,139
3
L
Hel
7,130
548
102
8
0
234,185
5
L
Danzaburou
5,917
455
76
6
0
220,955
2
W
Sylvanus
6,806
524
25
2
0
232,673
1
W
Izanami
7,833
603
120
9
0
224,601
3
W
Ravana
8,156
627
85
7
0
279,993
1
L
Bellona
5,922
456
59
5
0
246,173
1
L
Kuzenbo
6,007
462
30
2
0
256,366
4
W
Poseidon
7,035
541
91
7
0
230,663
5
L
Apollo
5,930
456
62
5
0
245,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role