Player Matchup

Osiris
Osiris
STONEAGE250
Osiris
Level 83
God Stats
1W - 2L
1,332 SR
Queue Stats
72W - 130L
1,309 Elo+
Party 1
Cupid
Cupid
shypurplezzpanda
Cupid
Level 67
God Stats
12W - 23L
1,368 SR
Queue Stats
56W - 101L
1,271 Elo+
Party 1
Scylla
Scylla
xFallenAngel617
Scylla
Level 127
God Stats
0W - 6L
1,314 SR
Queue Stats
111W - 189L
1,270 Elo+
Party 1
Team Averages
Level 92
1,338 SR
1,283 Elo+

VS

Team Averages
Level 41
1,514 SR
1,399 Elo+
Ra
Ra
Before Abram
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,428 Elo+
Party 2
Achilles
Achilles
KisssMyAce
Achilles
Level 67
God Stats
12W - 13L
1,510 SR
Queue Stats
205W - 200L
1,340 Elo+
Solo
Anhur
Anhur
mrCLUTCH33
Anhur
Level 49
God Stats
8W - 6L
1,532 SR
Queue Stats
21W - 14L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 6 / 4
9,374
721
7,036
13,436
9,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 9 / 4
8,452
650
3,142
12,340
3,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 2
8,751
673
5,878
10,020
2,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 5
10,359
797
14,350
8,667
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
KisssMyAce
Achilles
13
4 / 3 / 10
9,444
726
8,663
11,691
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
13
5 / 1 / 13
9,900
762
6,845
6,612
2,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
5
Kills
19
19
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
W
Achilles
KisssMyAce
Achilles
4
3
10
3
L
Osiris
2
6
4
0.67
W
Anhur
5
1
13
11.5
L
1
9
4
0.33
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,056
Damage
29,858
35,796
Taken
26,970
16,229
Mitigated
14,837
4,444
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,350
503
1,005
3,086
8,667
3,405
362
2,074
6,593
52,711
0
W
Achilles
KisssMyAce
Achilles
8,663
1,921
819
1,507
11,691
9,201
502
2,043
9,648
0
19,974
L
Osiris
7,036
3,368
0
430
13,436
9,645
0
3,778
9,208
0
24,155
W
Anhur
6,845
3,004
0
0
6,612
2,231
1,664
1,775
4,837
0
34,182
L
3,142
1,113
605
1,454
12,340
3,816
0
5,844
6,095
0
16,388
L
5,878
686
207
1,748
10,020
2,768
0
4,171
5,465
32,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
29,703
111
Minions Killed
150
0
Camps Cleared
0
656,921
Distance Traveled
722,347
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,359
797
78
6
0
206,302
2
W
Achilles
9,444
726
22
2
0
277,029
0
L
Osiris
9,374
721
34
3
0
241,545
4
W
Anhur
9,900
762
50
4
0
239,016
0
L
Cupid
8,452
650
35
3
0
205,473
3
L
Scylla
8,751
673
42
3
0
209,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role