Player Matchup

Olorun
Olorun
Riskyy20
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Starchyld
Danzaburou
Level 102
God Stats
26W - 15L
1,633 SR
Queue Stats
137W - 137L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
xMachina2867
Jormungandr
Level 25
God Stats
29W - 25L
1,514 SR
Queue Stats
97W - 95L
1,521 Elo+
Party 1
Team Averages
Level 44
1,549 SR
1,474 Elo+

VS

Team Averages
Level 72
1,505 SR
1,484 Elo+
Cerberus
Cerberus
BRAN16R
Cerberus
Level 119
God Stats
7W - 12L
1,445 SR
Queue Stats
111W - 140L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
NoRealGoals
Gilgamesh
Level 68
God Stats
4W - 1L
1,570 SR
Queue Stats
71W - 48L
1,598 Elo+
Party 2
Agni
Agni
SirFlintEdward
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Riskyy20
Olorun
13
3 / 9 / 8
10,638
665
6,022
15,469
4,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Starchyld
Danzaburou
15
11 / 7 / 3
12,809
801
20,480
17,181
5,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
xMachina2867
Jormungandr
13
3 / 7 / 8
11,088
693
10,348
23,482
17,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BRAN16R
Cerberus
15
2 / 7 / 18
12,366
773
12,659
22,492
17,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
NoRealGoals
Gilgamesh
15
8 / 3 / 9
12,294
768
14,560
15,566
14,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
13 / 7 / 5
12,931
808
21,241
10,491
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
17
Kills
23
23
Deaths
17
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BRAN16R
Cerberus
2
7
18
1.57
W
Gilgamesh
NoRealGoals
Gilgamesh
8
3
9
4.17
L
Olorun
Riskyy20
Olorun
3
9
8
0.78
W
13
7
5
2.21
L
Danzaburou
Starchyld
Danzaburou
11
7
3
1.79
L
Jormungandr
xMachina2867
Jormungandr
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
48,460
56,132
Taken
48,549
28,261
Mitigated
35,276
9,989
Healing
17,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BRAN16R
Cerberus
12,659
890
498
10,775
22,492
17,312
253
7,806
14,686
59,793
0
W
Gilgamesh
NoRealGoals
Gilgamesh
14,560
3,292
229
3,939
15,566
14,352
1,077
6,242
9,324
4,941
51,564
L
Olorun
Riskyy20
Olorun
6,022
2,534
298
2,528
15,469
4,978
127
9,048
6,213
21,454
0
W
21,241
2,812
0
2,106
10,491
3,612
1,134
2,862
7,629
50,627
0
L
Danzaburou
Starchyld
Danzaburou
20,480
12,067
775
3,954
17,181
5,922
839
9,669
7,234
0
45,926
L
Jormungandr
xMachina2867
Jormungandr
10,348
1,847
495
1,939
23,482
17,361
168
14,783
8,068
39,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
37,591
143
Minions Killed
217
0
Camps Cleared
0
708,970
Distance Traveled
836,238
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,366
773
110
7
0
277,898
6
W
Gilgamesh
12,294
768
49
3
0
292,455
2
L
Olorun
10,638
665
34
2
0
246,661
0
W
Agni
12,931
808
58
4
0
265,885
2
L
Danzaburou
12,809
801
58
4
0
253,705
2
L
Jormungandr
11,088
693
51
3
0
208,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role