Player Matchup

Chaac
Chaac
BTwizted
Chaac
Level 26
God Stats
15W - 12L
1,608 SR
Queue Stats
134W - 123L
1,492 Elo+
Solo
Bakasura
Bakasura
Ceill
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,300 Elo+
Solo
Ares
Ares
DirtySeaSLug
Ares
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
162W - 135L
1,635 Elo+
Solo
Izanami
Izanami
MICROCJ
Izanami
Level 29
God Stats
19W - 25L
1,289 SR
Queue Stats
200W - 200L
1,488 Elo+
Solo
Kukulkan
Kukulkan
lluny
Kukulkan
Level 8
God Stats
1W - 1L
1,654 SR
Queue Stats
9W - 13L
1,364 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,456 Elo+

VS

Team Averages
Level 16
1,478 SR
1,388 Elo+
Anubis
Anubis
Chubbyleek
Anubis
Level 19
God Stats
9W - 5L
1,585 SR
Queue Stats
110W - 103L
1,546 Elo+
Solo
Neith
Neith
Daines0236
Neith
Level 16
God Stats
18W - 22L
1,384 SR
Queue Stats
25W - 37L
1,311 Elo+
Party 1
Thor
Thor
EdOLED
Thor
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 90L
1,318 Elo+
Party 1
Bellona
Bellona
EliteShoota
Bellona
Level 8
God Stats
2W - 2L
1,327 SR
Queue Stats
5W - 12L
1,213 Elo+
Party 1
Thoth
Thoth
Ghostlinkrock
Thoth
Level 28
God Stats
8W - 7L
1,592 SR
Queue Stats
89W - 84L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BTwizted
Chaac
16
3 / 7 / 0
10,394
547
11,251
20,737
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Ceill
Bakasura
14
1 / 7 / 1
8,745
460
6,349
14,855
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 3 / 5
9,775
514
7,498
16,109
13,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
MICROCJ
Izanami
15
10 / 7 / 5
10,262
540
14,249
15,597
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
lluny
Kukulkan
14
0 / 8 / 1
8,416
443
3,906
11,337
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chubbyleek
Anubis
20
14 / 1 / 7
12,773
672
22,853
18,296
11,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
1 / 4 / 5
8,747
460
6,462
10,890
3,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
EdOLED
Thor
17
14 / 2 / 4
11,420
601
17,618
13,308
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
EliteShoota
Bellona
13
0 / 11 / 6
8,415
443
5,011
14,386
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 1 / 6
10,775
567
7,825
8,820
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
19
Kills
32
32
Deaths
19
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
BTwizted
Chaac
3
7
0
0.43
L
Bakasura
Ceill
Bakasura
1
7
1
0.21
W
Anubis
Chubbyleek
Anubis
14
1
7
17.5
W
Neith
1
4
5
0.88
L
5
3
5
2.5
W
Thor
EdOLED
Thor
14
2
4
8
W
Bellona
EliteShoota
Bellona
0
11
6
0.27
W
3
1
6
6
L
Izanami
MICROCJ
Izanami
10
7
5
1.79
L
Kukulkan
lluny
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
59,769
78,635
Taken
65,700
41,648
Mitigated
37,299
14,697
Healing
25,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BTwizted
Chaac
11,251
1,772
0
5,940
20,737
15,229
825
10,982
9,307
0
55,639
L
Bakasura
Ceill
Bakasura
6,349
4,604
0
2,478
14,855
5,433
22
5,930
8,826
0
50,271
W
Anubis
Chubbyleek
Anubis
22,853
2,378
0
13,417
18,296
11,243
1,273
4,528
13,015
109,994
0
W
Neith
6,462
1,812
0
2,754
10,890
3,113
862
1,537
9,291
0
46,363
L
7,498
736
0
1,206
16,109
13,060
181
4,154
11,843
22,224
0
W
Thor
EdOLED
Thor
17,618
7,567
0
3,449
13,308
7,237
521
2,446
10,622
0
59,350
W
Bellona
EliteShoota
Bellona
5,011
2,007
0
1,508
14,386
9,126
426
2,069
12,286
0
32,040
W
7,825
566
0
4,187
8,820
6,580
343
620
7,777
58,738
0
L
Izanami
MICROCJ
Izanami
14,249
9,137
0
5,073
15,597
5,535
561
1,457
14,136
0
66,237
L
Kukulkan
lluny
Kukulkan
3,906
1,018
0
0
11,337
2,391
484
7,452
3,845
41,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,592
Gold Earned
52,130
465
Minions Killed
528
0
Camps Cleared
0
1,707,743
Distance Traveled
1,819,515
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,394
547
111
6
0
338,148
5
L
Bakasura
8,745
460
126
7
0
380,286
4
W
Anubis
12,773
672
180
9
0
350,474
1
W
Neith
8,747
460
76
4
0
345,716
0
L
Ares
9,775
514
23
1
0
375,306
2
W
Thor
11,420
601
83
4
0
395,735
0
W
Bellona
8,415
443
61
3
0
346,397
5
W
Thoth
10,775
567
128
7
0
381,193
12
L
Izanami
10,262
540
111
6
0
299,080
0
L
Kukulkan
8,416
443
94
5
0
314,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role