Player Matchup

Yemoja
Yemoja
Dajno
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,677 Elo+
Solo
Artemis
Artemis
DisplayRJ
Artemis
Level 108
God Stats
1W - 4L
1,859 SR
Queue Stats
110W - 117L
1,609 Elo+
Solo
Artio
Artio
Escomo77
Artio
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 201L
1,635 Elo+
Party 1
Bacchus
Bacchus
INTENSEA1PACA
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,625 Elo+
Party 1
Bastet
Bastet
InfernoZero
Bastet
Level 136
God Stats
0W - 2L
1,665 SR
Queue Stats
204W - 157L
1,593 Elo+
Solo
Team Averages
Level 135
1,605 SR
1,628 Elo+

VS

Team Averages
Level 119
1,464 SR
1,566 Elo+
Chaac
Chaac
Balword
Chaac
Level 132
God Stats
1W - 1L
1,249 SR
Queue Stats
23W - 32L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
Judge_Fluffers
Baron Samedi
Level 118
God Stats
6W - 5L
1,446 SR
Queue Stats
442W - 460L
1,568 Elo+
Solo
Thanatos
Thanatos
Oopdatme
Thanatos
Level 104
God Stats
9W - 3L
1,779 SR
Queue Stats
296W - 286L
1,593 Elo+
Solo
Achilles
Achilles
Pardo43
Achilles
Level 114
God Stats
1W - 1L
1,214 SR
Queue Stats
32W - 40L
1,528 Elo+
Party 2
Eset
Eset
jeanroman9943
Eset
Level 129
God Stats
5W - 2L
1,629 SR
Queue Stats
201W - 209L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dajno
Yemoja
18
1 / 5 / 18
12,170
676
5,348
24,596
31,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
DisplayRJ
Artemis
20
7 / 5 / 16
12,796
711
32,280
23,414
12,900
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Artio
Escomo77
Artio
20
5 / 6 / 18
12,651
703
9,933
38,299
43,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
20
6 / 6 / 19
12,717
707
19,422
26,848
27,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
20
10 / 6 / 14
13,066
726
28,870
20,722
10,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Balword
Chaac
20
2 / 6 / 17
12,407
689
21,455
33,936
37,969
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Judge_Fluffers
Baron Samedi
19
5 / 5 / 15
12,429
691
22,460
20,952
11,172
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Oopdatme
Thanatos
20
5 / 7 / 22
13,139
730
19,376
20,716
23,237
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Pardo43
Achilles
20
1 / 7 / 18
12,163
676
15,411
26,429
44,053
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
15 / 4 / 10
15,154
842
33,364
19,021
8,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
110
29
Kills
28
28
Deaths
29
85
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chaac
Balword
Chaac
2
6
17
1.75
L
Yemoja
Dajno
Yemoja
1
5
18
2
L
Artemis
DisplayRJ
Artemis
7
5
16
3
L
Artio
Escomo77
Artio
5
6
18
2.33
L
Bacchus
6
6
19
2.58
L
Bastet
10
6
14
2.83
W
Baron Samedi
Judge_Fluffers
Baron Samedi
5
5
15
2.5
W
Thanatos
Oopdatme
Thanatos
5
7
22
2.29
W
Achilles
Pardo43
Achilles
1
7
18
1.43
W
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,853
Damage
112,066
133,879
Taken
121,054
126,069
Mitigated
125,223
52,542
Healing
54,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Balword
Chaac
21,455
3,137
1,247
11,732
33,936
37,969
2,243
9,611
24,325
0
55,821
L
Yemoja
Dajno
Yemoja
5,348
1,456
21,349
4,454
24,596
31,665
1,012
9,665
14,931
13,822
0
L
Artemis
DisplayRJ
Artemis
32,280
18,465
2,897
3,439
23,414
12,900
2,323
11,846
11,568
0
61,827
L
Artio
Escomo77
Artio
9,933
1,790
5,476
8,336
38,299
43,408
426
17,080
21,219
24,154
0
L
Bacchus
19,422
1,876
3,074
1,910
26,848
27,254
1,634
10,485
16,363
34,516
0
L
Bastet
28,870
6,441
648
959
20,722
10,842
1,497
7,081
13,641
0
43,173
W
Baron Samedi
Judge_Fluffers
Baron Samedi
22,460
2,161
8,965
6,071
20,952
11,172
1,386
4,609
16,343
44,238
0
W
Thanatos
Oopdatme
Thanatos
19,376
3,671
1,511
8,608
20,716
23,237
1,040
8,786
11,930
657
28,471
W
Achilles
Pardo43
Achilles
15,411
4,663
2,289
4,684
26,429
44,053
884
7,688
18,741
0
23,836
W
33,364
1,705
4,291
5,090
19,021
8,792
858
4,009
15,012
65,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,400
Gold Earned
65,292
161
Minions Killed
184
0
Camps Cleared
0
1,451,231
Distance Traveled
1,582,227
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,407
689
58
3
0
340,984
0
L
Yemoja
12,170
676
17
1
0
265,746
0
L
Artemis
12,796
711
51
3
0
271,495
1
L
Artio
12,651
703
33
2
0
304,913
1
L
Bacchus
12,717
707
28
2
0
280,143
0
L
Bastet
13,066
726
32
2
0
328,934
1
W
Baron Samedi
12,429
691
31
2
0
291,624
3
W
Thanatos
13,139
730
18
1
0
309,652
4
W
Achilles
12,163
676
18
1
0
308,597
1
W
Eset
15,154
842
59
3
0
331,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role