Player Matchup

Yemoja
Yemoja
Chapree
Yemoja
Level 15
God Stats
5W - 0L
1,742 SR
Queue Stats
5W - 5L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Gorillacus
Danzaburou
Level 17
God Stats
5W - 1L
1,488 SR
Queue Stats
30W - 27L
1,505 Elo+
Party 2
Merlin
Merlin
ModuMasterson
Merlin
Level 25
God Stats
37W - 26L
1,372 SR
Queue Stats
37W - 31L
1,347 Elo+
Party 2
Xbalanque
Xbalanque
jlupes
Xbalanque
Level 16
God Stats
10W - 9L
1,697 SR
Queue Stats
35W - 27L
1,570 Elo+
Solo
Pele
Pele
xIDGAFxIM2NICE
Pele
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,731 Elo+
Party 2
Team Averages
Level 20
1,560 SR
1,519 Elo+

VS

Team Averages
Level 15
1,442 SR
1,343 Elo+
Rama
Rama
ArkhalisKolibri
Rama
Level 29
God Stats
3W - 1L
1,732 SR
Queue Stats
72W - 58L
1,487 Elo+
Solo
Neith
Neith
Klohee
Neith
Level 3
God Stats
0W - 3L
1,230 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Ratatoskr
Ratatoskr
SkyBoss12
Ratatoskr
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
52W - 43L
1,603 Elo+
Solo
Bellona
Bellona
cloudstf7
Bellona
Level 5
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 1
Ra
Ra
hellreaper26
Ra
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 14L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chapree
Yemoja
15
3 / 1 / 6
10,984
523
5,738
9,110
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Gorillacus
Danzaburou
15
0 / 4 / 9
10,284
490
6,137
14,633
5,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 5 / 3
10,751
512
2,946
11,284
4,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
jlupes
Xbalanque
20
11 / 0 / 0
13,914
663
16,213
12,078
5,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
17 / 2 / 3
13,208
629
17,985
19,063
9,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 2
10,616
506
11,367
17,724
6,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Klohee
Neith
13
0 / 6 / 4
7,988
380
4,153
9,410
2,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
SkyBoss12
Ratatoskr
13
3 / 7 / 2
8,452
402
8,179
14,740
4,617
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bellona
cloudstf7
Bellona
12
1 / 7 / 0
7,444
354
5,147
13,440
8,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 9 / 0
8,026
382
4,828
13,631
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
32
Kills
11
12
Deaths
33
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Yemoja
Chapree
Yemoja
3
1
6
6
W
Danzaburou
Gorillacus
Danzaburou
0
4
9
1.13
L
Neith
Klohee
Neith
0
6
4
0.33
W
1
5
3
0.5
L
Ratatoskr
SkyBoss12
Ratatoskr
3
7
2
0.57
L
Bellona
cloudstf7
Bellona
1
7
0
0.14
L
1
9
0
0.11
W
Xbalanque
jlupes
Xbalanque
11
0
0
11
W
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,019
Damage
33,674
66,168
Taken
68,945
32,752
Mitigated
26,540
21,958
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,367
9,603
0
7,989
17,724
6,495
78
4,107
13,617
0
69,163
W
Yemoja
Chapree
Yemoja
5,738
952
3,630
1,729
9,110
7,339
928
1,337
7,725
29,273
0
W
Danzaburou
Gorillacus
Danzaburou
6,137
4,027
0
3,077
14,633
5,513
3,098
1,460
13,125
0
56,864
L
Neith
Klohee
Neith
4,153
2,370
0
419
9,410
2,553
1,488
855
8,555
0
38,664
W
2,946
309
0
1,379
11,284
4,508
965
1,756
9,506
74,167
0
L
Ratatoskr
SkyBoss12
Ratatoskr
8,179
2,751
0
3,096
14,740
4,617
0
1,541
13,199
0
47,418
L
Bellona
cloudstf7
Bellona
5,147
1,655
0
602
13,440
8,770
33
1,105
12,335
399
31,161
L
4,828
392
114
2,722
13,631
4,105
0
1,076
12,555
37,691
0
W
Xbalanque
jlupes
Xbalanque
16,213
10,920
0
5,390
12,078
5,806
2,607
808
11,182
0
89,900
W
17,985
6,990
0
6,753
19,063
9,586
1,435
3,043
15,858
0
101,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,141
Gold Earned
42,526
557
Minions Killed
393
0
Camps Cleared
0
2,001,832
Distance Traveled
1,690,876
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,616
506
111
5
0
341,279
0
W
Yemoja
10,984
523
43
2
0
372,575
3
W
Danzaburou
10,284
490
85
4
0
387,529
0
L
Neith
7,988
380
74
4
0
353,324
0
W
Merlin
10,751
512
107
5
0
367,937
0
L
Ratatoskr
8,452
402
79
4
0
378,070
5
L
Bellona
7,444
354
58
3
0
359,634
1
L
Ra
8,026
382
71
3
0
258,569
5
W
Xbalanque
13,914
663
186
9
0
411,514
3
W
Pele
13,208
629
136
6
0
462,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role