Player Matchup

Arachne
Arachne
UnoUnknown8719
Arachne
Level 6
God Stats
9W - 12L
1,837 SR
Queue Stats
42W - 39L
1,635 Elo+
Solo
Sol
Sol
VizierScythe
Sol
Level 158
God Stats
7W - 10L
1,678 SR
Queue Stats
363W - 335L
1,547 Elo+
Party 1
Vulcan
Vulcan
chicken_pall7
Vulcan
Level 18
God Stats
9W - 1L
1,543 SR
Queue Stats
63W - 45L
1,616 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
primedj7
Ah Muzen Cab
Level 28
God Stats
142W - 140L
1,534 SR
Queue Stats
145W - 151L
1,563 Elo+
Solo
Thor
Thor
rustyluke22
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 43
1,619 SR
1,572 Elo+

VS

Team Averages
Level 23
1,537 SR
1,603 Elo+
Arachne
Arachne
Andreslc88
Arachne
Level 29
God Stats
87W - 55L
1,700 SR
Queue Stats
493W - 468L
1,635 Elo+
Solo
Vamana
Vamana
JR97
Vamana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 74L
1,582 Elo+
Solo
Artemis
Artemis
McLoVinCaPaLoT
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,696 Elo+
Solo
Bellona
Bellona
SSJ_Brando
Bellona
Level 13
God Stats
0W - 4L
1,547 SR
Queue Stats
8W - 9L
1,525 Elo+
Solo
The Morrigan
The Morrigan
saintaspen
The Morrigan
Level 27
God Stats
15W - 15L
1,437 SR
Queue Stats
96W - 96L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,367
537
1,776
5,091
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 3
5,815
582
6,111
5,775
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 0
6,658
666
3,846
4,807
1,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
primedj7
Ah Muzen Cab
11
0 / 0 / 1
6,200
620
3,692
2,603
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 3
5,440
544
2,980
4,820
1,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andreslc88
Arachne
7
0 / 1 / 0
4,559
456
1,482
5,675
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
JR97
Vamana
10
0 / 0 / 0
5,460
546
1,808
6,580
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,573
457
3,231
5,985
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
SSJ_Brando
Bellona
7
0 / 1 / 0
3,928
393
2,318
7,091
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
saintaspen
The Morrigan
8
0 / 2 / 0
4,941
494
1,537
4,237
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
Andreslc88
Arachne
0
1
0
0
L
Vamana
JR97
Vamana
0
0
0
0
L
0
3
0
0
L
Bellona
SSJ_Brando
Bellona
0
1
0
0
W
2
0
0
2
W
1
0
3
2.5
W
3
0
0
3
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
0
0
1
0.5
W
1
0
3
2.5
L
The Morrigan
saintaspen
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
10,376
23,096
Taken
29,568
7,111
Mitigated
11,181
12,351
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Andreslc88
Arachne
1,482
1,166
0
952
5,675
1,897
0
1,188
4,487
0
20,108
L
Vamana
JR97
Vamana
1,808
515
0
3,404
6,580
3,560
0
489
6,091
0
31,776
L
3,231
1,636
0
1,395
5,985
1,474
0
2,515
3,470
0
20,718
L
Bellona
SSJ_Brando
Bellona
2,318
1,116
0
2,472
7,091
2,870
128
3,280
3,811
0
12,022
W
1,776
996
159
2,527
5,091
1,846
0
0
5,091
0
29,177
W
6,111
2,501
0
3,281
5,775
1,176
1,080
0
5,775
35,634
0
W
3,846
463
0
2,846
4,807
1,516
182
1,166
3,491
44,977
0
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
3,692
1,032
0
1,984
2,603
722
0
0
2,603
0
38,636
W
2,980
724
0
1,554
4,820
1,851
224
357
4,445
0
14,906
L
The Morrigan
saintaspen
The Morrigan
1,537
181
0
1,008
4,237
1,380
0
2,485
1,752
23,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
23,461
344
Minions Killed
249
0
Camps Cleared
0
978,871
Distance Traveled
893,064
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,559
456
53
5
0
181,954
1
L
Vamana
5,460
546
77
8
0
192,409
2
L
Artemis
4,573
457
34
3
0
144,971
3
L
Bellona
3,928
393
20
2
0
191,258
0
W
Arachne
5,367
537
60
6
0
204,043
2
W
Sol
5,815
582
75
8
0
170,547
3
W
Vulcan
6,658
666
100
10
0
201,039
4
W
Ah Muzen Cab
6,200
620
86
9
0
215,865
3
W
Thor
5,440
544
23
2
0
187,377
3
L
The Morrigan
4,941
494
65
7
0
182,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role