Player Matchup

Discordia
Discordia
DarthWidow1987
Discordia
Level 17
God Stats
1W - 1L
1,248 SR
Queue Stats
12W - 13L
1,281 Elo+
Party 3
Fenrir
Fenrir
DatCrazyBam
Fenrir
Level 23
God Stats
2W - 2L
1,104 SR
Queue Stats
13W - 20L
1,287 Elo+
Party 3
Tiamat
Tiamat
Dinnex292
Tiamat
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 15L
1,542 Elo+
Party 2
Khepri
Khepri
Harpy3151
Khepri
Level 21
God Stats
17W - 16L
1,558 SR
Queue Stats
108W - 105L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ricolechirurjoin
Tsukuyomi
Level 15
God Stats
2W - 1L
1,493 SR
Queue Stats
3W - 3L
1,679 Elo+
Solo
Team Averages
Level 16
1,380 SR
1,443 Elo+

VS

Team Averages
Level 15
1,422 SR
1,386 Elo+
Sobek
Sobek
APX Billiam
Sobek
Level 8
God Stats
2W - 3L
1,376 SR
Queue Stats
24W - 33L
1,322 Elo+
Party 4
Nike
Nike
RichKP
Nike
Level 11
God Stats
2W - 2L
1,451 SR
Queue Stats
7W - 9L
1,681 Elo+
Solo
Kukulkan
Kukulkan
WarmHyperion505
Kukulkan
Level 9
God Stats
1W - 2L
1,718 SR
Queue Stats
20W - 33L
1,317 Elo+
Party 4
Set
Set
mazurath
Set
Level 23
God Stats
0W - 3L
1,114 SR
Queue Stats
49W - 91L
1,279 Elo+
Party 1
Pele
Pele
sunflowxrbby
Pele
Level 24
God Stats
25W - 25L
1,449 SR
Queue Stats
68W - 93L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarthWidow1987
Discordia
20
3 / 5 / 16
13,771
918
21,661
14,458
6,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
14 / 10 / 17
15,482
1,032
26,887
26,955
21,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Dinnex292
Tiamat
20
5 / 3 / 18
14,648
977
25,831
17,078
16,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
Harpy3151
Khepri
20
8 / 1 / 18
15,104
1,007
13,269
12,469
15,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
20
6 / 4 / 12
13,812
921
12,150
18,389
12,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 5
12,615
841
12,550
31,618
16,561
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nike
RichKP
Nike
20
12 / 4 / 8
16,258
1,084
24,303
22,020
13,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
19
0 / 9 / 10
12,777
852
18,184
17,506
10,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
3 / 8 / 13
13,964
931
12,063
22,213
11,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 2 / 12
15,355
1,024
15,767
16,893
10,559
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
36
Kills
23
23
Deaths
36
81
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
13
5
0.35
W
Discordia
DarthWidow1987
Discordia
3
5
16
2.2
W
Fenrir
14
10
17
2.25
W
Tiamat
Dinnex292
Tiamat
5
3
18
4.67
W
Khepri
Harpy3151
Khepri
8
1
18
17
L
Nike
RichKP
Nike
12
4
8
4
L
Kukulkan
0
9
10
0.56
L
3
8
13
1.19
W
Tsukuyomi
6
4
12
3
L
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,798
Damage
82,867
89,349
Taken
110,250
72,349
Mitigated
61,677
11,435
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,550
1,758
0
2,501
31,618
16,561
0
18,233
13,385
26,444
0
W
Discordia
DarthWidow1987
Discordia
21,661
3,576
256
1,207
14,458
6,732
0
3,633
10,825
43,523
0
W
Fenrir
26,887
10,283
0
2,286
26,955
21,935
0
7,630
19,325
0
49,060
W
Tiamat
Dinnex292
Tiamat
25,831
2,454
0
4,766
17,078
16,393
0
5,049
12,029
66,710
0
W
Khepri
Harpy3151
Khepri
13,269
759
0
686
12,469
15,259
0
8,185
4,284
27,483
0
L
Nike
RichKP
Nike
24,303
5,643
0
242
22,020
13,285
0
13,547
8,473
0
50,659
L
Kukulkan
18,184
3,523
0
2,037
17,506
10,160
0
7,061
10,445
45,527
0
L
12,063
6,070
0
518
22,213
11,112
0
12,593
9,620
0
26,942
W
Tsukuyomi
12,150
3,585
364
1,870
18,389
12,030
0
6,237
12,152
0
24,470
L
15,767
3,535
0
2,451
16,893
10,559
0
9,327
7,566
0
54,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,817
Gold Earned
70,969
266
Minions Killed
276
3
Camps Cleared
4
1,254,363
Distance Traveled
1,240,117
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,615
841
29
2
0
200,817
0
W
Discordia
13,771
918
50
3
1
250,731
2
W
Fenrir
15,482
1,032
46
3
1
248,038
1
W
Tiamat
14,648
977
119
8
1
271,432
0
W
Khepri
15,104
1,007
28
2
0
253,615
0
L
Nike
16,258
1,084
47
3
0
298,572
0
L
Kukulkan
12,777
852
86
6
0
211,337
0
L
Set
13,964
931
26
2
1
268,774
2
W
Tsukuyomi
13,812
921
23
2
0
230,547
1
L
Pele
15,355
1,024
88
6
3
260,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role