Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Brobben
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,480 Elo+
Party 1
Neith
Neith
Diezeldye36
Neith
Level 15
God Stats
8W - 1L
1,819 SR
Queue Stats
15W - 12L
1,557 Elo+
Party 1
Arachne
Arachne
Kennyboi11
Arachne
Level 28
God Stats
54W - 53L
1,621 SR
Queue Stats
81W - 81L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
NDraggin
Kukulkan
Level 25
God Stats
22W - 23L
1,545 SR
Queue Stats
59W - 69L
1,543 Elo+
Party 1
Team Averages
Level 36
1,597 SR
1,524 Elo+

VS

Team Averages
Level 22
1,665 SR
1,542 Elo+
Zeus
Zeus
ComfiPillow
Zeus
Level 9
God Stats
7W - 7L
1,888 SR
Queue Stats
14W - 21L
1,549 Elo+
Solo
Hercules
Hercules
DeletusThusFetus
Hercules
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 78L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
FlubbGuy
Gilgamesh
Level 29
God Stats
9W - 5L
1,768 SR
Queue Stats
93W - 99L
1,607 Elo+
Solo
Danzaburou
Danzaburou
d4yy
Danzaburou
Level 29
God Stats
3W - 1L
1,490 SR
Queue Stats
45W - 47L
1,753 Elo+
Solo
Tiamat
Tiamat
way2dvs
Tiamat
Level 15
God Stats
1W - 1L
1,677 SR
Queue Stats
12W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 3
6,561
547
2,723
7,351
3,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Brobben
Zeus
10
6 / 4 / 5
6,861
572
4,757
5,129
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 4
7,100
592
6,688
6,517
2,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Kennyboi11
Arachne
12
5 / 0 / 3
7,155
596
5,427
6,888
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
NDraggin
Kukulkan
12
1 / 3 / 2
6,977
581
3,109
4,593
1,507
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,883
407
1,429
5,352
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 4 / 2
5,392
449
3,800
8,266
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
FlubbGuy
Gilgamesh
10
3 / 3 / 0
6,405
534
4,766
8,189
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
d4yy
Danzaburou
10
1 / 3 / 2
5,881
490
6,592
7,851
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
way2dvs
Tiamat
12
3 / 2 / 0
7,054
588
3,678
6,754
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
10
10
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
3
2.5
W
Zeus
Brobben
Zeus
6
4
5
2.13
L
0
7
0
0
L
3
4
2
1
W
6
2
4
4
L
Gilgamesh
FlubbGuy
Gilgamesh
3
3
0
1
W
Arachne
Kennyboi11
Arachne
5
0
3
6.5
W
Kukulkan
NDraggin
Kukulkan
1
3
2
0.67
L
Danzaburou
d4yy
Danzaburou
1
3
2
0.67
L
Tiamat
way2dvs
Tiamat
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
20,265
30,478
Taken
36,412
10,713
Mitigated
14,631
12,056
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,723
632
2,466
4,562
7,351
3,224
385
0
7,276
25,189
0
W
Zeus
Brobben
Zeus
4,757
671
0
181
5,129
1,241
0
870
4,037
18,965
0
L
1,429
294
0
192
5,352
1,333
140
2,354
2,796
17,522
0
L
3,800
1,150
0
2,021
8,266
3,884
0
2,258
5,880
0
8,638
W
6,688
4,136
0
1,381
6,517
2,001
2,099
415
6,030
0
32,475
L
Gilgamesh
FlubbGuy
Gilgamesh
4,766
1,405
0
2,606
8,189
2,952
0
2,141
5,956
0
28,389
W
Arachne
Kennyboi11
Arachne
5,427
3,550
99
3,367
6,888
2,740
1,022
302
6,492
0
39,725
W
Kukulkan
NDraggin
Kukulkan
3,109
246
0
0
4,593
1,507
871
2,996
1,261
36,321
0
L
Danzaburou
d4yy
Danzaburou
6,592
2,867
0
3,861
7,851
2,255
0
1,377
6,434
0
37,065
L
Tiamat
way2dvs
Tiamat
3,678
135
0
1,342
6,754
4,207
0
1,997
4,757
33,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
29,615
295
Minions Killed
275
0
Camps Cleared
0
1,133,385
Distance Traveled
995,233
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,561
547
56
5
0
223,260
2
W
Zeus
6,861
572
38
3
0
234,457
0
L
Zeus
4,883
407
33
3
0
142,824
0
L
Hercules
5,392
449
15
1
0
199,455
0
W
Neith
7,100
592
49
4
0
211,882
4
L
Gilgamesh
6,405
534
69
6
0
233,921
1
W
Arachne
7,155
596
74
6
0
261,424
1
W
Kukulkan
6,977
581
78
7
0
202,362
1
L
Danzaburou
5,881
490
69
6
0
201,647
6
L
Tiamat
7,054
588
89
7
0
217,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role