Player Matchup

Anubis
Anubis
FireStar3203
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,514 Elo+
Solo
Geb
Geb
Jacohell
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,451 Elo+
Party 1
Arachne
Arachne
PersianVietN
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 320L
1,744 Elo+
Solo
Hercules
Hercules
SwaVayy
Hercules
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
Tactical_Feeder4
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 157L
1,714 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,585 Elo+

VS

Team Averages
Level 26
1,696 SR
1,559 Elo+
Ares
Ares
Dreygonyte
Ares
Level 28
God Stats
6W - 6L
1,860 SR
Queue Stats
253W - 219L
1,640 Elo+
Solo
Hercules
Hercules
GlassesBean_er
Hercules
Level 25
God Stats
4W - 7L
1,539 SR
Queue Stats
61W - 68L
1,455 Elo+
Party 2
Merlin
Merlin
Rivers1263
Merlin
Level 33
God Stats
10W - 4L
1,688 SR
Queue Stats
137W - 134L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
preias
Hou Yi
Level 24
God Stats
6W - 3L
1,896 SR
Queue Stats
37W - 31L
1,624 Elo+
Solo
Da Ji
Da Ji
storm351
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 8 / 0
7,015
390
4,143
9,879
3,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 12 / 2
6,270
348
2,417
11,899
8,474
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
PersianVietN
Arachne
10
0 / 5 / 2
6,842
380
2,794
8,906
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
SwaVayy
Hercules
9
0 / 6 / 4
6,889
383
2,821
12,028
8,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 8 / 2
10,192
566
7,560
17,422
6,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 18
11,565
643
8,601
17,113
17,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
16
5 / 2 / 9
11,016
612
5,994
13,522
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Rivers1263
Merlin
17
7 / 1 / 16
11,119
618
11,535
6,885
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
preias
Hou Yi
16
9 / 0 / 7
10,987
610
7,103
7,484
2,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
storm351
Da Ji
19
11 / 1 / 7
12,348
686
11,800
12,399
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
96
3
Kills
39
39
Deaths
5
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
1
18
16
L
Anubis
0
8
0
0
W
Hercules
5
2
9
4.75
L
0
12
2
0.08
L
Arachne
PersianVietN
Arachne
0
5
2
0.2
W
Merlin
Rivers1263
Merlin
7
1
16
15
L
Hercules
SwaVayy
Hercules
0
6
4
0.33
L
3
8
2
0.5
W
Hou Yi
preias
Hou Yi
9
0
7
12.5
W
Da Ji
storm351
Da Ji
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
45,033
60,134
Taken
57,403
30,894
Mitigated
40,352
5,618
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,601
809
0
5,451
17,113
17,480
195
2,333
14,755
38,565
0
L
Anubis
4,143
277
0
1,337
9,879
3,689
37
4,875
4,594
49,234
0
W
Hercules
5,994
2,069
0
5,598
13,522
10,412
1,681
2,225
11,147
0
45,391
L
2,417
862
0
222
11,899
8,474
48
4,177
7,368
8,854
0
L
Arachne
PersianVietN
Arachne
2,794
1,425
0
463
8,906
3,182
0
2,668
6,094
0
15,801
W
Merlin
Rivers1263
Merlin
11,535
511
0
1,238
6,885
2,840
2,747
2,039
4,796
81,891
0
L
Hercules
SwaVayy
Hercules
2,821
831
0
1,647
12,028
8,852
0
2,686
9,103
0
19,051
L
7,560
4,029
0
1,949
17,422
6,697
736
4,774
12,464
0
85,654
W
Hou Yi
preias
Hou Yi
7,103
2,751
0
2,469
7,484
2,791
6,163
1,650
5,834
0
65,269
W
Da Ji
storm351
Da Ji
11,800
4,818
0
1,681
12,399
6,829
0
2,075
10,299
0
102,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
57,035
316
Minions Killed
549
0
Camps Cleared
0
1,469,790
Distance Traveled
1,730,548
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,565
643
49
3
0
325,204
7
L
Anubis
7,015
390
84
5
0
267,657
0
W
Hercules
11,016
612
105
6
0
348,043
0
L
Geb
6,270
348
18
1
0
281,438
1
L
Arachne
6,842
380
45
3
0
277,753
0
W
Merlin
11,119
618
115
6
0
332,092
0
L
Hercules
6,889
383
34
2
0
340,731
0
L
Medusa
10,192
566
135
8
0
302,211
4
W
Hou Yi
10,987
610
121
7
0
353,802
2
W
Da Ji
12,348
686
159
9
0
371,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role