Player Matchup

Cthulhu
Cthulhu
JIMBO_SLICE31
Cthulhu
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,492 Elo+
Party 1
Thor
Thor
JimiBoiii
Thor
Level 138
God Stats
6W - 7L
1,930 SR
Queue Stats
464W - 463L
1,487 Elo+
Party 1
Hachiman
Hachiman
WongHolio
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 85L
1,424 Elo+
Party 1
Merlin
Merlin
iamhung69
Merlin
Level 125
God Stats
19W - 13L
1,669 SR
Queue Stats
129W - 136L
1,580 Elo+
Party 1
Ymir
Ymir
rvsiiann
Ymir
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 81
1,620 SR
1,497 Elo+

VS

Team Averages
Level 66
1,488 SR
1,526 Elo+
Bacchus
Bacchus
Cozy Ninja73
Bacchus
Level 37
God Stats
1W - 4L
1,251 SR
Queue Stats
281W - 286L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kousomi
Tsukuyomi
Level 28
God Stats
26W - 31L
1,596 SR
Queue Stats
70W - 66L
1,581 Elo+
Party 2
Nemesis
Nemesis
Poukau
Nemesis
Level 106
God Stats
10W - 12L
1,518 SR
Queue Stats
99W - 87L
1,583 Elo+
Party 2
Heimdallr
Heimdallr
Sukuuna
Heimdallr
Level 108
God Stats
3W - 4L
1,576 SR
Queue Stats
418W - 409L
1,521 Elo+
Party 2
Loki
Loki
Xcalaber02
Loki
Level 49
God Stats
6W - 8L
1,496 SR
Queue Stats
90W - 96L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
2 / 0 / 4
4,930
493
2,849
3,828
1,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
11
2 / 1 / 0
6,224
622
1,859
6,265
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
WongHolio
Hachiman
9
4 / 0 / 2
5,622
562
3,713
2,552
641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
iamhung69
Merlin
9
0 / 1 / 1
5,160
516
1,983
2,456
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
1 / 0 / 2
4,883
488
2,721
3,097
1,068
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cozy Ninja73
Bacchus
6
0 / 4 / 1
4,445
445
1,263
6,463
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Kousomi
Tsukuyomi
11
0 / 1 / 1
5,913
591
1,520
4,079
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Poukau
Nemesis
7
0 / 2 / 0
4,582
458
1,054
4,412
1,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Sukuuna
Heimdallr
7
0 / 2 / 0
4,644
464
2,311
5,777
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 1 / 0
5,441
544
2,009
4,526
1,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Cozy Ninja73
Bacchus
0
4
1
0.13
W
Cthulhu
2
0
4
4
W
Thor
2
1
0
2
L
Tsukuyomi
Kousomi
Tsukuyomi
0
1
1
0.5
L
Nemesis
Poukau
Nemesis
0
2
0
0
L
Heimdallr
Sukuuna
Heimdallr
0
2
0
0
W
Hachiman
WongHolio
Hachiman
4
0
2
5
L
2
1
0
2
W
Merlin
iamhung69
Merlin
0
1
1
0.5
W
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,125
Damage
8,157
18,198
Taken
25,257
6,070
Mitigated
8,376
3,248
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Cozy Ninja73
Bacchus
1,263
100
0
416
6,463
2,908
0
2,417
3,967
7,854
0
W
Cthulhu
2,849
74
344
672
3,828
1,771
544
421
3,407
11,745
0
W
Thor
1,859
950
0
425
6,265
1,937
0
0
6,265
0
37,031
L
Tsukuyomi
Kousomi
Tsukuyomi
1,520
149
0
1,879
4,079
1,377
165
393
3,630
0
28,505
L
Nemesis
Poukau
Nemesis
1,054
535
0
1,450
4,412
1,079
0
702
3,710
0
16,541
L
Heimdallr
Sukuuna
Heimdallr
2,311
1,146
0
2,004
5,777
1,794
0
3,292
2,433
0
19,658
W
Hachiman
WongHolio
Hachiman
3,713
1,463
0
1,468
2,552
641
668
244
2,308
0
23,227
L
2,009
771
0
2,010
4,526
1,218
261
484
3,964
0
23,107
W
Merlin
iamhung69
Merlin
1,983
114
0
0
2,456
653
1,411
135
2,321
23,944
0
W
Ymir
2,721
739
87
252
3,097
1,068
264
463
2,634
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
25,025
219
Minions Killed
217
0
Camps Cleared
0
904,393
Distance Traveled
871,581
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,445
445
10
1
0
215,335
0
W
Cthulhu
4,930
493
28
3
0
205,051
4
W
Thor
6,224
622
87
9
0
164,786
0
L
Tsukuyomi
5,913
591
73
7
0
168,299
1
L
Nemesis
4,582
458
43
4
0
154,363
2
L
Heimdallr
4,644
464
40
4
0
155,303
2
W
Hachiman
5,622
562
31
3
0
161,360
2
L
Loki
5,441
544
51
5
0
178,281
2
W
Merlin
5,160
516
55
6
0
177,772
0
W
Ymir
4,883
488
18
2
0
195,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role