Player Matchup

Nike
Nike
BADBORN97
Nike
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 2
Neith
Neith
BarbaOdysea
Neith
Level 25
God Stats
1W - 1L
1,364 SR
Queue Stats
30W - 26L
1,510 Elo+
Solo
Freya
Freya
Carneos
Freya
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,465 Elo+
Party 3
Medusa
Medusa
kalidar741
Medusa
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 113L
1,404 Elo+
Party 3
Yemoja
Yemoja
lolaarsenal
Yemoja
Level 3
God Stats
3W - 1L
1,709 SR
Queue Stats
4W - 7L
1,393 Elo+
Party 2
Team Averages
Level 13
1,515 SR
1,433 Elo+

VS

Team Averages
Level 17
1,360 SR
1,334 Elo+
Jing Wei
Jing Wei
Agus_gonzaez305
Jing Wei
Level 13
God Stats
1W - 2L
1,487 SR
Queue Stats
100W - 123L
1,257 Elo+
Party 1
Bellona
Bellona
PsicopataBebado
Bellona
Level 10
God Stats
1W - 2L
1,760 SR
Queue Stats
4W - 10L
1,350 Elo+
Solo
Kukulkan
Kukulkan
Rage123xd
Kukulkan
Level 27
God Stats
3W - 8L
987 SR
Queue Stats
226W - 264L
1,362 Elo+
Solo
Mercury
Mercury
fiambredeabuelo
Mercury
Level 16
God Stats
0W - 3L
1,065 SR
Queue Stats
19W - 13L
1,447 Elo+
Solo
Ymir
Ymir
ivansharom045
Ymir
Level 17
God Stats
10W - 4L
1,500 SR
Queue Stats
86W - 95L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 6 / 0
8,546
475
6,478
10,901
8,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 0 / 2
8,767
487
10,267
8,787
3,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Carneos
Freya
14
2 / 4 / 0
8,849
492
3,945
15,439
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
kalidar741
Medusa
15
5 / 2 / 2
9,739
541
9,050
9,394
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
12
1 / 3 / 3
8,018
445
3,959
8,557
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
1 / 2 / 0
6,093
339
1,289
3,065
886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 4 / 1
8,056
448
4,883
12,861
8,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Rage123xd
Kukulkan
16
2 / 3 / 1
9,162
509
5,476
8,663
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 1 / 2
10,290
572
12,767
14,668
5,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 5
8,202
456
6,751
11,524
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
15
15
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
2
0
0.5
W
Nike
1
6
0
0.17
W
2
0
2
3
W
Freya
Carneos
Freya
2
4
0
0.5
L
3
4
1
0.88
L
Kukulkan
Rage123xd
Kukulkan
2
3
1
0.83
L
9
1
2
10
L
0
1
5
2.5
W
Medusa
kalidar741
Medusa
5
2
2
3
W
Yemoja
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
31,166
53,078
Taken
50,781
25,936
Mitigated
30,169
18,689
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,289
673
0
0
3,065
886
0
562
2,503
0
11,764
W
Nike
6,478
1,424
0
620
10,901
8,536
176
963
9,938
0
41,878
W
10,267
4,625
0
3,928
8,787
3,052
1,484
3,097
5,690
0
46,511
W
Freya
Carneos
Freya
3,945
1,076
0
8,768
15,439
5,375
100
279
15,160
57,748
0
L
4,883
1,707
0
2,791
12,861
8,852
380
2,002
10,484
0
34,462
L
Kukulkan
Rage123xd
Kukulkan
5,476
723
0
750
8,663
3,549
0
784
7,879
65,185
0
L
12,767
6,335
0
3,897
14,668
5,814
0
1,891
12,677
0
78,313
L
6,751
792
0
1,066
11,524
11,068
0
2,665
8,859
41,852
0
W
Medusa
kalidar741
Medusa
9,050
4,354
0
2,245
9,394
3,657
1,975
3,289
6,105
0
56,392
W
Yemoja
3,959
1,337
1,232
1,896
8,557
5,316
240
4,599
3,958
24,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
41,803
429
Minions Killed
431
0
Camps Cleared
0
1,484,779
Distance Traveled
1,554,617
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,093
339
30
2
0
180,131
0
W
Nike
8,546
475
77
4
0
271,988
1
W
Neith
8,767
487
79
4
0
317,570
5
W
Freya
8,849
492
114
6
0
272,386
0
L
Bellona
8,056
448
71
4
0
276,234
3
L
Kukulkan
9,162
509
147
8
0
345,914
3
L
Mercury
10,290
572
120
7
0
413,598
0
L
Ymir
8,202
456
63
4
0
338,740
2
W
Medusa
9,739
541
121
7
0
345,373
0
W
Yemoja
8,018
445
38
2
0
277,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role