Player Matchup

Danzaburou
Danzaburou
Gold IV
AnwiusXp
Danzaburou
Gold IV
Level 107
God Stats
3W - 2L
1,838 SR
Queue Stats
111W - 105L
1,420 MMR
Party 1
Ymir
Ymir
Gold V
PatetoOMG
Ymir
Gold V
Level 75
God Stats
19W - 13L
1,679 SR
Queue Stats
60W - 62L
1,386 MMR
Party 1
Zeus
Zeus
Silver IV
XARTIBUMON777
Zeus
Silver IV
Level 123
God Stats
1W - 3L
1,331 SR
Queue Stats
49W - 58L
1,287 MMR
Party 3
Fenrir
Fenrir
Silver II
profifaxd038
Fenrir
Silver II
Level 73
God Stats
18W - 25L
1,475 SR
Queue Stats
47W - 57L
1,464 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
sebaspato06
Sun Wukong
Gold III
Level 121
God Stats
10W - 5L
1,719 SR
Queue Stats
297W - 292L
1,382 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,609 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,560 SR
1,415 MMR
Thor
Thor
Silver II
Halethorn
Thor
Silver II
Level 125
God Stats
2W - 1L
1,653 SR
Queue Stats
52W - 57L
1,412 MMR
Solo
Izanami
Izanami
Silver III
JakeNg8
Izanami
Silver III
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 195L
1,377 MMR
Solo
Scylla
Scylla
Gold V
NeoPhantom10
Scylla
Gold V
Level 138
God Stats
26W - 24L
1,700 SR
Queue Stats
205W - 193L
1,298 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
SoulRaven10
Cu Chulainn
Silver I
Level 126
God Stats
2W - 3L
1,786 SR
Queue Stats
81W - 71L
1,577 MMR
Party 2
Yemoja
Yemoja
Gold V
oscarsuarezruiz
Yemoja
Gold V
Level 95
God Stats
0W - 4L
1,159 SR
Queue Stats
115W - 117L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnwiusXp
Danzaburou
15
4 / 0 / 8
9,780
652
11,594
8,402
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
1 / 0 / 5
7,984
532
3,174
9,966
6,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 3 / 4
9,071
605
13,293
7,420
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
5 / 3 / 4
8,358
557
4,397
10,270
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
sebaspato06
Sun Wukong
16
4 / 0 / 4
9,647
643
6,829
16,067
8,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
AthenaSetNemesisApolloGuan Yu

VS

Bans
MulanBellonaAnhurKumbhakarnaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 5 / 2
7,103
474
5,446
11,850
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
JakeNg8
Izanami
10
0 / 6 / 1
6,365
424
4,850
10,429
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
4 / 2 / 0
8,270
551
7,600
8,975
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
SoulRaven10
Cu Chulainn
13
0 / 3 / 1
7,769
518
9,581
11,826
7,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 4
6,826
455
2,499
11,102
5,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
6
6
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnwiusXp
Danzaburou
4
0
8
8
L
Thor
2
5
2
0.6
L
Izanami
JakeNg8
Izanami
0
6
1
0.08
L
Scylla
4
2
0
2
W
Ymir
1
0
5
3.5
L
Cu Chulainn
SoulRaven10
Cu Chulainn
0
3
1
0.17
W
5
3
4
2.33
L
0
3
4
0.67
W
Fenrir
5
3
4
2.33
W
Sun Wukong
sebaspato06
Sun Wukong
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,287
Damage
29,976
52,125
Taken
54,182
25,125
Mitigated
24,369
16,397
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnwiusXp
Danzaburou
11,594
5,599
0
5,457
8,402
3,072
4,335
1,074
7,328
0
60,000
L
Thor
5,446
1,377
0
524
11,850
3,843
0
3,056
8,602
0
31,170
L
Izanami
JakeNg8
Izanami
4,850
2,702
0
1,116
10,429
3,985
773
1,449
8,964
0
36,225
L
Scylla
7,600
149
0
2,379
8,975
3,216
486
4,812
3,947
58,414
0
W
Ymir
3,174
587
0
861
9,966
6,181
0
3,122
6,844
13,818
0
L
Cu Chulainn
SoulRaven10
Cu Chulainn
9,581
2,267
0
1,685
11,826
7,909
0
759
11,019
5,493
53,118
W
13,293
870
368
1,544
7,420
2,840
826
2,527
4,893
57,447
0
L
2,499
598
2,884
3,422
11,102
5,416
0
5,677
5,183
9,745
0
W
Fenrir
4,397
1,015
0
1,589
10,270
4,740
0
3,087
7,183
0
43,901
W
Sun Wukong
sebaspato06
Sun Wukong
6,829
1,308
0
6,578
16,067
8,292
934
1,965
14,102
0
61,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
36,333
471
Minions Killed
405
0
Camps Cleared
0
1,478,225
Distance Traveled
1,361,976
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,780
652
120
8
0
273,354
0
L
Thor
7,103
474
50
3
0
276,515
0
L
Izanami
6,365
424
88
6
0
248,870
0
L
Scylla
8,270
551
121
8
0
273,392
4
W
Ymir
7,984
532
18
1
0
330,198
3
L
Cu Chulainn
7,769
518
124
8
0
297,324
3
W
Zeus
9,071
605
106
7
0
260,400
5
L
Yemoja
6,826
455
22
1
0
265,875
1
W
Fenrir
8,358
557
78
5
0
332,213
2
W
Sun Wukong
9,647
643
149
10
0
282,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role