Player Matchup

Chang'e
Chang'e
Masters
GloryBoro
Chang'e
Masters
Level 149
God Stats
104W - 91L
1,765 SR
Queue Stats
463W - 430L
2,887 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
Kotone-Senpai
Kumbhakarna
Diamond V
Level 46
God Stats
12W - 15L
1,706 SR
Queue Stats
90W - 93L
2,083 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Xx_Falcon17_xX
Danzaburou
Platinum I
Level 93
God Stats
12W - 17L
1,598 SR
Queue Stats
184W - 183L
1,946 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
v-_-Zedd
Cu Chulainn
Diamond IV
Level 144
God Stats
9W - 18L
1,526 SR
Queue Stats
394W - 386L
1,960 MMR
Solo
Nemesis
Nemesis
Gold I
Ţyga
Nemesis
Gold I
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 41L
1,916 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 94
1,619 SR
2,158 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,723 SR
2,412 MMR
Zhong Kui
Zhong Kui
Grandmaster
Auraid
Zhong Kui
Grandmaster
Level 157
God Stats
3W - 2L
1,891 SR
Queue Stats
171W - 71L
3,325 MMR
Party 1
Khepri
Khepri
Platinum III
NaTioN_ReMixZ-
Khepri
Platinum III
Level 124
God Stats
9W - 3L
1,811 SR
Queue Stats
146W - 128L
1,767 MMR
Solo
Anhur
Anhur
Masters
NoneBar
Anhur
Masters
Level 160
God Stats
14W - 1L
1,976 SR
Queue Stats
129W - 47L
3,183 MMR
Party 1
Loki
Loki
Diamond V
Riviz95
Loki
Diamond V
Level 158
God Stats
5W - 7L
1,241 SR
Queue Stats
524W - 515L
1,876 MMR
Solo
Cerberus
Cerberus
Platinum II
rodrialmo
Cerberus
Platinum II
Level 105
God Stats
16W - 12L
1,695 SR
Queue Stats
352W - 342L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GloryBoro
Chang'e
17
5 / 6 / 0
11,160
507
4,907
15,147
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Kotone-Senpai
Kumbhakarna
15
2 / 3 / 4
9,892
450
3,812
12,286
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Xx_Falcon17_xX
Danzaburou
19
2 / 5 / 2
12,448
566
5,736
15,430
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
v-_-Zedd
Cu Chulainn
18
2 / 7 / 0
11,295
513
14,722
22,510
17,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Ţyga
Nemesis
19
3 / 4 / 4
11,150
507
7,299
16,333
7,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ApolloTiamatAphroditeSet

VS

Bans
AthenaTsukuyomiFenrirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Auraid
Zhong Kui
20
8 / 2 / 6
14,339
652
18,561
10,780
8,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

17
0 / 4 / 12
11,577
526
4,113
9,235
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
NoneBar
Anhur
20
7 / 4 / 2
15,270
694
14,205
16,506
6,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Riviz95
Loki
20
6 / 2 / 5
13,908
632
8,380
14,129
6,826
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
rodrialmo
Cerberus
20
4 / 2 / 5
13,102
596
13,101
21,956
20,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
14
Kills
25
25
Deaths
14
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Auraid
Zhong Kui
8
2
6
5.5
L
Chang'e
GloryBoro
Chang'e
5
6
0
0.83
L
Kumbhakarna
Kotone-Senpai
Kumbhakarna
2
3
4
1.33
W
0
4
12
1.5
W
Anhur
NoneBar
Anhur
7
4
2
2
W
Loki
Riviz95
Loki
6
2
5
4.25
L
Danzaburou
Xx_Falcon17_xX
Danzaburou
2
5
2
0.6
W
Cerberus
rodrialmo
Cerberus
4
2
5
3.25
L
Cu Chulainn
v-_-Zedd
Cu Chulainn
2
7
0
0.29
L
Nemesis
Ţyga
Nemesis
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,476
Damage
58,360
81,706
Taken
72,606
44,382
Mitigated
51,153
18,654
Healing
36,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Auraid
Zhong Kui
18,561
1,787
0
6,238
10,780
8,759
1,377
3,833
6,947
122,107
0
L
Chang'e
GloryBoro
Chang'e
4,907
365
781
4,547
15,147
5,278
0
9,638
5,509
69,233
0
L
Kumbhakarna
Kotone-Senpai
Kumbhakarna
3,812
947
0
2,960
12,286
8,871
0
7,307
4,979
44,021
0
W
4,113
472
0
1,660
9,235
8,067
304
1,798
7,437
35,686
0
W
Anhur
NoneBar
Anhur
14,205
9,086
0
7,976
16,506
6,574
8,656
1,530
14,976
0
125,560
W
Loki
Riviz95
Loki
8,380
2,096
0
8,638
14,129
6,826
1,950
1,456
12,673
0
107,899
L
Danzaburou
Xx_Falcon17_xX
Danzaburou
5,736
1,951
0
4,871
15,430
5,052
872
1,154
14,276
0
90,484
W
Cerberus
rodrialmo
Cerberus
13,101
1,223
0
11,944
21,956
20,927
502
1,887
20,069
85,933
0
L
Cu Chulainn
v-_-Zedd
Cu Chulainn
14,722
4,467
0
4,104
22,510
17,302
0
13,019
9,313
5,505
79,631
L
Nemesis
Ţyga
Nemesis
7,299
3,792
0
1,391
16,333
7,879
0
4,657
11,596
0
86,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,945
Gold Earned
68,196
727
Minions Killed
807
0
Camps Cleared
0
1,960,468
Distance Traveled
2,085,448
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,339
652
217
10
0
400,237
7
L
Chang'e
11,160
507
153
7
0
368,269
4
L
Kumbhakarna
9,892
450
95
4
0
374,409
7
W
Khepri
11,577
526
30
1
0
435,834
6
W
Anhur
15,270
694
205
9
0
346,859
4
W
Loki
13,908
632
162
7
0
467,239
2
L
Danzaburou
12,448
566
176
8
0
390,606
3
W
Cerberus
13,102
596
193
9
0
435,279
5
L
Cu Chulainn
11,295
513
172
8
0
358,363
3
L
Nemesis
11,150
507
131
6
0
468,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role