Player Matchup

Nemesis
Nemesis
EdzoAce
Nemesis
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,266 Elo+
Party 1
Ah Puch
Ah Puch
Six_Khan
Ah Puch
Level 58
God Stats
11W - 4L
1,500 SR
Queue Stats
24W - 27L
1,266 Elo+
Party 1
Ymir
Ymir
damionwolf63
Ymir
Level 23
God Stats
17W - 13L
1,483 SR
Queue Stats
17W - 14L
1,270 Elo+
Party 1
Team Averages
Level 48
1,494 SR
1,268 Elo+

VS

Team Averages
Level 39
1,487 SR
1,449 Elo+
Ares
Ares
MonkMan2399
Ares
Level 26
God Stats
23W - 22L
1,482 SR
Queue Stats
65W - 74L
1,335 Elo+
Solo
Anhur
Anhur
Un1BrkAble
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,698 Elo+
Solo
Zhong Kui
Zhong Kui
VergaMajesty
Zhong Kui
Level 69
God Stats
11W - 11L
1,477 SR
Queue Stats
267W - 367L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EdzoAce
Nemesis
14
13 / 1 / 5
10,925
780
12,431
9,881
4,500
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Six_Khan
Ah Puch
12
3 / 2 / 14
9,281
663
9,459
6,400
2,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 4 / 15
10,221
730
7,024
11,305
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
9,203
657
5,180
15,318
12,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
12
1 / 9 / 3
8,793
628
4,784
11,883
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
VergaMajesty
Zhong Kui
13
5 / 7 / 1
10,332
738
7,763
13,680
8,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
20
Kills
7
7
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EdzoAce
Nemesis
13
1
5
15.5
L
1
4
6
1
W
Ah Puch
Six_Khan
Ah Puch
3
2
14
5
L
Anhur
1
9
3
0.28
L
Zhong Kui
VergaMajesty
Zhong Kui
5
7
1
0.79
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,914
Damage
17,727
27,586
Taken
40,881
16,697
Mitigated
24,204
4,449
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EdzoAce
Nemesis
12,431
7,134
474
1,485
9,881
4,500
1,718
3,636
6,245
0
34,653
L
5,180
300
553
1,987
15,318
12,145
148
5,972
9,346
22,535
0
W
Ah Puch
Six_Khan
Ah Puch
9,459
554
0
1,059
6,400
2,029
502
3,661
2,739
27,913
0
L
Anhur
4,784
3,236
0
0
11,883
4,020
417
3,883
8,000
0
22,170
L
Zhong Kui
VergaMajesty
Zhong Kui
7,763
296
919
4,444
13,680
8,039
874
8,377
5,303
40,527
0
W
7,024
1,757
0
1,431
11,305
10,168
618
5,716
5,589
23,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
28,328
120
Minions Killed
129
0
Camps Cleared
0
726,436
Distance Traveled
574,581
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,925
780
58
4
0
237,476
1
L
Ares
9,203
657
31
2
0
221,712
0
W
Ah Puch
9,281
663
24
2
0
259,112
0
L
Anhur
8,793
628
43
3
0
163,929
1
L
Zhong Kui
10,332
738
55
4
0
188,940
1
W
Ymir
10,221
730
38
3
0
229,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role