Player Matchup

Cthulhu
Cthulhu
COLOSAL12
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,658 Elo+
Solo
Hercules
Hercules
MnKVANDAL
Hercules
Level 47
God Stats
17W - 19L
1,555 SR
Queue Stats
292W - 386L
1,430 Elo+
Party 1
He Bo
He Bo
beatedcorpse69
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 393L
1,486 Elo+
Party 1
Team Averages
Level 75
1,518 SR
1,525 Elo+

VS

Team Averages
Level 78
1,487 SR
1,462 Elo+
Hercules
Hercules
Baaaa
Hercules
Level 107
God Stats
9W - 13L
1,315 SR
Queue Stats
63W - 70L
1,360 Elo+
Solo
Danzaburou
Danzaburou
Starchyld
Danzaburou
Level 102
God Stats
26W - 15L
1,620 SR
Queue Stats
137W - 137L
1,518 Elo+
Party 2
Janus
Janus
xMachina2867
Janus
Level 24
God Stats
9W - 7L
1,526 SR
Queue Stats
97W - 95L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COLOSAL12
Cthulhu
13
3 / 7 / 7
10,777
674
13,352
19,963
19,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
MnKVANDAL
Hercules
14
6 / 10 / 6
11,598
725
14,737
24,603
28,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 11 / 6
11,092
693
13,618
15,083
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Baaaa
Hercules
16
12 / 1 / 12
12,904
807
16,661
25,357
19,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Starchyld
Danzaburou
15
12 / 5 / 10
13,332
833
22,151
15,214
5,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 8 / 16
12,008
751
10,404
13,365
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
66
13
Kills
28
28
Deaths
14
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
Baaaa
Hercules
12
1
12
18
L
Cthulhu
COLOSAL12
Cthulhu
3
7
7
0.93
L
Hercules
MnKVANDAL
Hercules
6
10
6
0.9
W
Danzaburou
Starchyld
Danzaburou
12
5
10
3.4
L
4
11
6
0.64
W
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,707
Damage
49,216
59,649
Taken
53,936
53,254
Mitigated
29,669
7,986
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Baaaa
Hercules
16,661
9,924
0
13,408
25,357
19,184
513
13,191
12,166
0
33,854
L
Cthulhu
COLOSAL12
Cthulhu
13,352
1,004
429
758
19,963
19,595
340
4,198
15,765
37,418
0
L
Hercules
MnKVANDAL
Hercules
14,737
4,302
0
4,503
24,603
28,264
0
5,121
19,482
9,244
27,696
W
Danzaburou
Starchyld
Danzaburou
22,151
11,076
854
4,351
15,214
5,740
1,320
9,367
5,847
0
60,342
L
13,618
1,766
735
1,561
15,083
5,395
0
1,142
13,941
37,058
0
W
10,404
603
884
1,606
13,365
4,745
837
7,511
5,854
53,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
38,244
126
Minions Killed
162
0
Camps Cleared
0
795,019
Distance Traveled
843,927
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,904
807
34
2
0
328,079
5
L
Cthulhu
10,777
674
52
3
0
279,646
5
L
Hercules
11,598
725
34
2
0
274,472
2
W
Danzaburou
13,332
833
52
3
0
264,753
1
L
He Bo
11,092
693
40
3
0
240,901
3
W
Janus
12,008
751
76
5
0
251,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role