Player Matchup

Ymir
Ymir
CAVS3
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 26L
1,492 Elo+
Solo
Poseidon
Poseidon
ICEMAN KENNETH
Poseidon
Level 26
God Stats
15W - 11L
1,510 SR
Queue Stats
123W - 150L
1,403 Elo+
Solo
Erlang Shen
Erlang Shen
Jhusaurus
Erlang Shen
Level 27
God Stats
3W - 7L
1,392 SR
Queue Stats
93W - 102L
1,421 Elo+
Solo
Artemis
Artemis
Jose_EsT3ban1
Artemis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 82L
1,500 Elo+
Solo
Nemesis
Nemesis
alranium
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,488 Elo+
Solo
Team Averages
Level 25
1,480 SR
1,461 Elo+

VS

Team Averages
Level 17
1,513 SR
1,446 Elo+
Serqet
Serqet
FFL Shadow
Serqet
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,513 Elo+
Solo
Yemoja
Yemoja
Fireval2017
Yemoja
Level 26
God Stats
2W - 2L
1,622 SR
Queue Stats
8W - 8L
1,508 Elo+
Solo
Chang'e
Chang'e
aléjate
Chang'e
Level 13
God Stats
2W - 2L
1,269 SR
Queue Stats
8W - 8L
1,376 Elo+
Party 1
Heimdallr
Heimdallr
odai11
Heimdallr
Level 8
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 2L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
zethocaiba
Tsukuyomi
Level 17
God Stats
2W - 1L
1,823 SR
Queue Stats
13W - 15L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CAVS3
Ymir
15
4 / 3 / 9
13,598
523
7,903
18,279
19,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
19
10 / 7 / 12
14,038
540
20,666
13,957
5,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Jhusaurus
Erlang Shen
20
17 / 1 / 3
18,682
719
23,560
16,880
16,116
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
20
11 / 4 / 7
14,342
552
15,453
13,190
5,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
alranium
Nemesis
18
5 / 7 / 8
12,852
494
9,136
20,559
9,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FFL Shadow
Serqet
16
3 / 10 / 9
10,734
413
8,917
22,532
13,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
3 / 6 / 8
11,288
434
7,221
19,693
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
aléjate
Chang'e
16
5 / 8 / 10
11,221
432
15,761
23,151
8,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
odai11
Heimdallr
13
2 / 16 / 5
9,069
349
4,196
20,407
9,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
zethocaiba
Tsukuyomi
20
9 / 8 / 5
12,793
492
15,219
24,010
10,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
47
Kills
22
22
Deaths
48
39
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ymir
CAVS3
Ymir
4
3
9
2.83
L
Serqet
FFL Shadow
Serqet
3
10
9
0.75
L
Yemoja
3
6
8
1.17
W
Poseidon
10
7
12
2.29
W
Erlang Shen
Jhusaurus
Erlang Shen
17
1
3
18.5
W
Artemis
11
4
7
3.63
W
Nemesis
alranium
Nemesis
5
7
8
1.29
L
Chang'e
aléjate
Chang'e
5
8
10
1.25
L
Heimdallr
odai11
Heimdallr
2
16
5
0.28
L
Tsukuyomi
zethocaiba
Tsukuyomi
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,718
Damage
51,314
82,865
Taken
109,793
55,378
Mitigated
58,036
19,366
Healing
21,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
CAVS3
Ymir
7,903
1,054
0
2,090
18,279
19,103
390
6,478
10,996
38,285
0
L
Serqet
FFL Shadow
Serqet
8,917
3,448
0
4,404
22,532
13,530
47
3,799
18,579
0
61,630
L
Yemoja
7,221
726
1,562
1,814
19,693
16,762
29
8,145
11,092
36,940
0
W
Poseidon
20,666
2,586
0
462
13,957
5,232
822
5,290
8,667
77,902
0
W
Erlang Shen
Jhusaurus
Erlang Shen
23,560
13,857
0
8,236
16,880
16,116
7,831
2,203
14,677
0
148,928
W
Artemis
15,453
7,906
414
5,503
13,190
5,755
3,776
5,255
7,935
0
75,099
W
Nemesis
alranium
Nemesis
9,136
4,369
0
2,661
20,559
9,172
1,112
3,756
16,351
0
78,937
L
Chang'e
aléjate
Chang'e
15,761
2,775
3,281
5,077
23,151
8,094
156
5,559
17,302
59,479
0
L
Heimdallr
odai11
Heimdallr
4,196
2,253
0
735
20,407
9,213
31
6,017
14,018
0
27,013
L
Tsukuyomi
zethocaiba
Tsukuyomi
15,219
5,144
0
4,866
24,010
10,437
133
3,723
20,233
0
92,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,512
Gold Earned
55,105
627
Minions Killed
442
0
Camps Cleared
0
2,306,035
Distance Traveled
2,175,942
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,598
523
52
2
0
410,425
5
L
Serqet
10,734
413
96
4
0
512,182
3
L
Yemoja
11,288
434
51
2
0
423,512
3
W
Poseidon
14,038
540
116
4
0
485,074
2
W
Erlang Shen
18,682
719
263
10
0
527,666
15
W
Artemis
14,342
552
106
4
0
405,690
0
W
Nemesis
12,852
494
90
3
0
477,180
5
L
Chang'e
11,221
432
103
4
0
407,227
6
L
Heimdallr
9,069
349
44
2
0
384,432
0
L
Tsukuyomi
12,793
492
148
6
0
448,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role