Player Matchup

Zhong Kui
Zhong Kui
DJ--TORO
Zhong Kui
Level 66
God Stats
2W - 4L
1,554 SR
Queue Stats
101W - 77L
1,541 Elo+
Party 2
Sobek
Sobek
Macarbi
Sobek
Level 107
God Stats
0W - 1L
1,758 SR
Queue Stats
85W - 58L
1,482 Elo+
Party 2
Da Ji
Da Ji
xProfessorPlumx
Da Ji
Level 128
God Stats
4W - 3L
1,730 SR
Queue Stats
124W - 130L
1,467 Elo+
Solo
Team Averages
Level 100
1,681 SR
1,496 Elo+

VS

Team Averages
Level 92
1,626 SR
1,403 Elo+
Skadi
Skadi
BellyofthaBeast
Skadi
Level 126
God Stats
7W - 2L
1,806 SR
Queue Stats
41W - 38L
1,315 Elo+
Solo
Olorun
Olorun
DRUMMABOYCHRIS
Olorun
Level 96
God Stats
1W - 0L
1,467 SR
Queue Stats
112W - 113L
1,437 Elo+
Party 1
Geb
Geb
DaddyMerman
Geb
Level 55
God Stats
5W - 5L
1,607 SR
Queue Stats
21W - 20L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJ--TORO
Zhong Kui
15
8 / 3 / 2
10,633
709
23,162
16,414
14,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
Macarbi
Sobek
10
0 / 6 / 5
8,208
547
3,355
9,833
7,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 7 / 6
9,656
644
4,299
13,442
5,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 7
10,998
733
13,540
10,055
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 11
10,443
696
10,003
8,764
3,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 3 / 9
11,911
794
7,019
19,558
12,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
16
16
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
Zhong Kui
DJ--TORO
Zhong Kui
8
3
2
3
W
3
3
11
2.83
W
6
3
9
3.5
L
Sobek
Macarbi
Sobek
0
6
5
0.42
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
30,562
39,689
Taken
38,377
28,429
Mitigated
20,385
12,773
Healing
13,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,540
6,171
0
1,139
10,055
4,017
454
7,186
2,869
0
44,558
L
Zhong Kui
DJ--TORO
Zhong Kui
23,162
1,694
0
8,767
16,414
14,910
351
8,089
8,325
54,057
0
W
10,003
5,877
1,418
2,972
8,764
3,603
215
7,091
1,673
37,702
0
W
7,019
1,090
725
7,674
19,558
12,765
205
12,290
7,268
28,773
0
L
Sobek
Macarbi
Sobek
3,355
312
236
2,130
9,833
7,902
27
3,044
6,789
13,056
0
L
4,299
669
0
1,640
13,442
5,617
136
5,997
7,445
0
49,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
33,352
154
Minions Killed
159
0
Camps Cleared
0
691,156
Distance Traveled
812,882
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,998
733
65
4
0
248,280
3
L
Zhong Kui
10,633
709
73
5
0
237,364
3
W
Olorun
10,443
696
54
4
0
260,010
3
W
Geb
11,911
794
40
3
0
304,592
0
L
Sobek
8,208
547
15
1
0
196,554
1
L
Da Ji
9,656
644
66
4
0
257,238
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role