Player Matchup

Cerberus
Cerberus
Platinum I
JonaBarrera
Cerberus
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Klenzi
Ah Muzen Cab
Platinum V
Level 58
God Stats
6W - 1L
1,948 SR
Queue Stats
18W - 4L
2,018 MMR
Party 1
Sobek
Sobek
Platinum I
dragon123mx
Sobek
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
2,229 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,649 SR
1,916 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,676 SR
1,817 MMR
Merlin
Merlin
Platinum III
MikeyBowi
Merlin
Platinum III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
MyNameIsLame
Danzaburou
Diamond V
Level 153
God Stats
1W - 1L
1,846 SR
Queue Stats
124W - 26L
1,982 MMR
Party 2
Horus
Horus
Diamond IV
RogueForcee
Horus
Diamond IV
Level 152
God Stats
3W - 2L
1,682 SR
Queue Stats
141W - 36L
1,970 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JonaBarrera
Cerberus
11
4 / 1 / 7
8,231
823
5,195
7,514
5,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Klenzi
Ah Muzen Cab
12
6 / 0 / 6
8,855
886
14,955
6,451
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 10
8,115
812
4,190
11,467
8,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CabrakanTiamatAthenaThothScylla

VS

Bans
AphroditeBacchusNoxAresPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MikeyBowi
Merlin
10
0 / 3 / 1
7,068
707
5,993
6,398
2,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MyNameIsLame
Danzaburou
9
1 / 4 / 0
7,549
755
5,279
10,338
3,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
6,651
665
1,984
11,999
6,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JonaBarrera
Cerberus
4
1
7
7.5
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
6
0
6
9
L
Merlin
MikeyBowi
Merlin
0
3
1
0.17
L
Danzaburou
MyNameIsLame
Danzaburou
1
4
0
0.25
L
0
5
1
0.1
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
13,256
25,432
Taken
28,735
16,456
Mitigated
12,140
7,079
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JonaBarrera
Cerberus
5,195
40
147
1,351
7,514
5,327
19
1,955
5,559
15,796
0
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
14,955
10,707
0
2,586
6,451
2,295
2,706
1,266
5,185
0
53,387
L
Merlin
MikeyBowi
Merlin
5,993
635
0
1,138
6,398
2,133
0
1,961
4,437
27,854
0
L
Danzaburou
MyNameIsLame
Danzaburou
5,279
1,858
0
927
10,338
3,216
0
4,022
6,316
0
27,455
L
1,984
944
238
1,685
11,999
6,791
0
3,426
8,573
0
7,189
W
4,190
261
0
2,995
11,467
8,834
297
2,844
8,623
13,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
21,268
139
Minions Killed
127
0
Camps Cleared
0
604,084
Distance Traveled
505,957
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,231
823
24
2
0
190,152
1
W
Ah Muzen Cab
8,855
886
98
10
0
190,576
0
L
Merlin
7,068
707
65
7
0
150,646
2
L
Danzaburou
7,549
755
54
5
0
184,187
0
L
Horus
6,651
665
8
1
0
171,124
3
W
Sobek
8,115
812
17
2
0
223,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role